Usability Evaluation of a Mindfulness-based Serious Game
Evaluation of the Usability of Mindfulness-based Serious Games for Pediatric Patient Who Need Pain Control
1 other identifier
interventional
19
1 country
1
Brief Summary
The purpose of this study is to evaluate the usability of a mindfulness-based serious game developed for pediatric and adolescent patients who require pain management during their disease treatment. We conducted usability evaluations targeting both professional and user groups. Both groups experienced the mindfulness-based serious game and then participated in a usability survey and interview.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Nov 2023
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
November 2, 2023
CompletedPrimary Completion
Last participant's last visit for primary outcome
November 29, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
June 17, 2024
CompletedFirst Submitted
Initial submission to the registry
July 22, 2024
CompletedFirst Posted
Study publicly available on registry
July 26, 2024
CompletedJuly 26, 2024
July 1, 2024
27 days
July 22, 2024
July 22, 2024
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Usability Evaluation of the Mindfulness-Based Serious Game
The usability of the mindfulness-based serious game will be measured using the Mobile Application Rating Scale (MARS) and its user version (uMARS). These scales assess the app's engagement, functionality, aesthetics, information, subjective quality and app-specific quality.
Immediately post-intervention
Secondary Outcomes (1)
Qualitative Feedback from Interviews
Immediately post-intervention
Study Arms (2)
professionals
EXPERIMENTALThis arm includes 9 professionals (including medical staff, child development specialists, and psychologists). All participants will use the mindfulness-based serious game designed for pain management and will complete usability surveys and participate in interviews to provide feedback on their experience.
Users(pediatric patients)
EXPERIMENTALThis arm includes 10 users (pediatric patients aged 5-17 years who are taking adjuvant analgesics or narcotic/non-narcotic analgesics for pain control). All participants will use the mindfulness-based serious game designed for pain management and will complete usability surveys and participate in interviews to provide feedback on their experience.
Interventions
The intervention consists of a single session using a digital serious game designed to teach mindfulness techniques for pain management. In addition to explaining mindfulness concepts, the game provides a variety of mindfulness exercises to help users manage and reduce pain perception. For example, it involves relaxation through breathing or becoming aware of the state of one's body and mind. Additionally, it includes various interaction elements such as touch, voice, and motion controls to increase user immersion.
Eligibility Criteria
You may qualify if:
- Pediatric patients aged 5-17 years.
- Currently taking adjuvant analgesics or narcotic/non-narcotic analgesics for pain control.
- Able to provide voluntary assent and have parental/guardian consent.
You may not qualify if:
- Diagnosed with a psychiatric disorder characterized by psychotic features.
- Have visual or auditory impairments that would make it difficult to understand and play the game.
- Professionals
- Medical staff specializing in pediatric care or individuals with a doctoral degree in child development or psychology
- Able to provide voluntary informed consent.
- Have visual or auditory impairments that would make it difficult to understand and play the game.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Samsung Medical Centre
Seoul, 06351, South Korea
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Meong hi Son
Samsung Medical Center
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NON RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
July 22, 2024
First Posted
July 26, 2024
Study Start
November 2, 2023
Primary Completion
November 29, 2023
Study Completion
June 17, 2024
Last Updated
July 26, 2024
Record last verified: 2024-07