Sponsor study identifier
Secondary identifiers
interventional
240
1 country
1
Study Start
April 17, 2018
Actual (reported)Primary Completion
August 1, 2019
Actual (reported)Study Completion
August 1, 2019
Actual (reported)The purpose of this research study is to conduct a pilot randomized controlled trial of a game-based intervention is able to increase help-seeking-related knowledge, attitudes, and behaviors, reduce health risk factors/behaviors, and increase resiliencies among sexual and gender minority (SGM) youth. The goals of the proposed study are to: (1) Test the feasibility and acceptability of a game-based intervention to increase help-seeking-related knowledge, attitudes, and behaviors among SGM youth; and (2) Using a randomized controlled trial, test the efficacy of a game-based intervention to increase help-seeking-related knowledge, attitudes, and behaviors, reduce health risk factors/behaviors, and increase resiliencies among SGM youth.
Registry-reported information. Elapsed time and enrollment totals alone do not measure study progress or recruitment pace.
August 1, 2019
Actual (reported)Click on a node to explore related trials.
Some registry-reported names shown below are not yet linked in this graph.
Dates and qualifiers reported by the registry. Estimated dates do not confirm that a milestone has occurred.
March 13, 2018
Actual (reported)April 17, 2018
Actual (reported)April 18, 2018
Actual (reported)August 1, 2019
Actual (reported)August 1, 2019
Actual (reported)October 7, 2019
Actual (reported)Number of Participants With Changes in Help Seeking Scores
A measure of help-seeking intentions for emotional/mental distress from different sources of help. Options range from 1= never, 2=rarely, 3=occasionally, 4=a moderate amount, 5=a great deal. Total scale is out of 105 with higher scores indicating greater health seeking intentions. Questions were asked about: parents/guardians, relatives/family member, teacher, friend, mental health professional, nurse or doctor, and phone/chat line. Mean scores will be calculated at baseline and 1-month post intervention. These scores will then be compared to determine change over the intervention period.
Baseline and 1-month post intervention
This group receives the game
This group receives LGBTQ resources only
LGBTQ Bullying game
This group receives LGBTQ Resources
Registry-reported names are shown in full. Names without a link have not yet been matched to a Syfrah profile.
University of Pittsburgh
Pittsburgh, Pennsylvania, 15213, United States
Coulter RW, Sang JM, Louth-Marquez W, Henderson ER, Espelage D, Hunter SC, DeLucas M, Abebe KZ, Miller E, Morrill BA, Hieftje K, Friedman MS, Egan JE. Pilot Testing the Feasibility of a Game Intervention Aimed at Improving Help Seeking and Coping Among Sexual and Gender Minority Youth: Protocol for a Randomized Controlled Trial. JMIR Res Protoc. 2019 Feb 15;8(2):e12164. doi: 10.2196/12164.
James E Egan, PhD
University of Pittsburgh
240 participants (actual enrollment reported by the registry).
First Submitted
March 13, 2018
First Posted
April 18, 2018
Study Start
April 17, 2018
Actual (reported)Translating an In-Person Brief, Bystander Bullying Intervention (STAC) to a Technology-Based Intervention
Contact the study team to confirm eligibility.
Primary Completion
August 1, 2019
Actual (reported)Study Completion
August 1, 2019
Actual (reported)Last Updated
October 7, 2019
Results First Posted
October 7, 2019
Record last verified: 2019-10
Download the complete ClinicalTrials.gov record imported by Syfrah, including fields not shown in this page. The registry may contain a newer revision.
Source: ClinicalTrials.gov.
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