Can Exposure to Inclusive Virtual Art Decrease Pain and Social Disconnection Among Individuals Living With Chronic Pain?
1 other identifier
interventional
311
1 country
1
Brief Summary
The proposed study is an experimental intervention to test for the effects of exposure to art by means of a virtual museum visit. It examines the fundamental question of whether exposure to virtual art can alleviate pain. Google Arts \& Culture has digitized the collections of over 2,000 museums, art galleries, and other cultural institutions. The platform is free and allows 'visitors' to explore art from around the world. For this study, the PIs have chosen artwork from this collection and created a virtual museum gallery such that research participants will visit the museum with or without art (i.e., we will remove all art from the virtual galleries). In addition, we hypothesize that individuals primed to experience social connection prior to art exposure will experience lower perceived social disconnection and pain than those who are not primed.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable chronic-pain
Started Oct 2022
Shorter than P25 for not_applicable chronic-pain
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
December 16, 2021
CompletedFirst Posted
Study publicly available on registry
April 5, 2022
CompletedStudy Start
First participant enrolled
October 7, 2022
CompletedPrimary Completion
Last participant's last visit for primary outcome
January 6, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
January 6, 2023
CompletedApril 23, 2025
April 1, 2025
3 months
December 16, 2021
April 17, 2025
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Social disconnection
Social disconnection scale; 12 items; scored 1 (not at all) - 5 (very much); range 12-60
Post-intervention (immediately)/Day 1
Secondary Outcomes (8)
Pain unpleasantness
Post-intervention (immediately)/Day 1
Pain intensity
Post-intervention (immediately)/Day 1
Change in pain during intervention
Post-intervention (immediately)/Day 1
Percent change in pain during intervention
Post-intervention (immediately)/Day 1
Perceptions of the artwork related to the positivity of the social world
Post-intervention (immediately)/Day 1
- +3 more secondary outcomes
Other Outcomes (2)
Museum visit data - User Movement
During intervention
Museum Visit Data - Object Interaction
During intervention
Study Arms (5)
Artwork present + social connection high
EXPERIMENTALIndividuals participate in an exercise to prime a feeling of high social connection and then explore a virtual museum exhibit with artwork for 10 minutes
Artwork present + social connection low
EXPERIMENTALIndividuals participate in an exercise to prime a feeling of low social connection and then explore a virtual museum exhibit with artwork for 10 minutes
Artwork absent + social connection high
EXPERIMENTALIndividuals participate in an exercise to prime a feeling of high social connection and then explore a virtual museum exhibit with no artwork for 10 minutes
Artwork absent + social connection low
ACTIVE COMPARATORIndividuals participate in an exercise to prime a feeling of low social connection and then explore a virtual museum exhibit with no artwork for 10 minutes
Hanging control group
NO INTERVENTIONIndividuals will receive no exposure to any independent variables (i.e. artwork: present or absent; social connection prime: high or low) for 10 minutes before completing their final survey.
Interventions
A virtual museum exhibit with a curated selection of artworks
The same virtual museum exhibit space as the 'Artwork present' condition but with all of the artworks removed from the walls
Participants will identify a person from their life that makes them feel socially connected and then write (1) about that person and (2) an experience they had with that person that made them feel socially connected.
Participants will identify a person from their life that makes them feel socially disconnected and then write (1) about that person and (2) an experience they had with that person that made them feel socially disconnected.
Eligibility Criteria
You may qualify if:
- read and write in English language
- chronic moderate to severe pain (≥ 6 months in duration; ≥ 4 in response to the question, "on average this week my pain intensity has been?" on a 0-10 NRS)
- lonely (≥ 4 on the 3-item Loneliness Scale)
- access to an electronic device with internet connection in order to participate in the study
You may not qualify if:
- dementia
- adults unable to consent
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
University of California, Davis
Sacramento, California, 95817, United States
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- TRIPLE
- Who Masked
- PARTICIPANT, INVESTIGATOR, OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- FACTORIAL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
December 16, 2021
First Posted
April 5, 2022
Study Start
October 7, 2022
Primary Completion
January 6, 2023
Study Completion
January 6, 2023
Last Updated
April 23, 2025
Record last verified: 2025-04
Data Sharing
- IPD Sharing
- Will not share