NCT05595317

Brief Summary

The main goal of this sham-controlled clinical trial is to learn the excitability levels of the muscles around the knee and balance using objective measurement methods in patients with knee osteoarthritis of non-immersive virtual reality application. The secondary aims of the study are to investigate in which direction the proprioception, physical function level, independence level in activities of daily living, muscle endurance around the knee and patient satisfaction change with non-immersive virtual reality application in patients with knee osteoarthritis. In this study, main questions are to answer:

  1. 1.Are non-immersive virtual reality-based knee exercises effective on muscle excitability around the knee and balance in patients with knee osteoarthritis?
  2. 2.Are non-immersive virtual reality-based knee exercises effective in improving the level of physical function in patients with knee osteoarthritis?

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
44

participants targeted

Target at P25-P50 for not_applicable knee-osteoarthritis

Timeline
Completed

Started Oct 2022

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

October 17, 2022

Completed
9 days until next milestone

First Posted

Study publicly available on registry

October 26, 2022

Completed
3 days until next milestone

Study Start

First participant enrolled

October 29, 2022

Completed
6 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

April 30, 2023

Completed
4 months until next milestone

Study Completion

Last participant's last visit for all outcomes

September 3, 2023

Completed
Last Updated

September 7, 2023

Status Verified

September 1, 2023

Enrollment Period

6 months

First QC Date

October 17, 2022

Last Update Submit

September 6, 2023

Conditions

Keywords

BalanceMuscle excitability

Outcome Measures

Primary Outcomes (2)

  • Muscle Excitability

    Electromyography will be used to evaluate muscle excitability. Superficial electrodes will be used for assessments, no needle electrodes will be used. EMG or ENMG (electroneuromyography); It is expressed by the abbreviation of the terms electro (electrical), neuro (nerve), myo (muscle) and graphy (writing). Electromyography is a test used to measure the natural electrical activity of muscles. It can be determined that the disease, which is evaluated by EMG, originates from the muscle or nervous system. During the EMG process, the signals coming from the muscles and nerves are transferred to the digital environment as data through a special device and electrodes. The data in the digital environment are interpreted by neurologists and it is evaluated whether there is any abnormality. EMG is divided into two applications: surface EMG, where the electrodes are attached to the skin, and needle EMG, where the needle electrode is inserted into the muscle.

    Change from baseline muscle excitability at week 3.

  • Static Balance

    The Tetrax® Interactive Static Posturography System (Tetrax°) (Sunlight Medical Ltd, Israel) will be used to assess static balance. It is a computerized posturography measuring device that is frequently used in the measurement of static balance. A total of 8 different measurements are made, with eyes open and closed. Eight different postures are evaluated for the test, and each posture is measured for 32 seconds. Initial stance, head up, eyes open (NO), then head upright, eyes closed (NC) stance is evaluated to limit visual impact; thereby emphasizing the influence of the somatic sense or vestibular organ. Next, four different postures are tested in the following order: head to the right (HR), head turned 45° to the right; head left (HL), head turned 45° left; Measurements are completed with the head back (HB), tilting the head back 30° and facing the ceiling, and forward (HF), tilting the head forward 30° and facing the floor.

    Change from baseline static balance at week 3.

Secondary Outcomes (6)

  • Knee Proprioception

    Change from baseline knee proprioception at week 3.

  • Physical Function Level

    Change from baseline Physical Function Level at week 3.

  • Independence in Activities of Daily Living

    Change from baseline Independence in Activities of Daily Living at week 3.

  • Muscle Endurance

    Change from baseline Endurance at week 3.

  • Dynamic Balance

    Change from baseline Dynamic Balance at week 3.

  • +1 more secondary outcomes

Study Arms (2)

Study group

EXPERIMENTAL

Traditional physiotherapy + A non-immersive virtual reality game will be played to provide treatment for lower limbs.

Device: Non-immersive Virtual Reality

Sham-controlled group

SHAM COMPARATOR

Traditional physiotherapy + A sham non-immersive virtual reality game will be played but not provides treatment for lower limbs.

Device: Sham Non-immersive Virtual Reality

Interventions

The traditional physiotherapy program will consist of hot pack (15 minutes), TENS (20 minutes), and 1 set of /10 repetitions of knee flexion/extension exercise for the right and left in a sitting position with hands clasped on opposite shoulders. In the non-immersive virtual reality application, Microsoft Kinect Xbox 360 Adventures games will be applied at the light level exercise level under the supervision of a physiotherapist. The participant will play a game in which he stands in a standing boat in a boat going on a flowing river and has to overcome obstacles by jumping, crouching and stepping left and right (River rush game).

Also known as: Microsoft Kinect Xbox 360 based therapy, Kinect sensors based therapy, Commercial game consoles based therapy
Study group

The traditional physiotherapy program will consist of hot pack (15 minutes), TENS (20 minutes), and 1 set of /10 repetitions of knee flexion/extension exercise for the right and left in a sitting position with hands clasped on opposite shoulders. As a sham application, the participants will sit in a chair in front of the screen and try to prevent the balls sent from the opposite direction by using their upper extremities while their bodies are fixed with the help of a belt, under the supervision of a physiotherapist (Rally ball game).

Also known as: Microsoft Kinect Xbox 360 based sham therapy, Kinect sensors based sham therapy, Commercial game consoles based sham therapy
Sham-controlled group

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Those over the age of 18
  • Those with a Kellgren and Lawrence score between 1-3
  • Those who can walk \> 15 m independently
  • Those who agreed to participate in the study.

You may not qualify if:

  • Those with knee osteoarthritis with any contagious infection, autoimmune disease or fracture
  • Those with a history of malignancy, dizziness, vertigo or stroke that may affect posture and balance, or a history of underlying neurological and vestibular disease
  • Those who have undergone any knee operation
  • Those receiving injection therapy for knee OA

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Erzurum Technical University

Erzurum, Turkey (Türkiye)

Location

MeSH Terms

Conditions

Osteoarthritis, Knee

Condition Hierarchy (Ancestors)

OsteoarthritisArthritisJoint DiseasesMusculoskeletal DiseasesRheumatic Diseases

Study Officials

  • Şebnem AVCI, PhD

    Abant Izzet Baysal University

    STUDY DIRECTOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
TRIPLE
Who Masked
PARTICIPANT, CARE PROVIDER, OUTCOMES ASSESSOR
Purpose
TREATMENT
Intervention Model
FACTORIAL
Model Details: Study group will take Non-immersive Virtual reality (VR) exercise, sham controlled group will take sham VR.
Sponsor Type
OTHER
Responsible Party
SPONSOR INVESTIGATOR
PI Title
Lecturer

Study Record Dates

First Submitted

October 17, 2022

First Posted

October 26, 2022

Study Start

October 29, 2022

Primary Completion

April 30, 2023

Study Completion

September 3, 2023

Last Updated

September 7, 2023

Record last verified: 2023-09

Data Sharing

IPD Sharing
Will not share

Locations