NCT05160025

Brief Summary

This study has three objectives about persons with Parkinson's Disease during bicycling:

  1. 1.Determine the effect of visual feedback and competition during virtual bicycling on neuromuscular and cardiovascular intensity
  2. 2.Determine the effect of visual-feedback and competition during virtual bicycling on the user experience of motivation, enjoyment \& perception of exercise intensity
  3. 3.Determine if attention differs during visual feedback compared to competition virtual bicycling

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
22

participants targeted

Target at P25-P50 for not_applicable parkinson-disease

Timeline
Completed

Started Oct 2022

Shorter than P25 for not_applicable parkinson-disease

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

October 26, 2021

Completed
2 months until next milestone

First Posted

Study publicly available on registry

December 16, 2021

Completed
11 months until next milestone

Study Start

First participant enrolled

October 27, 2022

Completed
4 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

February 17, 2023

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

February 17, 2023

Completed
10 months until next milestone

Results Posted

Study results publicly available

December 22, 2023

Completed
Last Updated

December 22, 2023

Status Verified

December 1, 2023

Enrollment Period

4 months

First QC Date

October 26, 2021

Results QC Date

November 1, 2023

Last Update Submit

December 4, 2023

Conditions

Keywords

parkinson diseaseparkinsonian disordersBasal ganglia diseaseBrain diseasescentral nervous system diseasesnervous system diseasesmovement disorderssynucleinopathiesneurodegenerative diseases

Outcome Measures

Primary Outcomes (12)

  • Neuromuscular Intensity (Bicycling Cadence, Revolutions Per Minute) - Feedback

    Bicycling cadence collected continuously (1 value per second, 1 Hz)

    Session 1 - During the 8-minute feedback bout

  • Neuromuscular Intensity (Bicycling Cadence, Revolutions Per Minute) - Self-Competition

    Bicycling cadence collected continuously (1 value per second, 1 Hz)

    Session 1 - During the 8-minute self-competition bout

  • Neuromuscular Intensity (Bicycling Cadence, Revolutions Per Minute) - Other-Competition

    Bicycling cadence collected continuously (1 value per second, 1 Hz)

    Session 1 - During the 8-minute other-competition bout

  • Motivation (Intrinsic Motivation Inventory) - Feedback

    Intrinsic Motivation Inventory - enjoyment, competence, effort, and value subscales (16 questions total). Scores in each subscale are averaged, with a minimum score of 1 and a maximum score of 7. Higher scores indicate higher motivation.

    Session 1 - Immediately after completing the 8-minute feedback bout

  • Motivation (Intrinsic Motivation Inventory) - Self-Competition

    Intrinsic Motivation Inventory - enjoyment, competence, effort, and value subscales (16 questions total). Scores in each subscale are averaged, with a minimum score of 1 and a maximum score of 7. Higher scores indicate higher motivation.

    Session 1 - Immediately after completing the 8-minute self-competition bout

  • Motivation (Intrinsic Motivation Inventory) - Other-Competition

    Intrinsic Motivation Inventory - enjoyment, competence, effort, and value subscales (16 questions total). Scores in each subscale are averaged, with a minimum score of 1 and a maximum score of 7. Higher scores indicate higher motivation.

    Session 1 - Immediately after completing the 8-minute other-competition bout

  • Cardiovascular Intensity (Heart Rate, Beats Per Minute) - Feedback

    Heart rate collected continuously (1 value per second, 1 Hz)

    Session 1 - During the 8-minute feedback bout

  • Cardiovascular Intensity (Heart Rate, Beats Per Minute) - Self-Competition

    Heart rate collected continuously (1 value per second, 1 Hz)

    Session 1 - During the 8-minute self-competition bout

  • Cardiovascular Intensity (Heart Rate, Beats Per Minute) - Other-Competition

    Heart rate collected continuously (1 value per second, 1 Hz)

    Session 1 - During the 8-minute other-competition bout

  • Visual Attention (Infrared Eye-tracking Data Representing Gaze Positions in a 3D Coordinate Plane to be Used in Calculating Dwell Time in Regions of Interest in the Virtual Simulation) - Feedback

    3D gaze positions are measured continuously (40 values per second, 40 Hz) and valid gaze datapoints are extracted. The percentage of total valid gaze datapoints that are directed to the task are calculated as a metric of visual attention. A higher percentage reflects higher task focus, meaning that the higher percentage the higher degree of focus on the task. The reported value is measured as a percentage (%).

    Session 1 - During the 8-minute feedback bout

  • Visual Attention (Infrared Eye-tracking Data Representing Gaze Positions in a 3D Coordinate Plane to be Used in Calculating Dwell Time in Regions of Interest in the Virtual Simulation) - Self-Competition

    3D gaze positions are measured continuously (40 values per second, 40 Hz) and valid gaze datapoints are extracted. The percentage of total valid gaze datapoints that are directed to the task are calculated as a metric of visual attention. A higher percentage reflects higher task focus, meaning that the higher percentage the higher degree of focus on the task. The reported value is measured as a percentage (%).

    Session 1 - During the 8-minute self-competition bout

  • Visual Attention (Infrared Eye-tracking Data Representing Gaze Positions in a 3D Coordinate Plane to be Used in Calculating Dwell Time in Regions of Interest in the Virtual Simulation) - Other-Competition

    3D gaze positions are measured continuously (40 values per second, 40 Hz) and valid gaze datapoints are extracted. The percentage of total valid gaze datapoints that are directed to the task are calculated as a metric of visual attention. A higher percentage reflects higher task focus, meaning that the higher percentage the higher degree of focus on the task. The reported value is measured as a percentage (%).

    Session 1 - During the 8-minute other-competition bout

Secondary Outcomes (13)

  • Rating of Perceived Exertion - Feedback (Start)

    Session 1 - Immediately at the start (0-minute mark) of the 8-minute feedback bout

  • Rating of Perceived Exertion - Feedback (Middle)

    Session 1 - At the midpoint (4-minute mark) of the 8-minute feedback bout

  • Rating of Perceived Exertion - Feedback (End)

    Session 1 - At the endpoint (8-minute mark) of the 8-minute feedback bout

  • Rating of Perceived Exertion - Self-Competition (Start)

    Session 1 - Immediately at the start (0-minute mark) of the 8-minute self-competition bout

  • Rating of Perceived Exertion - Self-Competition (Middle)

    Session 1 - At the midpoint (4-minute mark) of the 8-minute self-competition bout

  • +8 more secondary outcomes

Other Outcomes (3)

  • UPDRS-III Subscale

    Collected once at start of the session (Repeat of Baseline Outcome Measure)

  • Physical Activity Scale for the Elderly

    Collected once at start of the session (Repeat of Baseline Outcome Measure)

  • Geriatric Depression Scale (Short Form)

    Collected once during screening (Repeat of Baseline Outcome Measure)

Study Arms (1)

Virtual Reality Bicycling

OTHER

This is a single arm study in which all participants will execute the same three bicycling tasks over one session. Exercise intensity and enjoyment are measured while participants bicycle in a virtual reality environment (wearing virtual reality goggles) in three different conditions lasting approximately 8 minutes each.

Other: Virtual reality bicycling

Interventions

This is a single arm study in which all participants will execute the same three bicycling tasks over one session. Exercise intensity and enjoyment are measured while participants bicycle in a virtual reality environment (wearing virtual reality goggles) in three different conditions lasting approximately 8 minutes each.

Virtual Reality Bicycling

Eligibility Criteria

Age45 Years - 80 Years
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Diagnosis of Parkinson's disease following the UK Brain Bank Diagnostic Criteria,
  • Hoehn and Yahr stages II-III,
  • years old,
  • Able to ride a stationary upright bicycle,
  • Able to sign informed consent.

You may not qualify if:

  • Have a recent history of severe heart disease, severe lung disease, uncontrolled diabetes, traumatic brain injury or neurological disorder other than Parkinson Disease,
  • Are unable to follow directions or sign a consent form,
  • Do not have adequate vision or hearing ability to see or hear a television,
  • Have unstable medical condition or musculoskeletal disorder such as severe arthritis, recent knee surgery, hip surgery, or any other condition that the investigators determine would impair the ability to ride the bicycle,
  • Have any other medical condition that prevents bicycling,
  • Have moderate depression (score of 9 or more on GDS screening tool).

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Rutgers School of Health Professions

Newark, New Jersey, 07107, United States

Location

MeSH Terms

Conditions

Parkinson DiseaseParkinsonian DisordersBasal Ganglia DiseasesBrain DiseasesCentral Nervous System DiseasesNervous System DiseasesMovement DisordersSynucleinopathiesNeurodegenerative Diseases

Condition Hierarchy (Ancestors)

Proteostasis DeficienciesMetabolic DiseasesNutritional and Metabolic Diseases

Limitations and Caveats

The primary limitations are related to: setting of the baseline and target cadence, participants setting personal goals for themselves that could emulate self-competitive behavior in the competition against others condition, and operational definitions for measures of visual attention. Other limitations: the sample of persons was recruited mostly from support groups and exercise classes in the area. Therefore, it is possible that participants were aware of the benefits of exercise.

Results Point of Contact

Title
Dr. John Palmieri, Study Coordinator
Organization
Rutgers University

Study Officials

  • Judith E Deutsch

    Rutgers School of Health Professions

    PRINCIPAL INVESTIGATOR

Publication Agreements

PI is Sponsor Employee
Yes

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NA
Masking
NONE
Purpose
OTHER
Intervention Model
SINGLE GROUP
Model Details: Repeated measures design
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Professor, Department of Rehabilitation & Movement Sciences

Study Record Dates

First Submitted

October 26, 2021

First Posted

December 16, 2021

Study Start

October 27, 2022

Primary Completion

February 17, 2023

Study Completion

February 17, 2023

Last Updated

December 22, 2023

Results First Posted

December 22, 2023

Record last verified: 2023-12

Data Sharing

IPD Sharing
Will share

Immediately following completion of the proposed study the investigators will submit a de-identified data set of the protocol and links to published papers.

Shared Documents
STUDY PROTOCOL
Time Frame
The investigators will make study data available immediately following completion.
Access Criteria
Open Access

Locations