NCT05639764

Brief Summary

The goal of this clinical trial is to the use of VRi specified effects on pain, kinesiophobia, fear of pain, disability, self-efficacy, grip strength and range of motion in motion in people with chronic shoulder pain. The main question\[s\] it aims to answer are:

  • Can specific immersive virtual reality software decrease movement-evoked pain in patients with chronic shoulder pain compared to non-specific software?
  • Can specific immersive virtual reality software increase shoulder flexion range of motion in patients with chronic shoulder pain compared to non-specific software? Participants will use a specific VRi software compared with non-specific VRi software

Trial Health

43
At Risk

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
66

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Apr 2023

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
unknown

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

November 16, 2022

Completed
20 days until next milestone

First Posted

Study publicly available on registry

December 6, 2022

Completed
4 months until next milestone

Study Start

First participant enrolled

April 3, 2023

Completed
3 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

July 3, 2023

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

July 3, 2023

Completed
Last Updated

December 6, 2022

Status Verified

November 1, 2022

Enrollment Period

3 months

First QC Date

November 16, 2022

Last Update Submit

November 28, 2022

Conditions

Outcome Measures

Primary Outcomes (1)

  • Pain during shoulder flexion movement

    Visual Analogue Pain Scale: Score from 0 to 10

    Change from baseline before the intervention and after the intervention up to 1 week

Secondary Outcomes (10)

  • Range of movement in flexion of the shoulder

    Change from baseline before the intervention and after the intervention up to 1 week

  • Hand grip strength

    Change from baseline before the intervention and after the intervention up to 1 week

  • Self-efficacy

    Change from baseline before the intervention and after the intervention up to 1 week

  • Disability

    Change from baseline before the intervention and after the intervention up to 1 week

  • Kinesiophobia

    Change from baseline before the intervention and after the intervention up to 1 week

  • +5 more secondary outcomes

Study Arms (2)

specific Immersive virtual reality (VRi) software

EXPERIMENTAL

Intervention group will perform active treatment using Virtual Reality software based on pain education and gamified exercise for gradual exposure to shoulder movement. The game involves visual stimuli and shoulder movement exercises in the shoulder flexion and abduction ranges in real time using immersive glasses located on the head and two controls on both hands. Patients will inhabit an avatar from an egocentric perspective. The intervention will last 3 sessions / week of 15 minutes, therefore carrying a total duration of two weeks of treatment. Within the intervention will consist of a pill of education in pain neuroscience (PNE) of 1 minute duration, followed by an exposure level that will last 2:30 minutes where a progression will be made in number of ranges of motion and speed. Each session will consist of 2 intervention blocks (PNE + Gradual Exposure pill). The content of the PNE educational pills have been selected according to the objective of the study.

Device: Oculus Quest 2

non specific Immersive virtual reality (VRi) software

ACTIVE COMPARATOR

The control group will perform a VRi intervention with the game "Tsuro", which consists of a puzzle-based strategy game where the patient will have to solve a maze by placing pieces. This intervention will attempt to assess the influence of the immersive context and the playful component compared to the intervention group. This treatment will last 3 sessions / week of 15 minutes, therefore taking a total duration of two weeks of treatment with a total of 6 sessions.

Device: Oculus Quest 2

Interventions

A specific immersive virtual reality software designed to address chronic shoulder pain on the Oculus Quest 2 device.

Also known as: specific Immersive virtual reality (VRi) software
specific Immersive virtual reality (VRi) software

Eligibility Criteria

Age18 Years - 65 Years
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • People from 18 to 65 years old
  • Shoulder pain of at least three months of evolution located in the proximal anterolateral region of the shoulder
  • Presenting shoulder pain during movements with a history of traumatic or insidious onset
  • Agree to participate in the study and sign the informed consent

You may not qualify if:

  • Shoulder pain resulting from cervical spine dysfunction
  • Cognitive deficits
  • Uso of medications for pain control in the previous 24 hours
  • A history of neurological or psychiatric disorders
  • Adhesive capsulitis syndrome (limited passive range of motion of the shoulder: external rotation \< 30°; elevation \< 150°)
  • Patients with shoulder instability
  • Previous surgery of the shoulder

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Unidad Docente Asistencial Fisioterapia

Málaga, 29071, Spain

Location

Related Publications (8)

  • Page MJ, O'Connor DA, Malek M, Haas R, Beaton D, Huang H, Ramiro S, Richards P, Voshaar MJH, Shea B, Verhagen AP, Whittle SL, van der Windt DA, Gagnier JJ, Buchbinder R; OMERACT Shoulder Core Set Working Group. Patients' experience of shoulder disorders: a systematic review of qualitative studies for the OMERACT Shoulder Core Domain Set. Rheumatology (Oxford). 2019 Mar 6:kez046. doi: 10.1093/rheumatology/kez046. Online ahead of print.

    PMID: 30843587BACKGROUND
  • Meehan K, Wassinger C, Roy JS, Sole G. Seven Key Themes in Physical Therapy Advice for Patients Living With Subacromial Shoulder Pain: A Scoping Review. J Orthop Sports Phys Ther. 2020 Jun;50(6):285-a12. doi: 10.2519/jospt.2020.9152.

    PMID: 32476583BACKGROUND
  • Farzad M, MacDermid JC, Ring DC, Shafiee E. A Scoping Review of the Evidence regarding Assessment and Management of Psychological Features of Shoulder Pain. Rehabil Res Pract. 2021 Sep 30;2021:7211201. doi: 10.1155/2021/7211201. eCollection 2021.

    PMID: 34631168BACKGROUND
  • Martinez-Calderon J, Meeus M, Struyf F, Miguel Morales-Asencio J, Gijon-Nogueron G, Luque-Suarez A. The role of psychological factors in the perpetuation of pain intensity and disability in people with chronic shoulder pain: a systematic review. BMJ Open. 2018 Apr 13;8(4):e020703. doi: 10.1136/bmjopen-2017-020703.

    PMID: 29654040BACKGROUND
  • Alaiti RK, Caneiro JP, Gasparin JT, Chaves TC, Malavolta EA, Gracitelli MEC, Meulders A, da Costa MF. Shoulder pain across more movements is not related to more rotator cuff tendon findings in people with chronic shoulder pain diagnosed with subacromial pain syndrome. Pain Rep. 2021 Dec 16;6(4):e980. doi: 10.1097/PR9.0000000000000980. eCollection 2021 Nov-Dec.

    PMID: 34938935BACKGROUND
  • Mallari B, Spaeth EK, Goh H, Boyd BS. Virtual reality as an analgesic for acute and chronic pain in adults: a systematic review and meta-analysis. J Pain Res. 2019 Jul 3;12:2053-2085. doi: 10.2147/JPR.S200498. eCollection 2019.

    PMID: 31308733BACKGROUND
  • Matamala-Gomez M, Donegan T, Bottiroli S, Sandrini G, Sanchez-Vives MV, Tassorelli C. Immersive Virtual Reality and Virtual Embodiment for Pain Relief. Front Hum Neurosci. 2019 Aug 21;13:279. doi: 10.3389/fnhum.2019.00279. eCollection 2019.

    PMID: 31551731BACKGROUND
  • Lin I, Wiles L, Waller R, Goucke R, Nagree Y, Gibberd M, Straker L, Maher CG, O'Sullivan PPB. What does best practice care for musculoskeletal pain look like? Eleven consistent recommendations from high-quality clinical practice guidelines: systematic review. Br J Sports Med. 2020 Jan;54(2):79-86. doi: 10.1136/bjsports-2018-099878. Epub 2019 Mar 2.

    PMID: 30826805BACKGROUND

MeSH Terms

Conditions

Shoulder PainMovement Disorders

Condition Hierarchy (Ancestors)

ArthralgiaJoint DiseasesMusculoskeletal DiseasesPainNeurologic ManifestationsSigns and SymptomsPathological Conditions, Signs and SymptomsCentral Nervous System DiseasesNervous System Diseases

Central Study Contacts

Guerra-Armas Javier, MsC

CONTACT

Luque-Suarez Alejandro, PhD

CONTACT

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
OUTCOMES ASSESSOR
Purpose
TREATMENT
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Head of Physiotherapy Departament

Study Record Dates

First Submitted

November 16, 2022

First Posted

December 6, 2022

Study Start

April 3, 2023

Primary Completion

July 3, 2023

Study Completion

July 3, 2023

Last Updated

December 6, 2022

Record last verified: 2022-11

Data Sharing

IPD Sharing
Will not share

Locations