The Use of a Virtual Reality Intervention on Stigma, Empathy and Attitudes Towards People With Psychotic Disorders
1 other identifier
interventional
180
1 country
1
Brief Summary
The goal of this clinical trial is to evaluate the effectiveness of a VR intervention on (1) stigma, (2) empathy and (3) attitudes towards those experiencing mental disorders. Participants will review a VR intervention, and complete questionnaires at pre-test, post-test and one month follow-up. Researchers will compare the VR intervention with a control VR intervention to evaluate the varying effects on stigma, empathy and attitudes towards those experiencing mental disorders.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable
Started Aug 2023
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
July 24, 2023
CompletedStudy Start
First participant enrolled
August 1, 2023
CompletedFirst Posted
Study publicly available on registry
August 8, 2023
CompletedPrimary Completion
Last participant's last visit for primary outcome
July 17, 2024
CompletedStudy Completion
Last participant's last visit for all outcomes
July 17, 2024
CompletedOctober 11, 2023
October 1, 2023
12 months
July 24, 2023
October 9, 2023
Conditions
Outcome Measures
Primary Outcomes (4)
Desire for Social Distance
Desire for Social Distance Scale The eight questions are rated on a four-point Likert scale: yes, definitely (0), yes, probably (1), probably not (2) and definitely not (3) with greater scores implying greater desire for social distancing.
pre-intervention, immediately after the intervention, follow-up at 1 month after intervention
Personal Stigma
Personal Stigma Scale Personal Stigma Scale consisted of two subscales: 'Personal unpredictable/ dangerousness' and 'Personal weak not sick' The questions were calculated as 'strongly agree' (4) to 'strongly disagree' (0), with greater scores implying greater stigmatizing attitudes.
pre-intervention, immediately after the intervention, follow-up at 1 month after intervention
Empathy
Empathetic concern sub-scale of Interpersonal Reactivity Index The 7-item sub-scale is measured on a five point likert scale ranging from 'does not describe me well' (0) to 'describes me very well' (4).
pre-intervention, immediately after the intervention, follow-up at 1 month after intervention
Attitudes towards those experiencing mental disorders
modified Attitudes Towards People with Schizophrenia scale The 7-item scale is measured on a nine point likert scale ranging from (1) to (9). Greater scores equate better attitude towards people with schizophrenia.
pre-intervention, immediately after the intervention, follow-up at 1 month after intervention
Secondary Outcomes (3)
Demographic data
pre-intervention
Acceptability of the intervention
immediately after the intervention
Safety of VR intervention
immediately after the intervention
Study Arms (2)
Intervention group
EXPERIMENTALThe VR intervention was created using the Unreal Engine software (Unreal Engine, 2022). The VR intervention includes the scenario of a home. Participants will view the home as a first person character and experience psychotic phenomena including auditory hallucinations. The intervention will be delivered in one setting and lasts no more than seven minutes. It will be disseminated using smartphone inserted into VR headset equivalent of google cardboard.
VR control group
ACTIVE COMPARATORThe VR control group will view the scenario of the same home without the simulated visual and auditory hallucinations.
Interventions
VR intervention of no more than 7 minutes Participants viewed the home as a first person character and experience psychotic phenomena including auditory hallucinations.
VR intervention of no more than 7 minutes Participants viewed the same home as a first person character without psychotic phenomena
Eligibility Criteria
You may qualify if:
- Participants who are aged at least 21 years old
- Employed by the Institute of Mental Health as a physician, allied health professional or nurse.
- understands English
- work directly with patients.
You may not qualify if:
- unable to use virtual reality interventions due to reasons including motion sickness, disorientation, nausea and vomiting.
- history of epilepsy
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Institute of Mental Health
Singapore, 539747, Singapore
Related Publications (1)
Tay JL, Qu Y, Lim L, Puthran R, Tan CLR, Rajendran R, Wei KC, Xie H, Sim K. Impact of a Virtual Reality Intervention on Stigma, Empathy, and Attitudes Toward Patients With Psychotic Disorders Among Mental Health Care Professionals: Randomized Controlled Trial. JMIR Ment Health. 2025 Jan 21;12:e66925. doi: 10.2196/66925.
PMID: 39836956DERIVED
MeSH Terms
Conditions
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Advanced Practice Nurse
Study Record Dates
First Submitted
July 24, 2023
First Posted
August 8, 2023
Study Start
August 1, 2023
Primary Completion
July 17, 2024
Study Completion
July 17, 2024
Last Updated
October 11, 2023
Record last verified: 2023-10
Data Sharing
- IPD Sharing
- Will not share