Virtual Reality for Pain in Acute Orthopedic Injuries
Physical and Psychological Measures of Pain in Acute Orthopedic Injuries: Use of At-home Virtual Reality
1 other identifier
interventional
10
1 country
1
Brief Summary
The goal of this study is to pilot test a skills-based virtual reality (VR) for acute orthopedic injury. It will measure the feasibility, signals of improvement, exploratory pain mechanisms, and user experience of an established skills-based program (RelieveVRx) for acute orthopedic injury.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Oct 2022
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
September 20, 2022
CompletedFirst Posted
Study publicly available on registry
September 23, 2022
CompletedStudy Start
First participant enrolled
October 17, 2022
CompletedPrimary Completion
Last participant's last visit for primary outcome
October 12, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
October 12, 2023
CompletedResults Posted
Study results publicly available
August 22, 2024
CompletedAugust 22, 2024
August 1, 2024
12 months
September 20, 2022
May 13, 2024
August 20, 2024
Conditions
Keywords
Outcome Measures
Primary Outcomes (4)
Credibility and Expectancy Questionnaire (CEQ)- Credibility Subscale
Participants' perceived credibility, determined by the percentage of participants with scores (range = 3-27, higher scores mean better outcomes) over the scale's midpoint (≥70% good, ≥ 80% excellent).
Pre-intervention (week 0) only
Credibility and Expectancy Questionnaire (CEQ)- Expectancy Subscale
Participants' treatment expectancy, determined by the percentage of participants with scores (range = 3-27, higher scores mean better outcomes) over the scale's midpoint (≥70% good, ≥ 80% excellent).
Pre-intervention (week 0) only
Client Satisfaction Questionnaire
Participants' treatment satisfaction, determined by the percentage of participants with scores (range = 3-12) over the scale's midpoint (≥70% good, ≥ 80% excellent).
Post-intervention (week 8) only
System Usability Scale
Assess global user experience of the VR device, with higher percentile rankings (range = 0-100) indicating greater usability. Usability was determined by the number of participants with System Usability Scale scores 68 and above (≥70% good, ≥ 80% excellent).
Post-intervention (week 8) only
Secondary Outcomes (6)
Patient's Global Impression of Change
Post-intervention (week 8) only
Motion Sickness and Nausea
Post-intervention (week 8) only
Feasibility of Enrollment
Throughout the study completion, approximately 1 year
Acceptability of Treatment
Pre-intervention (week 0), Post-intervention (week 8)
Adherence to Pain Surveys
Pre-intervention (week 0), Post-intervention (week 8)
- +1 more secondary outcomes
Other Outcomes (17)
Non-narcotic Pain Medications
Pre-intervention (week 0), Post-intervention (week 8)
Patient-Reported Outcomes Measurement Information System (PROMIS) Sleep Disturbance
Pre-intervention (week 0), Post-intervention (week 8)
Patient-Reported Outcomes Measurement Information System (PROMIS) Physical Function
Pre-intervention (week 0), Post-intervention (week 8)
- +14 more other outcomes
Study Arms (1)
Skills-Based VR
EXPERIMENTALParticipants will complete daily skills-based Virtual Reality (VR) sessions for 8 weeks (an average of 6 minutes per day) to determine the feasibility of at-home VR technology to aid the recovery of acute orthopedic musculoskeletal injuries. The VR device software is equipped with pain-specific treatment modules (e.g., Pain Education, Relaxation/Interoception, Mindful Escapes, and Pain Distraction Games) derived from evidence-based principles of cognitive behavioral therapy (CBT), mindfulness, and pain neuroscience education.
Interventions
Participants will complete daily skills-based Virtual Reality (VR) sessions for 8 weeks (an average of 6 minutes per day) to determine the feasibility of at-home VR technology to aid the recovery of acute orthopedic musculoskeletal injuries. The VR device software is equipped with pain-specific treatment modules (e.g., Pain Education, Relaxation/Interoception, Mindful Escapes, and Pain Distraction Games) derived from evidence-based principles of cognitive behavioral therapy (CBT), mindfulness, and pain neuroscience education.
Eligibility Criteria
You may qualify if:
- Outpatient adults in the Level 1 Trauma Center
- Age 18 or older
- Able to meaningfully participate meaningfully (English fluency and literacy) and stable living situation
- Acute musculoskeletal injury (e.g., fracture, dislocation, rupture) 1-2 months earlier (acute phase).
- Pain Catastrophizing Scale ≥20 or Pain Anxiety Symptom Scale-20 ≥40
- Has access to internet (Wi-Fi or wireless)
- Willing to participate and comply with the requirements of the study protocol, including virtual reality program and questionnaire completion No psychotropics or stable for \>6 weeks
- Free of concurrent psychotropic medication for at least 2 weeks prior to initiation of treatment, OR stable on current psychotropic medication for a minimum of 6 weeks and willing to maintain a stable dose (i.e., no psychotropics or stable for \>6 weeks)
- Cleared by orthopedic surgeon for study participation
You may not qualify if:
- Current or prior diagnosis of epilepsy, seizure disorder, dementia, migraines, or other neurological diseases that are contraindicated for VR
- Medical condition predisposing to nausea or dizziness.
- Hypersensitivity to flashing light or motion.
- Vision or severe hearing impairment.
- Injury to eyes, face, or neck that impedes comfortable use of virtual reality
- Diagnosed with a medical illness expected to worsen in the next 3 months (e.g., malignancy)
- Other serious injuries that occurred with the orthopedic injury or surgical complications (e.g., infection, need for repeat surgery)
- Current or prior untreated mental illness, substance use disorder, or suicidal ideation
- Self-reported pregnancy
- Currently in litigation or under Workman's Comp
- Practice of cognitive-behavioral therapy, yoga/meditation, or other mind body techniques once per week for 45 minutes or more within the last 3 months
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Massachusetts General Hospital
Boston, Massachusetts, 02114, United States
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Results Point of Contact
- Title
- Dr. Ryan Mace
- Organization
- Center for Health Outcomes and Interdisciplinary Research, Massachusetts General Hospital
Study Officials
- PRINCIPAL INVESTIGATOR
Ryan A Mace, PhD
Massachusetts General Hospital
Publication Agreements
- PI is Sponsor Employee
- No
- Restrictive Agreement
- No
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Staff Psychologist
Study Record Dates
First Submitted
September 20, 2022
First Posted
September 23, 2022
Study Start
October 17, 2022
Primary Completion
October 12, 2023
Study Completion
October 12, 2023
Last Updated
August 22, 2024
Results First Posted
August 22, 2024
Record last verified: 2024-08