NCT06693193

Brief Summary

The goal of this feasibility study is to explore the feasibility of using realistic, customizable virtual reality (VR) environments in response to the onset of Responsive Behaviors in elderly residents with cognitive impairment. Specifically, the study will assess;

  • feasibility through acceptance metrics (including recruitment rate, adherence rate, attrition rate, and tolerance to the intervention);
  • safety (monitoring for adverse effects related to VR headset use);
  • user engagement, enjoyment, and overall experience. Participants will be exposed to three VR sessions conducted before, during, or after a situation deemed activating (e.g., personal hygiene activities). Operators will conduct a baseline assessment to identify specific moments when the participant experiences responsive behaviors. Additionally, operators may administer the Oculus VR headset when responsive behaviors occur outside of baseline-identified moments.

Trial Health

43
At Risk

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
10

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started Jan 2025

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
not yet recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

November 12, 2024

Completed
6 days until next milestone

First Posted

Study publicly available on registry

November 18, 2024

Completed
1 month until next milestone

Study Start

First participant enrolled

January 1, 2025

Completed
6 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

July 1, 2025

Completed
2 months until next milestone

Study Completion

Last participant's last visit for all outcomes

September 1, 2025

Completed
Last Updated

November 18, 2024

Status Verified

November 1, 2024

Enrollment Period

6 months

First QC Date

November 12, 2024

Last Update Submit

November 15, 2024

Conditions

Keywords

CustomizationCustomized Virtual Reality ScenariosCognitive ImpairmentResponsive BehaviorsVirtual Reality TherapyNon pharmacological therapy

Outcome Measures

Primary Outcomes (4)

  • Feasibility based on the health staff operator perspective using the System Usability Scale (SUS)

    The SUS scale permitted the obtaining of information about the system's usability. The SUS range raw score from 0 to 100.

    From enrollment to the end of treatment at 3 weeks

  • Feasibility using an Ad-hoc questionnaire

    The ad-hoc questionnaire permitted information about usability, engagement, satisfaction, and pleasure during exposure to the VR environment, as well as feelings and relaxation. The questionnaire is composed of 30 items based on a Likert scale from 1 to 5 (range score from 0 to 4), 15 items based on a Likert scale from 1 to 4 (range score from 0 to 3), and five open-ended questions.

    From enrollment to the end of treatment at 3 weeks

  • Feasibility using the Non-pharmacological Therapy Experience Scale (NPT-ES)

    The NPT-ES permitted obtaining information about the subjective experience during the administration of non-pharmacological therapy. Five items are assessed on a Likert scale from 0 to 3. The total raw score is from 0 to 15.

    From enrollment to the end of treatment at 3 weeks

  • Feasibility based on the health staff operator perspective using Focus Groups

    From enrollment to the end of treatment at 3 weeks

Secondary Outcomes (7)

  • Assessment of the Responsive Behaviors administering the COHEN MANSFIELD - AGITATION INVENTORY (CMAI)

    From enrollment to the end of treatment at 3 weeks

  • Assessment of the Responsive Behaviors administering the Functional Assessment Staging Tool (FAST)

    From enrollment to the end of treatment at 3 weeks

  • Investigation of Adverse Symptoms Associated with Exposure to the Virtual Reality Device using the Virtual Reality Symptoms Questionnaire (VRSQ)

    From enrollment to the end of treatment at 3 weeks

  • Pain experience assessment using the Pain Assessment in Advanced Dementia (PAINAD)

    From enrollment to the end of treatment at 3 weeks

  • Assessment of the pharmacotherapy administration and the users'behaviors before or during the VR sessions using the DataSheet 2

    From enrollment to the end of treatment at 3 weeks

  • +2 more secondary outcomes

Other Outcomes (1)

  • Assessment of Socio-demographic features using the Socio-demographic sheet

    From enrollment to the end of treatment at 3 weeks

Study Arms (1)

Virtual Reality group

EXPERIMENTAL

Participants will undergo three VR exposure sessions using Oculus headsets, presenting a virtual environment with realistic natural stimuli or customized environments tailored to individual preferences and valued activities. For each environment, auditory (e.g., animal sounds, wind rustling, type of music) and visual elements (e.g., presence of people, objects, or animals), as well as time of day and weather conditions, can be adjusted. The operator will customize the environment through a user-friendly smartphone app interface, enabling real-time parameter adjustments and content selection. During VR exposure, the operator can observe the participant's visual focus in real-time.

Device: Immersive Virtual Reality

Interventions

Individuals will participate in three VR sessions using Oculus headsets, experiencing virtual environments featuring realistic natural stimuli or custom settings tailored to their preferences and valued activities. Each environment allows for the adjustment of auditory elements (such as animal sounds, rustling wind, or specific music), visual elements (such as people, objects, or animals), and the time of day and weather conditions. The operator will use a user-friendly smartphone app to customize the environment, making real-time adjustments to settings and content. Throughout the VR experience, the operator can monitor the participant's visual focus in real-time.

Virtual Reality group

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Adults over 18 years of age.
  • Native Italian speakers.
  • Can provide written informed consent for study participation or have a legal guardian who can give consent on their behalf.

You may not qualify if:

  • Presence of any psychiatric diagnoses as recorded in medical records.
  • A total score of ≥ 40 on the Neuropsychiatric Inventory (NPI) indicates neuropsychiatric symptoms.
  • A partial NPI score \> 6 in the domains of agitation/aggression or delusions.
  • Enrollment in palliative care services.
  • Severe neurological damage, a positive diagnosis of epilepsy, or having first-degree relatives diagnosed with epilepsy.
  • Presence of a cardiac pacemaker or other metallic devices.
  • Infectious or gastrointestinal disorders.
  • Open facial wounds, motor or visual impairments, or neuromuscular pain that would prevent using the Oculus VR headset.
  • Refusal to consent, either by the individual or their legal representative, for study participation.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

APSP ''Grazioli''

Trento, Italy, 38123, Italy

Location

Related Publications (1)

  • Pardini S, Gios L, Dianti M, Genovese A, Lamon M, Marcon J, Forti S, Mayora-Ibarra O. Exploring customised virtual environments in patients with cognitive decline and responsive behaviours: protocol for a proof-of-concept and feasibility study in a long-term care facility (iEMBRACE). BMJ Open. 2025 Dec 5;15(12):e098051. doi: 10.1136/bmjopen-2024-098051.

MeSH Terms

Conditions

Cognitive DysfunctionDementia

Condition Hierarchy (Ancestors)

Cognition DisordersNeurocognitive DisordersMental DisordersBrain DiseasesCentral Nervous System DiseasesNervous System Diseases

Central Study Contacts

Susanna Pardini

CONTACT

Lorenzo Gios

CONTACT

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NA
Masking
NONE
Purpose
DEVICE FEASIBILITY
Intervention Model
SINGLE GROUP
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Researcher

Study Record Dates

First Submitted

November 12, 2024

First Posted

November 18, 2024

Study Start

January 1, 2025

Primary Completion

July 1, 2025

Study Completion

September 1, 2025

Last Updated

November 18, 2024

Record last verified: 2024-11

Locations