Health Game Intervention to Promote the Physical Activity of Early Adolescents
1 other identifier
interventional
180
1 country
1
Brief Summary
The study evaluates the effectiveness of the game-intervention in promotion of physical activity self-efficacy and physical activity behavior among early adolescents (10-13 year olds). Half of the study participants will receive the game-intervention and half of the study participants will receive a commercially available sport and fitness application for running, cycling and every-day training.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable
Started Oct 2017
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
September 5, 2017
CompletedFirst Posted
Study publicly available on registry
September 12, 2017
CompletedStudy Start
First participant enrolled
October 1, 2017
CompletedPrimary Completion
Last participant's last visit for primary outcome
January 1, 2018
CompletedStudy Completion
Last participant's last visit for all outcomes
January 1, 2018
CompletedOctober 26, 2017
October 1, 2017
3 months
September 5, 2017
October 24, 2017
Conditions
Outcome Measures
Primary Outcomes (1)
Change in Physical activity behavior
Physical activity behavior is tracked with Actigraph wGT3X-BT accelerometer during one week period
at baseline during one week period and at 4 weeks during one week period
Secondary Outcomes (3)
Change in Physical activity self-efficacy
At baseline and at 4 weeks
Actual use of the intervention
During the four week intervention
Usability of the intervention
At 4 weeks
Study Arms (2)
Health game
EXPERIMENTALHealth game intervention consists of 20 minutes guided training session with the mobile health game at school and 4 weeks free usage of the game via own smart phone during free time. Smart phones are tracking the actual physical activity (steps) of the participants via activity sensors and the tracked steps work as In-App Currency enabling the participants to play the game and proceed in it.
Sport and fitness application
SHAM COMPARATORSport and fitness application intervention consists of 20 minutes guided training session with the app at school and 4 weeks free usage of the app via own smart phone during free time. Sport and fitness application, when turned on, tracks the physical activity (running, cycling and every-day training) of the participant.
Interventions
Participants allocated to the Health game intervention group get to use the health game during the four week intervention period and participants are allowed to use it on their free time.
Participants allocated to the Sport and fitness application intervention group get to use the sport and fitness application during the four week intervention period and participants are allowed to use it on their free time.
Eligibility Criteria
You may qualify if:
- Goes to school at 4th, 5th or 6th grade
- Understands and can communicate either in Finnish
- Has daily access to a smart phone (Android) during free time
You may not qualify if:
- Physical activity impairments
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Primary schools (n=2)
Turku, Southwest Finland, Finland
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Anni Pakarinen, MHSc
University of Turku
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Doctoral candidate
Study Record Dates
First Submitted
September 5, 2017
First Posted
September 12, 2017
Study Start
October 1, 2017
Primary Completion
January 1, 2018
Study Completion
January 1, 2018
Last Updated
October 26, 2017
Record last verified: 2017-10