NCT05919953

Brief Summary

Background: Several randomized controlled trials have already investigated the efficacy of virtual reality treatment for chronic neck pain, however no study to date has investigated multimodal tele-rehabilitation, combining both specific neck exercises in immersive virtual reality and therapeutic education, in subjects with chronic non-specific neck pain. Objectives: The primary objective of this mixed-methods pilot study is to determine the feasibility, acceptability, and usability of tele-rehabilitation combining immersive virtual reality exercises and therapeutic education in people with chronic non-specific neck pain. Secondary objectives are: 1) to investigate changes in clinical outcomes (range of motion, pain intensity, neck disability, illness perceptions, kinesiophobia, impression of change) ; 2) to explore the subjects' experience of tele-rehabilitation. Methods: The duration of the intervention will be 6 weeks, including 5 virtual reality sessions (15-20 minutes per session, without supervision of the physiotherapist) and 1 teleconsultation session with a physiotherapist (30 minutes per session) per week. Participants will be assessed quantitatively before and after the intervention, and qualitatively after the intervention. Discussion: Study findings will provide evidence concerning the feasibility, acceptability, and usability of multimodal tele-rehabilitation for chronic non-specific neck pain, using immersive virtual reality. This study may strengthen the scientific evidence for the use of immersive virtual reality at home in the treatment of chronic non-specific neck pain.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
14

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started Jun 2023

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

May 4, 2023

Completed
28 days until next milestone

Study Start

First participant enrolled

June 1, 2023

Completed
26 days until next milestone

First Posted

Study publicly available on registry

June 27, 2023

Completed
1.2 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

August 30, 2024

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

August 30, 2024

Completed
Last Updated

December 10, 2024

Status Verified

December 1, 2024

Enrollment Period

1.2 years

First QC Date

May 4, 2023

Last Update Submit

December 5, 2024

Conditions

Keywords

Virtual realityTherapeutic educationTele-rehabilitationRemote rehabilitation

Outcome Measures

Primary Outcomes (7)

  • Feasibility of the intervention (retention rate)

    Retention rate (i.e., percentage of participants who completed the study).

    At the end of the intervention (at 6 weeks)

  • Feasibility of the intervention (adhesion)

    Adhesion to treatment (i.e., percentage of exercise sessions completed in relation to the total number of sessions prescribed, as well as the duration and frequency of the sessions).

    During the intervention (6 weeks)

  • Feasibility of the intervention (safety)

    Safety (i.e., adverse events (type, frequency, severity) occurring during the intervention, assessed using a list of symptoms based on the Simulator Sickness Questionnaire and during the semi-structured interview).

    During the intervention (6 weeks)

  • Feasibility of the intervention (implementation at home)

    Implementation of the intervention at home (assessed during the semi-structured interview).

    At the end of the intervention (at 6 weeks)

  • Feasibility of the intervention (online consultations)

    Number and duration of the online consultations.

    At the end of the intervention (at 6 weeks)

  • Acceptability (satisfaction) of the tele-rehabilitation

    Satisfaction with the tele-rehabilitation (online consultations, weekly follow-up, virtual reality exercises,...) using 5-point Likert-scale questions (from "not at all satisfied" to "very satisfied") and during the semi-structured interview.

    At the end of the intervention (at 6 weeks)

  • Usability of the virtual reality system and the online consultations

    Usability of the virtual reality system and the online consultations (assessed via the System Usability Scale (SUS) questionnaire and during the semi-structured interview). The SUS is a 10-item self-reported questionnaire assessing the usability of the interactive systems. Each item is scored from 1 ("do not agree at all") to 5 ("completely agree"). The total score ranges from 0 to 100, and higher scores reflect higher usability.

    At the end of the intervention (at 6 weeks)

Secondary Outcomes (7)

  • Change in range of motion

    Pre-intervention and at the end of the intervention (at 6 weeks)

  • Change in neck disability

    Pre-intervention and at the end of the intervention (at 6 weeks)

  • Change in pain intensity

    Pre-intervention and at the end of the intervention (at 6 weeks)

  • Change in kinesiophobia

    Pre-intervention and at the end of the intervention (at 6 weeks)

  • Change in illness perception

    Pre-intervention and at the end of the intervention (at 6 weeks)

  • +2 more secondary outcomes

Study Arms (1)

Virtual reality and therapeutic education

EXPERIMENTAL

Multimodal tele-rehabilitation consisting of therapeutic education and immersive virtual reality neck exercises. The duration of the intervention will be 6 weeks, including 5 virtual reality sessions (15-20 minutes per session, without supervision of the physiotherapist) and 1 teleconsultation session with a physiotherapist (30 minutes per session) per week. In addition, participants will receive several brochures to read on their own (therapeutic education). These brochures will be discussed with the physiotherapist during the teleconsultations.

Device: Virtual realityBehavioral: Therapeutic education

Interventions

Immersive virtual reality neck exercises targeting relaxation, mobility, control, and speed of movement, using the Pico G2 4K headset.

Virtual reality and therapeutic education

Several brochures will be given to participants. These brochures will cover the general principles of pain, the persistence of pain, tips for managing chronic non-specific pain, and the use of immersive virtual reality in the rehabilitation of chronic non-specific neck pain. The information provided in the brochures will be discussed with the physiotherapist during the teleconsultations in order to individualize the therapeutic education.

Virtual reality and therapeutic education

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Adults (over 18 years), men or women
  • Chronic (\> 3 months) non-specific neck pain (no specific cause responsible for the neck pain), with or without referred pain in the upper limbs or the head
  • Neck Disability Index score greater than or equal to 5/50
  • Numerical Pain Rating Scale score greater than or equal to 3/10 (average pain over the past week)
  • To speak fluent French and to be able to provide informed consent

You may not qualify if:

  • Age under 18 years
  • Specific cause responsible for the neck pain (tumor/cancer, fracture, trauma, inflammatory disease, infection, compression or lesion of the spinal cord, surgery of the cervical spine, vascular pathology, neurological pathology, ligamentous lesion of the upper cervical spine, congenital disease of the cervical spine, chronic diffuse pain)
  • Neck Disability Index score less than 5/50
  • Numerical Pain Rating Scale score less than 3/10 (average pain over the past week)
  • Signs of untreated sensorimotor dysfunction (vertigo, vestibular disorders/pathologies, etc.) that interfere with the use of virtual reality
  • Visual problems (uncorrected myopia, limited vision after correction, eye surgery) that interfere with the use of virtual reality
  • Altered comprehension, significant cognitive impairment, inability to speak French, deafness, pregnancy, inability to provide written informed consent

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Université Catholique de Louvain

Brussels, 1200, Belgium

Location

MeSH Terms

Conditions

Neck Pain

Condition Hierarchy (Ancestors)

PainNeurologic ManifestationsSigns and SymptomsPathological Conditions, Signs and Symptoms

Study Officials

  • Laurent Pitance, PhD

    Université Catholique de Louvain

    PRINCIPAL INVESTIGATOR
  • Gaëtan Stoquart, PhD

    Cliniques universitaires Saint-Luc- Université Catholique de Louvain

    PRINCIPAL INVESTIGATOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NA
Masking
NONE
Purpose
OTHER
Intervention Model
SINGLE GROUP
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

May 4, 2023

First Posted

June 27, 2023

Study Start

June 1, 2023

Primary Completion

August 30, 2024

Study Completion

August 30, 2024

Last Updated

December 10, 2024

Record last verified: 2024-12

Data Sharing

IPD Sharing
Will not share

Locations