NCT04983394

Brief Summary

This study aims to investigate (I) the effectiveness of motion-controlled video game-based VR exercises on pain, fatigue, functional capacity, mood, and quality of life in patients with PCC, and (II) to determine whether they are superior to conventional exercise.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
79

participants targeted

Target at P25-P50 for not_applicable covid19

Timeline
Completed

Started Jul 2021

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

July 28, 2021

Completed
2 days until next milestone

First Posted

Study publicly available on registry

July 30, 2021

Completed
Same day until next milestone

Study Start

First participant enrolled

July 30, 2021

Completed
7 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

February 27, 2022

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

February 27, 2022

Completed
Last Updated

September 8, 2025

Status Verified

September 1, 2025

Enrollment Period

7 months

First QC Date

July 28, 2021

Last Update Submit

September 2, 2025

Conditions

Outcome Measures

Primary Outcomes (1)

  • visual Analogue Scale

    8th week

Secondary Outcomes (5)

  • hospital anxiety and depression scale-Depression

    0th and 8th week

  • hospital anxiety and depression scale-Anxiety

    0th and 8th week

  • Fatigue severity scale

    0th and 8th week

  • Short Form-12

    0th and 8th week

  • 6 minutes walking test

    0th and 8th week

Study Arms (2)

Virtual Realty

EXPERIMENTAL

Virtual reality exercises were implemented semi-immersively in the Kinect Sports Rivals program via the Microsoft Xbox One Kinect game console and Kinect V2 infrared camera. Participants were positioned 2 meters away from a 55-inch LCD screen in a well-lit room. Motion-controlled video games, including tennis, bowling, soccer, target shooting, climbing, and jet ski racing, were played against a virtual opponent, starting at a basic difficulty level and increasing in difficulty based on the participant's ability to defeat their opponent. Game transitions and difficulty adjustments were provided by the physical therapist. Participants performed plyometric movements such as jumping and shooting, as well as limb and spine movements, to direct the avatar and ensured the coordination of their movements.

Other: Virtual Realty Exercises

Conventional

ACTIVE COMPARATOR

Flexibility exercises were performed during the warm-up and cool-down periods of aerobic exercise for 3-5 minutes, consisting of static and dynamic upper and lower extremity stretching exercises in standing and sitting positions. Neuromuscular exercises were performed on the Bosu ball and balance board with eyes open and closed, using one or both feet. Aerobic exercise using a bicycle ergometer was performed for 20-30 minutes, depending on patient tolerance, starting at 60% of the age-determined maximum heart rate and increasing by 5% every 2 weeks (75% in the last 2 weeks). Strengthening exercises were performed for 10-15 minutes using dumbbells or sandbags targeting the large muscles of the upper and lower extremities. Initially, one set of strengthening exercises was performed with 8 repetitions targeting 6 different muscles at 50% of 1 RM intensity. Depending on patient tolerance, the exercise intensity was increased weekly to 70%, the number of muscles worked to 10, the number o

Other: conventional exercises

Interventions

motion-controlled video game

Virtual Realty

aerobic, strength, stretching, and neuromuscular exercises

Conventional

Eligibility Criteria

Age18 Years - 65 Years
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • diagnosed with COVID-19 by polymerase chain reaction from an oropharyngeal or nasopharyngeal swab sample more than 90 days ago, and who had PCC symptoms for at least eight weeks

You may not qualify if:

  • have been hospitalized due to COVID-19,
  • have developed pneumonia or organ failure findings.
  • have had an acute myocardial infarction in the last 2 years,
  • have cardiovascular system disease such as uncontrolled hypertension, arrhythmia, aneurysm, cardiac failure,
  • have undergone fracture or orthopedic surgery in the last 2 years,
  • have a known chronic respiratory system disease,
  • have widespread pain such as fibromyalgia syndrome

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Sivas Cumhuriyet University

Sivas, 58050, Turkey (Türkiye)

Location

MeSH Terms

Conditions

COVID-19

Condition Hierarchy (Ancestors)

Pneumonia, ViralPneumoniaRespiratory Tract InfectionsInfectionsVirus DiseasesCoronavirus InfectionsCoronaviridae InfectionsNidovirales InfectionsRNA Virus InfectionsLung DiseasesRespiratory Tract Diseases

Study Officials

  • Musa Polat

    Cumhuriyet University

    PRINCIPAL INVESTIGATOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
DOUBLE
Who Masked
INVESTIGATOR, OUTCOMES ASSESSOR
Purpose
TREATMENT
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Principal Investigator

Study Record Dates

First Submitted

July 28, 2021

First Posted

July 30, 2021

Study Start

July 30, 2021

Primary Completion

February 27, 2022

Study Completion

February 27, 2022

Last Updated

September 8, 2025

Record last verified: 2025-09

Data Sharing

IPD Sharing
Will not share

The plan will be shared by the corresponding author at the submission stage if requested.

Locations