NCT05578755

Brief Summary

Short-term thinking, or the inability to make informed tradeoffs between immediate benefits and longer-term costs, has been related to a variety of negative or self-defeating behaviors, such as substance use, impulsive decision making, and delinquency, whereas future-oriented thinking tends to be positively associated with positive behaviors, such as self-esteem, planning, and goal-directed behaviors. To bolster people's psychosocial development, the investigators are developing an intervention, FutureU, aimed at instilling future-oriented mindsets and behaviors by strengthening people's identification with who they may be in the future, i.e., their 'future self'. Through the use of a smartphone application (app) and immersive virtual reality (VR), participants interact with a visual representation of their future self. In the present study, the investigators will evaluate the current iteration of this intervention and compare the FutureU app and FutureU VR with each other and with a goal-setting control group. Knowledge and insights gained from this study will be used to further develop the FutureU intervention program and can provide insights for intervention theory building and implementation strategies.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
321

participants targeted

Target at P75+ for not_applicable

Timeline
Completed

Started Oct 2022

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

October 5, 2022

Completed
8 days until next milestone

First Posted

Study publicly available on registry

October 13, 2022

Completed
6 days until next milestone

Study Start

First participant enrolled

October 19, 2022

Completed
1.2 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

December 31, 2023

Completed
1 month until next milestone

Study Completion

Last participant's last visit for all outcomes

January 31, 2024

Completed
Last Updated

May 8, 2024

Status Verified

May 1, 2024

Enrollment Period

1.2 years

First QC Date

October 5, 2022

Last Update Submit

May 7, 2024

Conditions

Keywords

Smartphone applicationVirtual realityDigital behavior change interventionFuture self-identificationFuture orientationSelf-defeating behaviorGoalsShort-term mindsetsLong-term mindsetsInterventionRandomized Controlled TrialEngagement

Outcome Measures

Primary Outcomes (6)

  • Future self-identification

    Future self-identification, that is, the degree to which people have a clear image of their future self and can identify with their future self, will be assessed with 8 items based on Hershfield et al. (2009) and Van Gelder et al. (2015). These items measure the degree to which people can imagine their future self vividly (i.e., vividness), the level of positive feelings towards the future self (i.e., valence), and the extent to which people feel connected and similar to their future self (i.e., relatedness).

    Change from baseline to 6-months follow-up (assessed at baseline, 1 and 2 weeks after baseline (i.e., during the intervention), 3 weeks after baseline (i.e., post measurement), and 3- and 6-months follow-up)

  • Future Orientation

    Future orientation measuring time perspective, anticipation of future consequences, and planning ahead will be assessed with the Future orientation Scale (Steinberg et al., 2009) consisting of 15 items (α = .80).

    Change from baseline to 6-months follow-up (assessed at baseline, 1 and 2 weeks after baseline (i.e., during the intervention), 3 weeks after baseline (i.e., post measurement), and 3- and 6-months follow-up)

  • Consideration of future consequences

    The degree to which people take immediate versus distant consequences into account in potential behaviors will be assessed with the Consideration of Future Consequences questionnaire (Bruderer Enzler, 2013; Strathman et al., 1994) consisting of 9 items.

    Change from baseline to 6-months follow-up (assessed at baseline, 3 weeks after baseline (i.e., post measurement), and 3- and 6-months follow-up)

  • Self-defeating behavior

    Self-defeating behavior, that is, behaviors with immediate gains though long-term costs, will be measured with 15 items representing different self-defeating behaviors based on the measure of Van Gelder et al. (2015).

    Change from baseline to 6-months follow-up (assessed at baseline, 1 and 2 weeks after baseline (i.e., during the intervention), 3 weeks after baseline (i.e., post measurement), and 3- and 6-months follow-up)

  • Goal commitment

    Commitment to the goal participants set for the year will be measured using the Goal Commitment Questionnaire (Hollenbeck et al., 1989) which consists of 7 items (α = .71).

    Change from baseline to 6-months follow-up (assessed at baseline, 3 weeks after baseline (i.e., post measurement), and 3- and 6-months follow-up)

  • Goal achievement

    Weekly and monthly goal achievement will be assessed with 3 self-developed items measuring how often participants thought about their goal, worked towards their goal, and to what extend they achieved their goal.

    Assessed during the 3-week intervention.

Secondary Outcomes (3)

  • Self-efficacy

    Change from baseline to 6-months follow-up (assessed at baseline, 3 weeks after baseline (i.e., post measurement), and 3- and 6-months follow-up)

  • Academic results

    Up to 10 months after baseline

  • Impulsiveness

    Change from baseline to 6-months follow-up (assessed at baseline, 3 weeks after baseline (i.e., post measurement), and 3- and 6-months follow-up)

Other Outcomes (5)

  • Thinking about the future

    Change from baseline to 6-months follow-up (assessed at baseline, 1 and 2 weeks after baseline (i.e., during the intervention), 3 weeks after baseline (i.e., post measurement), and 3- and 6-months follow-up)

  • Personality

    Assessed at baseline and 6-months follow-up.

  • Users' engagement and log data of the smartphone application

    Assessed during the 3-week intervention.

  • +2 more other outcomes

Study Arms (3)

Smartphone-based intervention

EXPERIMENTAL
Behavioral: FutureU

Virtual reality intervention

EXPERIMENTAL
Behavioral: FutureU

Goal-setting control condition

ACTIVE COMPARATOR
Behavioral: Goal-setting

Interventions

FutureUBEHAVIORAL

FutureU is based on the assumption that future orientation can be strengthened by increasing the extent to which people identify with their future self. People who identify more with their future self appear to be more inclined to make more altruistic choices favoring their future self and foregoing immediate gratification. The intervention provides psychoeducation and exposure to and interaction with the future self. Participants interact with a digitally aged version of themselves, i.e., their 'future self', using a smartphone application (app) or through immersive virtual reality (VR). The app consists of three week-long modules. Participants interact with the app on a daily basis for about 5 minutes a day for 21 consecutive days. The VR consists of three sessions, each lasting about 30 minutes. Each VR session is guided by a trained researcher.

Smartphone-based interventionVirtual reality intervention
Goal-settingBEHAVIORAL

In the control condition participants set goals (as in the intervention conditions), but receive no further guidance.

Goal-setting control condition

Eligibility Criteria

Sexall
Healthy VolunteersYes
Age GroupsChild (0-17), Adult (18-64), Older Adult (65+)

You may qualify if:

  • First-year university student
  • Dutch speaking

You may not qualify if:

  • Epileptic symptoms (due to VR condition)

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Leiden University

Leiden, South Holland, 2333AK, Netherlands

Location

Related Publications (1)

  • Mertens ECA, Siezenga AM, Tettero T, van Gelder JL. A future orientation intervention delivered through a smartphone application and virtual reality: study protocol for a randomized controlled trial. BMC Psychol. 2022 Dec 20;10(1):315. doi: 10.1186/s40359-022-01025-x.

MeSH Terms

Interventions

Organizational Objectives

Intervention Hierarchy (Ancestors)

Organization and AdministrationHealth Services Administration

Study Officials

  • Jean-Louis van Gelder, Prof.dr.dr.

    Max Planck Institute for the Study of Crime, Security, and Law; Leiden University

    PRINCIPAL INVESTIGATOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
PREVENTION
Intervention Model
PARALLEL
Model Details: There are three arms: 1) smartphone-based intervention, 2) immersive virtual reality intervention, and 3) active, goal-setting, control group
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Professor

Study Record Dates

First Submitted

October 5, 2022

First Posted

October 13, 2022

Study Start

October 19, 2022

Primary Completion

December 31, 2023

Study Completion

January 31, 2024

Last Updated

May 8, 2024

Record last verified: 2024-05

Locations