NCT06727942

Brief Summary

Age-associated motor and cognitive deficits increase the risk of falls, a major cause of morbidity and mortality. Emerging evidence suggests that inflammatory mediators lead to impaired functional capacity and frailty in the elderly and suggests that immune system mediated inflammation in the brain play an important role in cognitive decline. Substantial literature has also demonstrated that age-targeted physical activity training are promising strategies for promoting the motor-cognitive process across the adult lifespan. Recently, the virtual reality (VR) application has been implemented in the neuropsychological rehabilitation settings suggesting that the VR-infused daily living activities may benefit the transfer of intervention outcomes and to promote autonomy in function of daily living such as cooking or grocery shopping. However, it remains unclear the effect of the VR-based exercise intervention (motor-cognitive impact) on older adults' cognitive function and fall prevention. The literature suggests that the similarity of VR exercises with real life activities may improve generalizability by extending the transfer of gains of training to everyday living and promote some aspects of quality of life in older adults. It is also unclear to what extent these aging-associated motor- cognitive changes may be affected by VR rehab games and whether systemic- and neuro-inflammation is ameliorated by this novel intervention in older adults. This purpose of this study is to design and implement a Virtual Reality-Infused Treadmill Training on Aging-Related Outcomes (V-TARGET) intervention, focusing on adults (aged up to 75 years old). The study will compare the effects of V-TARGET intervention (self-paced treadmill-simulator exercise with VR rehab games) against a control group on motor-cognitive function, health-related quality of life (HRQOL), circulating inflammatory markers and cerebral/peripheral blood flow through this 5-week intervention (2 times/week, 30-minutes/session, 10 sessions total).

Trial Health

77
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
60

participants targeted

Target at P25-P50 for not_applicable

Timeline
4mo left

Started May 2022

Longer than P75 for not_applicable

Geographic Reach
1 country

1 active site

Status
recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Progress93%
May 2022Sep 2026

Study Start

First participant enrolled

May 10, 2022

Completed
2.4 years until next milestone

First Submitted

Initial submission to the registry

October 18, 2024

Completed
2 months until next milestone

First Posted

Study publicly available on registry

December 11, 2024

Completed
1.7 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

September 1, 2026

Expected
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

September 1, 2026

Last Updated

December 3, 2025

Status Verified

November 1, 2025

Enrollment Period

4.3 years

First QC Date

October 18, 2024

Last Update Submit

November 25, 2025

Conditions

Keywords

Virtual-RealityFall Risk InventionPhysical ActivityNeuromotor Rehabilitation

Outcome Measures

Primary Outcomes (4)

  • Motor Function

    The Tinetti scale measures motor function; the total score ranges from 0- 28: a total score of less than or equal to 18 indicates high risk of falling; score range 19-23 indicates moderate risk of falling; and more than or equal to 24 indicates low risk of falling.

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

  • Motor skill

    The Bruininks Motor Ability Test (BMAT) is a standardized test of gross and fine motor skills for adults and older. It assesses fine motor integration, manual dexterity, coordination, balance and mobility, and strength and flexibility. Each subtest score is converted into scaled scores based on normative data. The total BMAT score is derived by summing the scores from each domain, which can then be compared to age-based norms. Higher scores indicate better motor abilities, while lower scores may suggest areas that could benefit from intervention or support.

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

  • Cognitive function: Multitasking test (MTT)

    Cognitive function is assessed with CANTAB (Cambridge Neuropsychological Test Automated Battery) using a handheld tablet (10 x 10-inch iPad). Multitasking test (MTT) is a test of the participant's ability to manage conflicting information provided by the direction of an arrow and its location on the screen and to ignore task-irrelevant information. Outcome measures include response latencies and error scores.

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

  • Cognitive function: The spatial working memory (SWM) test

    Cognitive function is assessed with CANTAB (Cambridge Neuropsychological Test Automated Battery) using a handheld tablet (10 x 10-inch iPad). The spatial working memory (SWM) test requires retention and manipulation of visuospatial information, and provides a measure of strategy as well as working memory errors. Outcome measures include errors and strategies.

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

Secondary Outcomes (10)

  • Circulating inflammatory markers: percentage of T cells expressing CXCR3

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

  • Circulating inflammatory markers: interferon-gamma (IFN-γ)

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

  • Circulating inflammatory markers: Circulating CXCL10

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

  • Cerebrovascular Health: Heart Rate

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

  • Cerebrovascular Health: Systolic arterial blood pressure in the brachial artery (mmHg)

    Baseline & immediately following the intervention & and again at 1-month following completion of the intervention.

  • +5 more secondary outcomes

Study Arms (2)

V-TARGET intervention group

EXPERIMENTAL

All participants in the V-TARGET intervention group will exercise on the Virtuix Omni 360-degree self-paced, non-powered treadmill-simulator in the lab for 5-weeks (2 days/week, 30 minutes/session, 10 sessions total. The treadmill-simulator is a first-of-its-kind motion platform on which an individual can walk and run at a self-paced speed in 360 degrees (i.e., forwards, sideways and backwards) without risk of falling or colliding with other people. The V-TARGET intervention group will self-pace their locomotor action (walking/running) on the Omni treadmill-simulator while they wear the Pico Neo 2 head-mounted display (HMD) headset and use the Neuro Rehab VR XR Therapy system to experience daily activity exercises/games, including Retail Therapy, Explore (gait training), Lunchtime Adventure, and Nature Walk.

Device: V-TARGET intervention

The waitlist control group

NO INTERVENTION

The control group will not do any VR exercise but will only complete the pre-post and 1-month follow-up assessment upon signing up the study.

Interventions

V-TARGET intervention will be delivered through a 360 degree self-paced treadmill in a university clinical laboratory for 5-weeks (2 days/week, 30 minutes/session) with total 10 sessions. The treadmill is the first-of-kind motion platform that an individual can walk and run at self-paced speed in 360 degree (i.e., forwards, sideways and backwards) without risk of falling or colliding with other people. During the V-TARGET intervention, participants will self-pace their locomotor action (walking/running) while they wear the HTC vivo headset and experience daily exercises/games augmented by the VR Therapy System. Therapy System is a library of VR exercises/games targeted on neurological rehabilitation, balance improvement training as well as cognitive therapy suited for variety of conditions, and includes various daily living simulation activities such as Retail Shopping, Gait Training, Cafeteria Experience, and Nature Walk.

V-TARGET intervention group

Eligibility Criteria

Age18 Years - 75 Years
Sexall(Gender-based eligibility)
Gender Eligibility DetailsThis study is open to participants of all genders, including individuals who self-identify as male, female, non-binary, genderqueer, or any other gender identity. Individuals who self-identify as transgender or cisgender are welcomes. If participants' gender identity does not fit within traditional male or female categories, participation of the study is still welcomed.
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • adults aged up to 75 years old
  • able to walk independently, without use of an assistive device
  • English speaking

You may not qualify if:

  • self-disclosed limited mobility in joint(s) due to arthritis or other condition that would prevent participation
  • any ongoing orthopedic injury
  • cardiac surgery or any ongoing cardiovascular issues preventing participation or physical activity.
  • motor/cognitive disorders (Alzheimer's disease, Parkinson's disease, dementia, etc.)
  • use of a wheelchair

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

University of Texas at Arlington Movement & Physical Activity Epidemiology Laboratory

Arlington, Texas, 76019, United States

RECRUITING

Related Links

MeSH Terms

Conditions

Precursor Cell Lymphoblastic Leukemia-LymphomaMotor Activity

Condition Hierarchy (Ancestors)

Leukemia, LymphoidLeukemiaNeoplasms by Histologic TypeNeoplasmsHematologic DiseasesHemic and Lymphatic DiseasesLymphoproliferative DisordersLymphatic DiseasesImmunoproliferative DisordersImmune System DiseasesBehavior

Study Officials

  • Xiangli Gu

    University of Texas at Arlington

    PRINCIPAL INVESTIGATOR

Central Study Contacts

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
PARTICIPANT
Purpose
PREVENTION
Intervention Model
PARALLEL
Model Details: Participants will be randomized into two groups: the intervention group and the control group. All participants will exercise on the Virtuix Omni 360-degree self-paced, non-powered treadmill-simulator in the lab for 5-weeks (2 days/week, 30 minutes/session, 10 sessions total. The treadmill-simulator is a first-of-its-kind motion platform on which an individual can walk and run at a self-paced speed in 360 degrees without risk of falling or colliding with other people. The V-TARGET intervention group will self-pace their locomotor action (walking/running) on the Omni treadmill-simulator while they wear the Pico Neo 2 head-mounted display (HMD) headset and use the Neuro Rehab VR XR Therapy system to experience daily activity exercises/games, including Retail Therapy, Explore (gait training), Lunchtime Adventure, and Nature Walk. The control group will not do any VR exercise but will only complete the pre-post and 1-month follow-up assessment upon signing up the study.
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Associate Professor

Study Record Dates

First Submitted

October 18, 2024

First Posted

December 11, 2024

Study Start

May 10, 2022

Primary Completion (Estimated)

September 1, 2026

Study Completion (Estimated)

September 1, 2026

Last Updated

December 3, 2025

Record last verified: 2025-11

Data Sharing

IPD Sharing
Will not share

Individual participant data (IPD) may not be shared due to concerns related to participant privacy and confidentiality. While efforts are made to de-identify all data, the sensitive nature of the information collected in this study could potentially lead to the identification of participants if shared publicly. Additionally, current consent forms do not explicitly allow for the sharing of individual data outside of the research team. If future updates to consent or data protection protocols allow for IPD sharing, and with appropriate safeguards in place, it may be reconsidered to share IPD under controlled access conditions. For now, only aggregated data and study results will be shared to maintain the privacy of our participants.

Locations