REThinkGame4training: Training Emotion Regulation Abilities Using an Online Therapeutic Game
1 other identifier
interventional
237
1 country
1
Brief Summary
To test the efficacy of the REThink therapeutic game in training emotion regulation abilities of children and adolescents.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable
Started Apr 2021
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
April 1, 2021
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 1, 2022
CompletedStudy Completion
Last participant's last visit for all outcomes
July 31, 2022
CompletedFirst Submitted
Initial submission to the registry
September 23, 2024
CompletedFirst Posted
Study publicly available on registry
September 25, 2024
CompletedSeptember 25, 2024
September 1, 2024
1 year
September 23, 2024
September 23, 2024
Conditions
Keywords
Outcome Measures
Primary Outcomes (4)
Emotion regulation abilities
The Emotion Regulation Index for Children and Adolescents (ERICA; Biesecker \& Easterbrooks, 2001). The 13 items are measured on a five-point Likert scale, from 0 -strong disagreement to 5 - strong agreement-; where higher scores represent better emotional regulation abilities. The scale has two subscales namely, emotional control ( lowest score 8 and highest 40) and emotional awareness subscales (lowest score 5, and highest 25).
baseline assessment, one week before starting the intervention
Changes in emotion regulation abilities
The Emotion Regulation Index for Children and Adolescents (ERICA; Biesecker \& Easterbrooks, 2001). The 13 items are measured on a five-point Likert scale, from 0 -strong disagreement to 5 - strong agreement-; where higher scores represent better emotional regulation abilities. The scale has two subscales namely, emotional control ( lowest score 8 and highest 40) and emotional awareness subscales (lowest score 5, and highest 25).
post-test assessment, one week after finishing the intervention
Irrationality
The Child and Adolescent Scale of Irrationality (CASI, Bernard \& Cronan, 1999) will be used in order to test irrational/rational beliefs as a mechanism of change. Children and adolescents were asked to express their agreement/disagreement with the 28 statements on a 5-point Likert-type scale, from 1 (\"strong disagreement\") to 5 (\"strong agreement\"). The minimum score is 28 and the maximum score is 140. Higher scores represent higher levels of irrationality.
baseline assessment, one week before starting the intervention
Changes in irrationality
The Child and Adolescent Scale of Irrationality (CASI, Bernard \& Cronan, 1999) will be used in order to test irrational/rational beliefs as a mechanism of change. Children and adolescents were asked to express their agreement/disagreement with the 28 statements on a 5-point Likert-type scale, from 1 (\"strong disagreement\") to 5 (\"strong agreement\"). The minimum score is 28 and the maximum score is 140. Higher scores represent higher levels of irrationality.
post-test assessment, one week after finishing the intervention
Other Outcomes (1)
Mental health symthoms
baseline assessment, inclusion criteria
Study Arms (2)
Experimental: REThink therapeutic game
EXPERIMENTALParticipants in the experimental group will received the game-based intervention called REThink Game
Control: Care as usual
NO INTERVENTIONParticipants in the control group do not receive an intervention but they have access to standard resources from the school
Interventions
REThink is an online therapeutic game designed to improve the emotional well-being of young people, based on the principles of Rational Emotive Behavior Therapy (REBT). The game features a character named RETMAN, who leads players through seven levels, each dedicated to teaching a particular emotional regulation skill. Each level consists of three sub-levels that gradually become more challenging. REThink can be utilized as a standalone intervention, as a complement to self-help psychotherapeutic methods, or for focused skills training in emotional regulation. Each level trains a specific emoion-regulation skills such as emotion recognition, relaxation, cognitive change, problem solving, compassion and self-compassion.
Eligibility Criteria
You may qualify if:
- children and adolescents aged 8 to 12 years
- non-clinical levels of mental health symptoms on any SDQ subscale or total score
- parental consent provided
You may not qualify if:
- intellectual disability or physical limitations precluding the use of the online game
- does not have parental informed consent
- clinical or subclinical level on the SDQ measure, total score, or any subscale
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Babes-Bolyai University
Cluj-Napoca, Romania
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- PREVENTION
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Professor Ph.D
Study Record Dates
First Submitted
September 23, 2024
First Posted
September 25, 2024
Study Start
April 1, 2021
Primary Completion
April 1, 2022
Study Completion
July 31, 2022
Last Updated
September 25, 2024
Record last verified: 2024-09
Data Sharing
- IPD Sharing
- Will not share