Examining of Occupational Balance, Executive Functions, and Quality of Life of Adolescents with Internet Gaming Disorder
1 other identifier
observational
62
1 country
1
Brief Summary
Internet gaming disorder leads to social problems and isolation, neglect of daily responsibilities, behavioral disorders, and cognitive and physical impairments. It is thought that assessing the occupational profiles and cognitive functions of adolescents with internet gaming disorder will bring a new perspective to the occupational therapy literature. The aim of the present study is to examine the occupational balance, executive functions, and quality of life of adolescents with internet gaming disorder.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for all trials
Started Jul 2024
Shorter than P25 for all trials
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
July 1, 2024
CompletedFirst Submitted
Initial submission to the registry
July 4, 2024
CompletedFirst Posted
Study publicly available on registry
July 11, 2024
CompletedPrimary Completion
Last participant's last visit for primary outcome
November 5, 2024
CompletedStudy Completion
Last participant's last visit for all outcomes
December 22, 2024
CompletedJanuary 13, 2025
January 1, 2025
4 months
July 4, 2024
January 10, 2025
Conditions
Keywords
Outcome Measures
Primary Outcomes (5)
Adolescent Occupational Balance Scale
The scale measures occupational balance. According to the four-point Likert rating, the lowest raw score to be taken from the scale is 27, and the highest raw score is 108. It takes approximately 15-20 min to respond to the whole scale. A high score obtained from the scale indicates a high level of occupational balance.
Baseline
Teenage Executive Functioning Inventory
The scale measures executive functioning. It is a 5-point Likert type inventory and includes statements scored from 1 to 5 (1: Definitely not true, 5: Definitely true). Higher scores represent more difficulty with executive functions. The lowest score to be taken from the scale is 20, and the highest score is 100.
Baseline
Pediatric Quality of Life Inventory
The scale measures quality of life. It is a 23-item measurement tool. Items are reverse-scored and linearly transformed to a 0-100 scale (0 = 100, 1 = 75, 2 = 50, 3= 25, 4 = 0), so that higher scores indicate better quality of life. This instrument yields a Total score, Physical Health Summary score (Equivalent to the Physical Functioning subscale) and Psychosocial Health Summary score (Based on the Emotional Functioning subscale, Social Functioning subscale, and School Functioning subscale). The lowest score to be taken from the scale is 0, and the highest score is 100.
Baseline
Internet Gaming Disorder Scale
The scale measures internet gaming disorder severity. The lowest score that can be obtained from the scale is 20 and the highest score is 100. Higher scores indicate a more severe disorder.
Baseline
Sociodemographic Information Form
Measures sociodemographic information
Baseline
Study Arms (2)
Research Group
12-18 year old adolescents diagnosed with internet gaming disorder
Control Group
12-18 year old healthy adolescents
Eligibility Criteria
Adolescents diagnosed with internet gaming disorder
You may qualify if:
- Diagnosed with Internet Gaming Disorder
- Aged between 12 and 18
- Proficiency in Turkish
- Open to communication and cooperation
- Willing to participate in the study
- No reported cognitive impairment
You may not qualify if:
- Additional psychiatric diagnosis
- Having a neurological problem that would impair communication and collaboration
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Bezmialem Vakif University
Istanbul, Turkey (Türkiye)
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Beyzanur Demirci, MSc
Bezmialem Vakif University
Study Design
- Study Type
- observational
- Observational Model
- OTHER
- Time Perspective
- OTHER
- Target Duration
- 2 Months
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Research Assistant
Study Record Dates
First Submitted
July 4, 2024
First Posted
July 11, 2024
Study Start
July 1, 2024
Primary Completion
November 5, 2024
Study Completion
December 22, 2024
Last Updated
January 13, 2025
Record last verified: 2025-01