VR-assisted Curriculum on Depression for Stigma Reduction
Reducing Stigma Against Depression: Designing and Implementing a VR-assisted Curriculum to Reduce Students' Perceptions of Patients With Depression
1 other identifier
interventional
200
1 country
1
Brief Summary
Two randomised controlled trials will be conducted to evaluate a virtual reality (VR) simulation designed to reduce stigma against depression. Qualitative interviews will also be carried out to evaluate the VR simulation.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable
Started Sep 2018
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
September 19, 2018
CompletedFirst Submitted
Initial submission to the registry
April 10, 2019
CompletedFirst Posted
Study publicly available on registry
April 11, 2019
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 20, 2019
CompletedStudy Completion
Last participant's last visit for all outcomes
April 20, 2019
CompletedApril 17, 2019
April 1, 2019
7 months
April 10, 2019
April 15, 2019
Conditions
Keywords
Outcome Measures
Primary Outcomes (5)
Stigmatising beliefs towards depression
The extent of agreement with negative beliefs and stereotypes about depression will be adapted from the 10-item agreement sub-scale of the Self-Stigma of Mental Illness Scale.
2 minutes
Stigmatising attitudes towards depression
Stigmatising attitudes refer to the opinions that one has towards persons with depression, and how they would interact with these group of people. This will be measured using an adapted version of the Attribution Questionnaire-27.
5 minutes
Knowledge about depression
A Depression Literacy measure will be used to assess participants' understanding and knowledge of depression.
2 minutes
Video Enjoyment
In the VR condition, enjoyment of the VR simulation will be assessed through five items on a video enjoyment questionnaire created by the researchers, that includes items such as "I found the video interesting" and "The video made me more interested in the topic" on a visual analog scale. The scale was anchored between 0 indicating "Strongly Disagree" to 10 indicating "Strongly Agree".
1 minute
Video Presence
Presence felt in the VR simulation will be assessed through four items on a video presence questionnaire, that includes items such as "How aware were you of events happening in your actual surroundings outside of the video?" and "How strong was your sense of 'being there' in the video environment?" on a visual analog scale. The questions were adapted from the original Presence Questionnaire by Witmer and Singer (1998) that outlined four sub-factors of control, sensory, distraction and realism; items in our questionnaire were carefully selected to represent all of the factors. The scale ranged from 0 indicating "Not At All" to 10 indicating "Very Much So".
1 minute
Secondary Outcomes (3)
Affect (PANAS)
3 minutes
Heart rate live tracking
4 minutes
Qualitative feedback about VR video
10 minutes
Study Arms (4)
Virtual Reality [A]
EXPERIMENTALParticipants watch a 4-minute virtual reality video, on top of reading a brochure, then answer post-intervention questionnaires.
Brochure Waitlist Control [A]
ACTIVE COMPARATORParticipants read an informational brochure about depression, then answer post-intervention questionnaires. After that, they will be given a chance to watch the VR video at the end of their participation session.
Standard Video Control [B]
ACTIVE COMPARATORParticipants watch a 4-minute standard video. After which, using a video, a discussion of the video will be facilitated for participants to contextualise and understand the video better. Then, participants answer post-intervention questionnaires.
Virtual Reality [B]
EXPERIMENTALParticipants answer pre-questionnaires, then watch a 4-minute virtual reality video. After which, using a video, a discussion of the video will be facilitated for participants to contextualise and understand the video better. Then, participants answer post-intervention questionnaires.
Interventions
The 4-minute virtual reality video depicts a day in a life of a student with depression. The one-take video, filmed with a 360° camera, is designed to provide users with an immersive experience that simulates what it feels like to have depression. The user interface consisted of a Google Cardboard VR headset attached to a smartphone.
Participants read an informational brochure about depression depicting standard information about depression, including symptoms and information on how to support someone with depression.
The 4-minute standard video depicts a similar storyline as was shown in the VR video. The standard video is filmed from a third-party perspective with multiple takes edited into a final video, following the standard filming style of these videos. The standard video will be viewed from a laptop with headphones attached.
Eligibility Criteria
You may qualify if:
- Tertiary students from NUS and Yale-NUS only
You may not qualify if:
- History of medical or psychiatric disorder; History of motion sickness, dizziness or epilepsy; (For reliability and safety of heart-rate monitoring) Tattoos near the wrist and/or nickel or acrylate allergies
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Yale-NUS Collegelead
Study Sites (1)
Yale-NUS College
Singapore, 138527, Singapore
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
April 10, 2019
First Posted
April 11, 2019
Study Start
September 19, 2018
Primary Completion
April 20, 2019
Study Completion
April 20, 2019
Last Updated
April 17, 2019
Record last verified: 2019-04