Inspired: Smartphone Videogame-Based Smoking Cessation Intervention
Breathe Free: Smartphone Videogame-Based Incentives for Smoking Cessation
1 other identifier
interventional
48
1 country
1
Brief Summary
The investigators are testing a new, smartphone videogame-based intervention for smoking cessation.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Apr 2019
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
September 26, 2017
CompletedStudy Start
First participant enrolled
April 5, 2019
CompletedFirst Posted
Study publicly available on registry
April 26, 2019
CompletedPrimary Completion
Last participant's last visit for primary outcome
January 1, 2020
CompletedStudy Completion
Last participant's last visit for all outcomes
January 20, 2020
CompletedMarch 10, 2020
March 1, 2020
9 months
September 26, 2017
March 9, 2020
Conditions
Outcome Measures
Primary Outcomes (1)
Smoking abstinence
self-report of smoking abstinence over the previous 7-day period.
7 days
Secondary Outcomes (1)
Demographic
7 weeks
Study Arms (2)
Contingent
EXPERIMENTALParticipants in this arm will be required to meet CO goals in order to earn game-based rewards.
Non-contingent
ACTIVE COMPARATORParticipants in this arm will submit CO verifications but will earn game-based rewards independent of meeting CO goals.
Interventions
The investigators will be studying the ability of using videogame-based rewards to increase smoking abstinence when they are made contingent on meeting abstinence goals.
Eligibility Criteria
You may not qualify if:
- Individuals will be excluded from the study if they report smoking any combustible products \>2 times per month, report unstable medical/psychiatric conditions that might interfere with the study objectives (e.g., asthma), report living with someone who smokes in the house, or has a career that results in excessive exposure to CO. All excluded participants will be emailed the following smoking cessation information: the "Clearing the Air" packet developed by the National Cancer Institute, Smokefree.gov, Quitsmokinghelpline.com, and the National Academies Press "Dying to quit."
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Rowan Universitylead
Study Sites (1)
Rowan University
Glassboro, New Jersey, 08028, United States
Related Publications (2)
Goodwin S, Nastasi JA, Newman ST, Rapoza D, Raiff BR. Feasibility and Acceptability of a Mobile Game to Support Smoking Cessation: Repeated Measures Study. JMIR Serious Games. 2024 Aug 21;12:e54684. doi: 10.2196/54684.
PMID: 39167443DERIVEDUpton CR, Nastasi JA, Raiff BR. Identifying Video Game Preferences Among Adults Interested in Quitting Smoking Cigarettes: Survey Study. JMIR Serious Games. 2022 Mar 24;10(1):e30949. doi: 10.2196/30949.
PMID: 35323116DERIVED
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Masking Details
- Participants will not be told whether they are in the control or experimental group.
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
September 26, 2017
First Posted
April 26, 2019
Study Start
April 5, 2019
Primary Completion
January 1, 2020
Study Completion
January 20, 2020
Last Updated
March 10, 2020
Record last verified: 2020-03
Data Sharing
- IPD Sharing
- Will not share