Flow Regulation in Medical Serious Games
Mechanisms of Flow Regulation in a Novel Digital Serious Game for Rehearsing Complex Medical Subjects
1 other identifier
interventional
53
1 country
1
Brief Summary
The goal of this study is to access the effect of facilitation on amount of psychological Flow generated in medical students playing a medical serious game. Students will be randomly assigned to play a serious game designed to revise diabetes management knowledge with and without a facilitator and the amount of Flow experienced compared. They will then be invited to partake in a focus group discussion to elicit insights into the mechanism of action governing facilitator-induced Flow
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Feb 2023
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
November 24, 2022
CompletedFirst Posted
Study publicly available on registry
December 5, 2022
CompletedStudy Start
First participant enrolled
February 1, 2023
CompletedPrimary Completion
Last participant's last visit for primary outcome
September 6, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
September 6, 2023
CompletedMarch 21, 2024
March 1, 2024
7 months
November 24, 2022
March 19, 2024
Conditions
Outcome Measures
Primary Outcomes (1)
Flow Short Scale (FSS) scores
The FSS comprises 13 items on a 7-point Likert scale ranging from 1 ("not at all) to 7 ("very much"). It demonstrates good construct validity, psychometric properties, and a stable three-factor structure comprising fluency of performance, absorption by activity, and perceived importance or outcome importance of said activity.
Immediately upon conclusion of the game activity
Study Arms (2)
Control
EXPERIMENTALSerious game intervention to be played as is, without facilitation.
Intervention
ACTIVE COMPARATORSerious game intervention to be played with facilitator present in game environment.
Interventions
Medical serious game designed to facilitate the rehearsal of diabetes management knowledge. Players are presented with a colony of individuals, all of whom have some form of diabetes, and are tasked to manage food, insulin, and medication intake throughout the day. The intervention may be played with a facilitator.
Eligibility Criteria
You may qualify if:
- Subjects enrolled in M1 through to M5 of the MBBS program under LKCMedicine.
You may not qualify if:
- Students who have previously partaken in play testing of the intervention
- Students not enrolled in the Bachelor of Medicine and Bachelor of Surgery (MBBS) program under LKCMedicine
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Lee Kong Chian School of Medicine
Singapore, 308232, Singapore
Related Publications (1)
Tan JW, Tan G, Lian X, Chong DKS, Rajalingam P, Dalan R, Mogali SR. Impact of Facilitation on Cognitive Flow in a Novel Diabetes Management Rehearsal Game for Health Professions Education: Mixed Methods, Open-Label, Superiority Randomized Controlled Trial. JMIR Serious Games. 2024 Jul 17;12:e54703. doi: 10.2196/54703.
PMID: 38900700DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Assistant Professor, Head of Anatomy
Study Record Dates
First Submitted
November 24, 2022
First Posted
December 5, 2022
Study Start
February 1, 2023
Primary Completion
September 6, 2023
Study Completion
September 6, 2023
Last Updated
March 21, 2024
Record last verified: 2024-03
Data Sharing
- IPD Sharing
- Will not share