NCT05510960

Brief Summary

Investigators aimed to investigate the effects of video game habits, duration of experience, and training in different surgical clinics on the success of robotic surgery simulators. In this prospective, observational, comparative, and multi-clinic study, all participants played the Temple Run and Piano Tiles 2™ mobile games for one month after responding to a questionnaire including their sociodemographic characteristics, surgical experience, and past and current video game experience. At the end of the study period, participants experienced four different robotic surgery simulator tasks (Camera Targeting 1, Energy Switching 1, Ring \& Rail 2, Vertical Defect Suturing) in the da Vinci® Skills Simulator™. Additionally, sociodemographic data were statistically analyzed with mobile game scores, and 13 different performance scores were obtained from the simulator.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
60

participants targeted

Target at P25-P50 for all trials

Timeline
Completed

Started Sep 2021

Shorter than P25 for all trials

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Start

First participant enrolled

September 1, 2021

Completed
2 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

October 30, 2021

Completed
8 months until next milestone

Study Completion

Last participant's last visit for all outcomes

June 15, 2022

Completed
2 months until next milestone

First Submitted

Initial submission to the registry

August 15, 2022

Completed
7 days until next milestone

First Posted

Study publicly available on registry

August 22, 2022

Completed
Last Updated

August 24, 2022

Status Verified

August 1, 2022

Enrollment Period

2 months

First QC Date

August 15, 2022

Last Update Submit

August 20, 2022

Conditions

Keywords

robotic surgerysimulation-based learningvideo game experiencesurgical education

Outcome Measures

Primary Outcomes (1)

  • Robotic surgery simulator score of participants by video game experience

    The effect of both previous and current video game on simulator results

    2 months

Secondary Outcomes (1)

  • Determination of robotic surgery success among clinics according to simulator score

    2 months

Study Arms (3)

General surgery residents

39 participants

Other: Video game & Robotic surgery simulator success

Urology residents

14 participants

Other: Video game & Robotic surgery simulator success

Pediatric surgery residents

7 participants

Other: Video game & Robotic surgery simulator success

Interventions

A questionnaire was administered to all participants, asking about their demographic information, surgical experience, hobbies, and previous video game playing experiences. After the questionnaire, the participants were asked to play the Temple Run (Imangi Studios, NC, USA) and Piano Tiles 2™ mobile games for one month. At the end of the period, with the da Vinci® Skills Simulator™ for one hour, all participants performed four different robotic surgery simulator tasks (Camera Targeting 1, Energy Switching 1, Ring \& Rail 2, Vertical Defect Suturing) that require the ability to apply basic robotic surgery rules and measure surgical skills.

General surgery residentsPediatric surgery residentsUrology residents

Eligibility Criteria

Age24 Years - 39 Years
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64)
Sampling MethodNon-Probability Sample
Study Population

Residents from general surgery, urology, and pediatric surgery clinics were included in the study. Sixty of the 64 total participants completed all the processes. Four participants were excluded from the study.

You may qualify if:

  • To be a physician trained in Surgery in the Department of General Surgery. Pediatric Surgery and Urology.
  • To be an assistant and specialist of the departments with robotic surgery experience.
  • To be acquainted with laparoscopic surgery.
  • Having played video games.

You may not qualify if:

  • Participation in our study is on a voluntary basis and we have no criteria other than physicians who want to leave the study voluntarily.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Ege University Hospital

Izmir, 35100, Turkey (Türkiye)

Location

Related Publications (1)

  • Kilincarslan O, Turk Y, Vargor A, Ozdemir M, Hassoy H, Makay O. Video gaming improves robotic surgery simulator success: a multi-clinic study on robotic skills. J Robot Surg. 2023 Aug;17(4):1435-1442. doi: 10.1007/s11701-023-01540-y. Epub 2023 Feb 8.

Study Design

Study Type
observational
Observational Model
COHORT
Time Perspective
PROSPECTIVE
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Principal investigator

Study Record Dates

First Submitted

August 15, 2022

First Posted

August 22, 2022

Study Start

September 1, 2021

Primary Completion

October 30, 2021

Study Completion

June 15, 2022

Last Updated

August 24, 2022

Record last verified: 2022-08

Data Sharing

IPD Sharing
Will not share

All data of participants will be kept confidential.

Locations