NCT06711393

Brief Summary

The mobility problems of older people are often related to the decrease of functional capacity and health \[1\], weakened physical condition, attitude to life and fear of falling \[2\]. Relatively little research has been done on the possibilities and effectiveness of exergaming on the mobility of old people. Interventions that include exergaming have been found to motivate and increase commitment to rehabilitation \[3\], to improve mobility, balance \[4\], performance in daily activities and independence \[5\]. The aim of randomized intervention trial is to find out the effect of physical exercises performed on the technological device (YetiHome®) on identified preclinical movement problems during a 2-month follow-up period. The goal is to produce information about the effectiveness of gamified physical exercises in preventing movement problems and supporting older people living at home. This study investigates the effectiveness of the YetiHome in improving the physical functioning of older people. YetiHome is an assistive technology device developed for special groups. YetiHome is a small interactive touchscreen tablet with 27" screen and with Android operating system and it includes numerous applications. Added exergaming solution for the balance training. There is no previous scientific research on the effectiveness of the YetiHome on the mobility problems and activity of the community-dwelling older people living independently at home. The aim of randomized intervention trial is to find out the effect of physical exercises performed on the technological device (YetiHome®) on identified preclinical movement problems during a 2-month follow-up period. The goal is to produce information about the effectiveness of gamified physical exercises in preventing movement problems and supporting older people living at home. This study investigates the effectiveness of the YetiHome in improving the physical functioning of older people. YetiHome is an assistive technology device developed for special groups. YetiHome is a small interactive touchscreen tablet with 27" screen and with Android operating system and it includes numerous applications. Added exergaming solution for the balance training. There is no previous scientific research on the effectiveness of the YetiHome on the mobility problems and activity of the community-dwelling older people living independently at home.

Trial Health

43
At Risk

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
100

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Nov 2024

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
not yet recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

November 25, 2024

Completed
2 days until next milestone

Study Start

First participant enrolled

November 27, 2024

Completed
5 days until next milestone

First Posted

Study publicly available on registry

December 2, 2024

Completed
18 days until next milestone

Primary Completion

Last participant's last visit for primary outcome

December 20, 2024

Completed
2 months until next milestone

Study Completion

Last participant's last visit for all outcomes

February 28, 2025

Completed
Last Updated

December 2, 2024

Status Verified

November 1, 2024

Enrollment Period

23 days

First QC Date

November 25, 2024

Last Update Submit

November 29, 2024

Conditions

Keywords

Older adultsBalanceMobility limitationPreclinical mobility limitation

Outcome Measures

Primary Outcomes (3)

  • Balance Short Physical Performance Battery (SPPB)

    Short Physical Performance Battery (SPPB), Scores range from 0 to 12. The lower the SPPB total score, the greater the risk of future mobility.

    From baseline to the end of intervention at 8 weeks

  • One Leg Balance (OLB)

    AinoneBalance -solution, Movement path length. Standing 10 seconds with feet together, semi tandem, tandem, the eyes open and closed, on hard and soft surface.

    From baseline to the end of intervention at 8 weeks

  • Mobility

    Short Physical Performance Battery (SPPB), Scores range from 0 to 12. The lower the SPPB total score, the greater the risk of future mobility.

    From enrollment to the end of treatment at 8 weeks

Study Arms (2)

Exergaming group

EXPERIMENTAL

Exergaiming group plaing games during intervention period

Other: Exercise

Control group

ACTIVE COMPARATOR

Regular exercise without exergaming

Other: Exercise as usual

Interventions

Traditional home exercise including balance and muscle strength training 15 minutes at the time and three times over the week. In addition, game-based exercises 15 minutes at the time and three times over the week.

Exergaming group

Traditional home exercise including balance and muscle strength training 15 minutes at the time and three times over the week without exergaming.

Control group

Eligibility Criteria

Age75 Years - 75 Years
Sexall
Healthy VolunteersYes
Age GroupsOlder Adult (65+)

You may qualify if:

  • Living at home.
  • Not a user of health and social services.
  • Sufficient cognitive ability to do exercises independently.

You may not qualify if:

  • Risk of hip fracture and inability to perform exercise independently.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Research unit of health sciences and technology

Oulu, PL 8000, Finland

Location

Related Publications (4)

  • Neumann S, Meidert U, Barbera-Guillem R, Poveda-Puente R, Becker H. Effects of an Exergame Software for Older Adults on Fitness, Activities of Daily Living Performance, and Quality of Life. Games Health J. 2018 Oct;7(5):341-346. doi: 10.1089/g4h.2017.0079.

    PMID: 30325234BACKGROUND
  • Pacheco TBF, de Medeiros CSP, de Oliveira VHB, Vieira ER, de Cavalcanti FAC. Effectiveness of exergames for improving mobility and balance in older adults: a systematic review and meta-analysis. Syst Rev. 2020 Jul 18;9(1):163. doi: 10.1186/s13643-020-01421-7.

    PMID: 32682439BACKGROUND
  • Oesch P, Kool J, Fernandez-Luque L, Brox E, Evertsen G, Civit A, Hilfiker R, Bachmann S. Exergames versus self-regulated exercises with instruction leaflets to improve adherence during geriatric rehabilitation: a randomized controlled trial. BMC Geriatr. 2017 Mar 23;17(1):77. doi: 10.1186/s12877-017-0467-7.

    PMID: 28330455BACKGROUND
  • Pauelsen M, Nyberg L, Roijezon U, Vikman I. Both psychological factors and physical performance are associated with fall-related concerns. Aging Clin Exp Res. 2018 Sep;30(9):1079-1085. doi: 10.1007/s40520-017-0882-9. Epub 2017 Dec 20.

    PMID: 29264814BACKGROUND

Related Links

MeSH Terms

Conditions

Mobility Limitation

Interventions

Exercise

Condition Hierarchy (Ancestors)

Signs and SymptomsPathological Conditions, Signs and Symptoms

Intervention Hierarchy (Ancestors)

Motor ActivityMovementMusculoskeletal Physiological PhenomenaMusculoskeletal and Neural Physiological Phenomena

Study Officials

  • Satu Elo Elo, PhD, Adjunct professor, Principal lecturer

    University of Oulu

    STUDY DIRECTOR

Central Study Contacts

Sari Arolaakso Senior Lecturer, PhD Student

CONTACT

Satu Elo, PhD, Adjunct professor, Principal lecturer

CONTACT

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
OTHER
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Senior Lecturer, PhD student

Study Record Dates

First Submitted

November 25, 2024

First Posted

December 2, 2024

Study Start

November 27, 2024

Primary Completion

December 20, 2024

Study Completion

February 28, 2025

Last Updated

December 2, 2024

Record last verified: 2024-11

Data Sharing

IPD Sharing
Will not share

Locations