Citicoline Dose on Energy Drink Efficacy
The Effect of Citicoline and Caffeine Dose in a Commercial Energy Drink on Cognitive Performance, Energy Expenditure and Fat Oxidation in Young Adults
1 other identifier
interventional
34
1 country
1
Brief Summary
The purpose of this study is to determine how the doses of cognitive-enhancing ingredients such as citicoline and caffeine effect the efficacy of acute energy drink consumption for improving cognitive performance (primary outcome), gaming performance, mood, energy expenditure, and fat oxidation. This study will utilize an In vivo acute response, randomized, double-blind, placebo controlled, cross-over trial study design. Participants will complete consent, complete screening, and then undergo familiarization and complete four experimental study visits. In brief, participants will consume a commercially available energy drink specifically formulated to improve cognitive performance with the standard dose of Cognizin, a reduced dose of Cognizin, a reduced dose of caffeine and Cognizin, or a placebo (water, which will be carbonated, matched for flavor, mouthfeel, etc.), then complete a battery of computer-based cognitive performance test, tasks in a video game (Tetris) to assess video game performance, have their resting metabolism analyzed, and then assessments of mood. Following a 1-week washout period, participants will return and consume one of the four remaining beverages and complete the same tasks. They will participate in four experimental visits, each time consuming a different beverage until they have consumed all beverages and completed all necessary tasks. Question(s) and Hypotheses (stated in null) Q: Does acute consumption of a new formulations (reduced active ingredients \[citicoline and caffeine\]) of a commercially available energy drink elicit similar improvements in cognitive performance, mood, energy expenditure and fat oxidation in young adults than the standard, currently marketed dose to formulation? H1: Acute consumption of the commercially available energy drink with standard dosing will improve cognitive performance compared to the reduced dose beverages and the placebo. H2: Acute consumption of the commercially available energy drink with standard dosing will improve gaming (Tetris) performance compared to the reduced dose beverages and the placebo. H3: Acute consumption of the commercially available energy drink with standard dosing will improve mood compared to the reduced dose beverages and the placebo. H4: Acute consumption of a commercially available energy drink with standard dosing will increase energy expenditure and fat oxidation compared to the reduced dose beverages and the placebo.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Jun 2023
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
June 9, 2023
CompletedPrimary Completion
Last participant's last visit for primary outcome
December 1, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
December 1, 2023
CompletedFirst Submitted
Initial submission to the registry
June 3, 2024
CompletedFirst Posted
Study publicly available on registry
March 24, 2025
CompletedMarch 24, 2025
March 1, 2025
6 months
June 3, 2024
March 20, 2025
Conditions
Outcome Measures
Primary Outcomes (3)
Executive Function
How well a subject recognizes rules, categories, and manages or navigates rapid decision making. Assessed as Shifting Attention Task (SAT) Correct Responses - SAT Errors.
60 minutes post-drink consumption
Resting Fat Oxidation
Resting fat oxidation (g/min) will be quantified from resting, fasted analyses of pulmonary gas exchange.
50 minutes post-drink consumption
Video Game Performance
Performance in the two-dimensional visuospatial game Tetris. Participants will be given four minutes of play time on Marathon mode and instructed to maximize the score (points) displayed on the screen. The total score at the end of play time will be recorded.
90 minutes post-drink consumption
Secondary Outcomes (10)
Sustained Attention
60 minutes post-drink consumption
Psychomotor Speed
60 minutes post-drink consumption
Working Memory
60 minutes post-drink consumption
Cognitive Flexibility
60 minutes post-drink consumption
Resting Metabolic Rate
50 minutes post-drink consumption
- +5 more secondary outcomes
Other Outcomes (5)
Tension
105 minutes post-drink consumption
Fatigue
105 minutes post-drink consumption
Anger
105 minutes post-drink consumption
- +2 more other outcomes
Study Arms (4)
Standard Energy Drink
ACTIVE COMPARATORC4 Smart Energy, 1 can, administered acutely
Reduced Citicoline Energy Drink
EXPERIMENTALC4 Smart Energy Reduced Citicoline, 1 can, administered acutely
Reduced Citicoline and Caffeine Energy Drink
EXPERIMENTALC4 Smart Energy Reduced Citicoline and Caffeine, 1 can, administered acutely
Placebo
PLACEBO COMPARATORPlacebo Drink devoid of active ingredients, 1 can, administered acutely
Interventions
Participants will consume an energy drink (or placebo) and then undergo experimental testing after a 40 minute rest period following drink consumption.
Eligibility Criteria
You may qualify if:
- Fitness: Healthy, recreationally trained (\>2 d/wk physical activity)
- BMI: (\<30kg/m2) or BF \<25% (M) and \<32% (F)
You may not qualify if:
- \<1 hr/wk playing video games
- \>=21 servings of \>=170.5 mL (or \>=6 fl oz) caffeine beverages per week \[(PMID: 33525438)\]
- Injury or illness
- Habitual nicotine or cannabis use
- Use of prescription ADD/ADHD, anti-depressant, or other central acting medication, or previously diagnosed ADD/ADHD, clinical depression, or other mental health condition
- Use of prescription, OTC, or dietary supplements to support sleep, or having been diagnosed with a clinical sleep condition
- Current or prior chronic (\>6 mo) illicit drug or alcohol abuse
- Clinically diagnosed with, or taking medication for a cardiometabolic disease or disorder (e.g., Pre-diabetes, Type II diabetes, high blood pressure, chronic kidney disease, cardiovascular disease, obesity, etc.)
- Clinically diagnosed digestive disorder or sensitivity, or regular use of OTC or dietary supplements to support gastrointestinal pain or discomfort
- Competitive athlete
- Failure to comply with the controls and conditions of this study
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Nathaniel Jenkinslead
- Woodbolt Distributioncollaborator
Study Sites (1)
University of Iowa
Iowa City, Iowa, 52242, United States
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- TRIPLE
- Who Masked
- PARTICIPANT, INVESTIGATOR, OUTCOMES ASSESSOR
- Purpose
- OTHER
- Intervention Model
- CROSSOVER
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR INVESTIGATOR
- PI Title
- Assistant Professor, Principal Investigator
Study Record Dates
First Submitted
June 3, 2024
First Posted
March 24, 2025
Study Start
June 9, 2023
Primary Completion
December 1, 2023
Study Completion
December 1, 2023
Last Updated
March 24, 2025
Record last verified: 2025-03