NCT05606393

Brief Summary

Aphasia can significantly influence a person's social relationship and quality of life. To achieve positive language outcomes, an intensive and high-repetition speech therapy is essential. However, due to the limited number of speech therapists, the intensity and frequency of training are often insufficient. Therefore, it is critical to develop other rehabilitation approaches to enhance the benefits of aphasia intervention. Virtual reality (VR) is an immersive and interactive computer simulation technology that can promote the ecological validity of speech therapy. In this study, we develop an innovative VR software for speech training to explore the effects of VR on various aspects of language outcomes.

Trial Health

43
At Risk

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
100

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Apr 2022

Geographic Reach
1 country

1 active site

Status
unknown

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

Study Start

First participant enrolled

April 7, 2022

Completed
7 months until next milestone

First Submitted

Initial submission to the registry

November 1, 2022

Completed
3 days until next milestone

First Posted

Study publicly available on registry

November 4, 2022

Completed
5 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

April 1, 2023

Completed
6 months until next milestone

Study Completion

Last participant's last visit for all outcomes

October 1, 2023

Completed
Last Updated

November 4, 2022

Status Verified

November 1, 2022

Enrollment Period

12 months

First QC Date

November 1, 2022

Last Update Submit

November 3, 2022

Conditions

Keywords

virtual realityaphasialanguage rehabilitationstroke

Outcome Measures

Primary Outcomes (2)

  • Changes Concise Chinese Aphasia Test (CCAT) scores at 1 day after treatment

    CCAT total scores and scores of subtests, including conversation, description, matching, listening comprehension, expression, reading recognition, sentence repetition, imitation, spontaneous writing

    Baseline and at 1 day after total treatments complete

  • Changes of Concise Chinese Aphasia Test (CCAT) scores at 3 months after treatment

    CCAT total scores and scores of subtests, including conversation, description, matching, listening comprehension, expression, reading recognition, sentence repetition, imitation, spontaneous writing

    Baseline and at 3 months after total treatments complete

Study Arms (2)

traditional speech therapy and additional virtual reality training group

EXPERIMENTAL

Each participant received 1-hour traditional speech therapy(ST) and additional 30-minute VR training immediately after each session of traditional ST. All participants received 3 sessions of treatment every week for 3 weeks.

Other: virtual reality speech trainingOther: traditional speech therapy

traditional speech therapy group

ACTIVE COMPARATOR

Each participant received 1-hour traditional speech therapy(ST) only for each session. All participants received 3 sessions of treatment every week for 3 weeks.

Other: traditional speech therapy

Interventions

virtual reality speech training that focuses on receptive and expressive aspects of language, through a newly developed interactive virtual reality software

traditional speech therapy and additional virtual reality training group

traditional speech therapy in current clinical use, that focuses on language comprehension, naming, fluency, repetition.

traditional speech therapy and additional virtual reality training grouptraditional speech therapy group

Eligibility Criteria

Age20 Years - 80 Years
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Diagnosis of stroke with aphasia, including fluent and non-fluent types
  • Age between 20\~80-year-old
  • Able to understand virtual reality training
  • Able to cooperate with instructions and follow the rules
  • Able to use the virtual reality controller and device
  • Able to sign the subject's informed consent

You may not qualify if:

  • Diagnosis of brain pathology other than stoke, such as brain tumor, Parkinson's disease, dementia
  • Unable to cooperate with the instructions
  • Unable to learn how to use the virtual reality controller and device
  • Any medical diseases or unstable vital signs that may cause safety concern
  • Severe hearing or vision impairments
  • Have ever received any form of speech therapy or virtual reality training

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Taipei Veterans General Hospital

Taipei, Taiwan

RECRUITING

MeSH Terms

Conditions

AphasiaStroke

Condition Hierarchy (Ancestors)

Speech DisordersLanguage DisordersCommunication DisordersNeurobehavioral ManifestationsNeurologic ManifestationsNervous System DiseasesSigns and SymptomsPathological Conditions, Signs and SymptomsCerebrovascular DisordersBrain DiseasesCentral Nervous System DiseasesVascular DiseasesCardiovascular Diseases

Central Study Contacts

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
OUTCOMES ASSESSOR
Purpose
TREATMENT
Intervention Model
PARALLEL
Sponsor Type
OTHER GOV
Responsible Party
SPONSOR

Study Record Dates

First Submitted

November 1, 2022

First Posted

November 4, 2022

Study Start

April 7, 2022

Primary Completion

April 1, 2023

Study Completion

October 1, 2023

Last Updated

November 4, 2022

Record last verified: 2022-11

Data Sharing

IPD Sharing
Will not share

Locations