NCT05368922

Brief Summary

This study aims to evaluate the effect of a virtual reality rehabilitation protocol on visuo-motor coordination and upper limb functional abilities in children with unilateral or bilateral cerebral palsy.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
20

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started Apr 2022

Shorter than P25 for not_applicable

Geographic Reach
1 country

3 active sites

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

April 19, 2022

Completed
3 days until next milestone

Study Start

First participant enrolled

April 22, 2022

Completed
18 days until next milestone

First Posted

Study publicly available on registry

May 10, 2022

Completed
9 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

February 1, 2023

Completed
27 days until next milestone

Study Completion

Last participant's last visit for all outcomes

February 28, 2023

Completed
Last Updated

June 6, 2025

Status Verified

June 1, 2025

Enrollment Period

10 months

First QC Date

April 19, 2022

Last Update Submit

June 3, 2025

Conditions

Keywords

Cerebral PalsyVirtual RealityImmersive Virtual RealityRehabilitationUpper LimbUpper extremity

Outcome Measures

Primary Outcomes (3)

  • Change in visuomotor coordination measured by the "Drawing Trail item" of the manual dexterity domain on Movement Assessment Battery for Children

    The test measures the number of failures (number of times the boundaries are crossed) performed when tracing a continuous line on a trail. A decrease in the number of failures means a better performance

    Pre-test (week 1), post-test (at 6 weeks), 3 months follow-up (at 18 weeks)

  • Change in speed and accuracy of movement measured by the " Posting coins item" of the manual dexterity domain on Movement Assessment Battery for Children

    The test measures the time needed in seconds to posting 6 coins into a money box with the affected hand. A lower time means a better performance

    Pre-test (week 1), post-test (at 6 weeks), 3 months follow-up (at 18 weeks)

  • Change in bimanual coordination measured by the "Threading beads item" of the manual dexterity domain on Movement Assessment Battery for Children

    The test measures the time needed in seconds to threading 6 beads onto a string. A lower time means a better performance

    Time frame: Pre-test (week 1), post-test (at 6 weeks), 3 months follow-up (at 18 weeks)

Secondary Outcomes (12)

  • Change in performance measured by the "Catching Beanbag item" of the Aiming and Catching domain on Movement Assessment Battery for Children

    Pre-test (week 1), post-test (at 6 weeks), 3 months follow-up (at 18 weeks)

  • Change in performance on the " Throwing Beanbag on to Mat item" of the Aiming and Catching domain of Movement Assessment Battery for Children

    Pre-test (week 1), post-test (at 6 weeks), 3 months follow-up (at 18 weeks)

  • Change in manual dexterity measured by the Box and Block Test

    Pre-test (week 1), post-test (at 6 weeks), 3 months follow-up (at 18 weeks)

  • Change on score of Children's Hand-use Experience Questionnaire (27 questions)

    Pre-test (week 1), post-test (at 6 weeks) and 3 months follow-up (at 18 weeks)

  • Change in Range of Motion Measurement of upper extremity

    Pre-test (week 1), post-test (at 6 weeks) and 3 months follow-up (at 18 weeks)

  • +7 more secondary outcomes

Study Arms (2)

Experimental: Virtual Reality Group

EXPERIMENTAL

Children will receive a virtual reality rehabilitation protocol for their most affected upper limb for four weeks, on the basis of three sessions a week, in addition to their usual care. Virtual reality will be applied to participants for 30 minutes and will be based on two perceptual-motor tasks.

Device: Virtual reality rehabilitation

Control group

NO INTERVENTION

Children who will be randomized to the control group will follow their usual care for four weeks (usual motor activity, including classical rehabilitation and sports or physical activities). The rehabilitation protocol will be proposed after the second post-test

Interventions

The virtual reality rehabilitation protocol will be based on two perceptual-motor tasks (e.g., visuomotor tracking task and pointing task) in a 3D environment. The visuomotor tracking task will consist in tracking a virtual target moving with an effector manipulated by a remote controller. The pointing task will consist in tapping targets that are in a cube as quickly as possible with an effector manipulated by a remote controller. Both tasks will be performed in a 3D virtual playful environment. The rehabilitation protocol will follow a progression through the manipulation of the virtual environment and the constraints of the tasks.

Experimental: Virtual Reality Group

Eligibility Criteria

Age8 Years - 16 Years
Sexall
Healthy VolunteersNo
Age GroupsChild (0-17)

You may qualify if:

  • Children aged 8 to 16 years old,
  • Diagnosed as spastic, dyskinetic or ataxic cerebral palsy,
  • Diagnosed as hemiplegia, quadriplegia or monoplegia of the upper limb,
  • Child without an intellectual disability or with a mild or moderate disability
  • Ability to understand the task by to follow verbal instructions,
  • Child who has agreed to participate in the study,
  • Child whose parents and/or legal guardians have given their consent for his/her participation in the study
  • Child who can voluntarily move his affected upper limb in a sufficient range of motion
  • Child who is a beneficiary of social security system

You may not qualify if:

  • Child with epilepsy
  • Diagnosed as diplegia or monoplegia of lower limb,
  • Severe or profound intellectual disability,
  • Severe attention deficit,
  • Pain on mobilizing upper limb
  • Botulinum toxin injections or surgery on the upper limb within 4 months of the experiment,
  • Health condition not allowing participation in the study protocol,
  • Pregnant participant,
  • Simultaneous participation in another clinical research

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (3)

Institute of Motor Education (IEM) François Xavier Falala

Hérouville-Saint-Clair, Normandy, 14200, France

Location

Physical Medicine and Rehabilitation Center for Children and Adolescent La Clairière

Hérouville-Saint-Clair, Normandy, 14200, France

Location

E.P.A Helen Keller

Le Havre, Normandy, France, France

Location

Related Publications (1)

  • Burin-Chu S, Baillet H, Leconte P, Lejeune L, Thouvarecq R, Benguigui N. Effectiveness of virtual reality interventions of the upper limb in children and young adults with cerebral palsy: A systematic review with meta-analysis. Clin Rehabil. 2024 Jan;38(1):15-33. doi: 10.1177/02692155231187858. Epub 2023 Jul 27.

    PMID: 37499213BACKGROUND

MeSH Terms

Conditions

Cerebral PalsyBrain Diseases

Condition Hierarchy (Ancestors)

Brain Damage, ChronicCentral Nervous System DiseasesNervous System Diseases

Study Officials

  • Nicolas Benguigui, Pr

    University of Caen Normandy

    PRINCIPAL INVESTIGATOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Masking Details
No Masking
Purpose
TREATMENT
Intervention Model
PARALLEL
Model Details: A multi-center randomized controlled trial will be implemented across three different locations. Twenty-two children will be randomly divided into an experimental group that will follow a virtual reality rehabilitation protocol with a pre-test and two post tests and with three weekly sessions for four weeks, and a control group which will only carry out the pre and posttests.
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

April 19, 2022

First Posted

May 10, 2022

Study Start

April 22, 2022

Primary Completion

February 1, 2023

Study Completion

February 28, 2023

Last Updated

June 6, 2025

Record last verified: 2025-06

Data Sharing

IPD Sharing
Will not share

Locations