Efficacy of the REThink Therapeutic Online Game
1 other identifier
interventional
165
1 country
1
Brief Summary
This study aims to test the efficacy of the REThink therapeutic online video game. Children and adolescents (N = 150), aged between 10-16 years, will be randomly assigned to one of three groups: 1) REThink group, 2) Rational-Emotive-Behavioral Education (REBE) group and 3) wait-list condition.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable
Started Sep 2016
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
September 15, 2016
CompletedFirst Submitted
Initial submission to the registry
September 27, 2017
CompletedFirst Posted
Study publicly available on registry
October 13, 2017
CompletedPrimary Completion
Last participant's last visit for primary outcome
November 1, 2017
CompletedStudy Completion
Last participant's last visit for all outcomes
November 1, 2017
CompletedJanuary 18, 2018
January 1, 2018
1.1 years
September 27, 2017
January 17, 2018
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
Emotional symptoms
Strengths and Difficulties Questionnaire - child version (SDQ; Goodman, 1997)
12 months
Depressed mood
The Early Adolescent Temperament Questionnaire - Revised (EATQ-R; Ellis, 2002)
12 months
Secondary Outcomes (4)
Emotion-regulation
12 months
Temperament
12 months
Negative and positive emotions
12 months
Satisfaction with the intervention
12 months
Other Outcomes (5)
Irrational beliefs
12 months
Automatic Thoughts
12 months
Anxiety in a stressful situation
12 months
- +2 more other outcomes
Study Arms (3)
REThink therapeutic online game
EXPERIMENTALREThink group will play twice the seven levels of the game, divided into seven modules.
REBE group
ACTIVE COMPARATORParticipants will follow 7 modules, structured based on the strategies practiced in each of the REThink level.
Wait-list
NO INTERVENTIONParticipants will not receive any intervention.
Interventions
The REThink therapeutic online game has seven levels. Each level has various degrees of complexity, which increase as the player progresses in the game. The scenario of the game was developed based on the REBT model, such that it focuses on: a. identifying the emotional and behavioral reactions; b. identifying cognitive processes; c. identifying the relation between cognitive processes and emotions and behavioral reactions; d. changing irrational cognitions into rational cognitions; e. building problem solving skills; f. building relaxation skills and g. building happiness skills.
In the Rational-Emotive-Behavioral Education (REBE) group participants will follow 7 modules, structured based on the strategies practiced in each of the REThink level.
Eligibility Criteria
You may qualify if:
- aged between 10-16 years
- provided written parental consent
You may not qualify if:
- Intellectual disability or physical limitations precluded the use of the computer program
- Had a major mental health disorder
- Had had (in past three months) or was having psychotherapy or psychiatric treatment
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Babes-Bolyai University, Faculty of Psychology and Educational Sciences, Department of Clinical Psychology and Psychotherapy
Cluj-Napoca, 400015, Romania
Related Publications (3)
David OA, Fodor LA. Are gains in emotional symptoms and emotion-regulation competencies after the REThink therapeutic game maintained in the long run? A 6-month follow-up. Eur Child Adolesc Psychiatry. 2023 Oct;32(10):1853-1862. doi: 10.1007/s00787-022-02002-w. Epub 2022 May 20.
PMID: 35593966DERIVEDDavid OA, Cardos RAI, Matu S. Is REThink therapeutic game effective in preventing emotional disorders in children and adolescents? Outcomes of a randomized clinical trial. Eur Child Adolesc Psychiatry. 2019 Jan;28(1):111-122. doi: 10.1007/s00787-018-1192-2. Epub 2018 Jul 10.
PMID: 29992353DERIVEDDavid OA, Cardos RAI, Matu S. Changes in irrational beliefs are responsible for the efficacy of the REThink therapeutic game in preventing emotional disorders in children and adolescents: mechanisms of change analysis of a randomized clinical trial. Eur Child Adolesc Psychiatry. 2019 Mar;28(3):307-318. doi: 10.1007/s00787-018-1195-z. Epub 2018 Jul 9.
PMID: 29987559DERIVED
Study Officials
- STUDY DIRECTOR
Oana A David, PhD
Babes-Bolyai University
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- INVESTIGATOR, OUTCOMES ASSESSOR
- Purpose
- PREVENTION
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Associate Professor Oana David
Study Record Dates
First Submitted
September 27, 2017
First Posted
October 13, 2017
Study Start
September 15, 2016
Primary Completion
November 1, 2017
Study Completion
November 1, 2017
Last Updated
January 18, 2018
Record last verified: 2018-01
Data Sharing
- IPD Sharing
- Will not share