NCT03054051

Brief Summary

This project will test the feasibility of an electronic game to prevent HIV among African preadolescents, delivered via inexpensive Android smart phones. In order to collect feasibility data for a future randomized controlled trial, this study involves the pilot-testing of the intervention with a sample of young people in Nyanza region, Kenya, where 11.4% of young women ages 15-24 are HIV-infected. This feasibility study will be carried out with the Kenya Medical Research Institute (KEMRI).

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
60

participants targeted

Target at P25-P50 for not_applicable

Timeline
Completed

Started Mar 2017

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

February 13, 2017

Completed
2 days until next milestone

First Posted

Study publicly available on registry

February 15, 2017

Completed
1 month until next milestone

Study Start

First participant enrolled

March 20, 2017

Completed
3 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

June 19, 2017

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

June 19, 2017

Completed
2.3 years until next milestone

Results Posted

Study results publicly available

October 17, 2019

Completed
Last Updated

October 17, 2019

Status Verified

September 1, 2019

Enrollment Period

3 months

First QC Date

February 13, 2017

Results QC Date

August 27, 2019

Last Update Submit

September 23, 2019

Conditions

Keywords

HIV preventionPreadolescenceMobile phone gameFeasibility

Outcome Measures

Primary Outcomes (9)

  • Number Interested in Participating

    To evaluate the feasibility of conducting a technology based intervention in a low resource area, the number of eligible individuals who were interested in participating after hearing about the study was examined. Letters were sent to 150 families inviting them to attend an informational meeting and 126 attended a meeting and were assess for eligibility.

    Month 1

  • Time to Recruitment of 60 Participants

    The number of days needed to recruit 60 participants.

    Month 1

  • Number of Participants Lost to Follow Up

    The number of participants who consented to participate but then later could not be reached prior to completing all study visits.

    Duration of Study (Up to 4 Months)

  • Number of Participants Completing the Study

    The number of participants who completed all study visits after providing consent are presented here.

    Duration of Study (Up to 4 Months)

  • Number of Phones Returned

    The phone retention rate (phones not lost during the intervention) was assessed by the number of phones returned at the end of the intervention.

    Month 2

  • Number Reporting Game Was Very Fun

    Game acceptability was assessed by asking participants how fun playing the game was. The number of participants reporting that the game was "very fun" are presented here.

    Day 17 (post-intervention)

  • Number Reporting the Game is Valuable

    The value of the game was assessed with several questions regarding how much the participants learned and how useful the information is. The number of participants reporting that they learned a lot, found the information very useful now, and found the information very useful for the future, are presented below.

    Day 17 (post-intervention)

  • Number of Participants Feeling Very Safe

    Personal safety associated with being in possession of the phone was assessed by the post-intervention survey. Phones provided for the intervention were set up so that all other features were blocked and only function the phone could perform was playing the game.

    Day 17 (post-intervention)

  • Number of Participants Playing the Game

    Participants were asked to play the game for at least one hour per day for 16 days. The number of participants who reported playing the game everyday and the number of participants who reported playing the game for an hour or more each time are presented here.

    Day 17 (post-intervention)

Secondary Outcomes (7)

  • Change in Knowledge

    Baseline, Day 17 (post-intervention), 6 Weeks Post-intervention

  • Change in Self-Efficacy

    Baseline, Day 17 (post-intervention), 6 Weeks Post-intervention

  • Change in Risk Assessment

    Baseline, Day 17 (post-intervention), 6 Weeks Post-intervention

  • Change in Behavioral Intention

    Baseline, Day 17 (post-intervention), 6 Weeks Post-intervention

  • Change in Future Orientation

    Baseline, Day 17 (post-intervention), 6 Weeks Post-intervention

  • +2 more secondary outcomes

Study Arms (2)

Tumaini Mobile Phone Game

EXPERIMENTAL

Participants randomized to this arm will be invited to play the Tumaini game.

Behavioral: Tumaini Mobile Phone Game

Standard of Care

NO INTERVENTION

Participants randomized to this arm will receive no intervention beyond the current standard of care for sexual education.

Interventions

Tumaini is a scenario-based role-playing game application, optimized for use on low-cost Android smartphones. Participants will be invited to play the game for at least ten hours over a period of three weeks. The game is designed to: educate players about sexual health and HIV/AIDS; build risk-reduction skills and related self-efficacy for prevention of HIV/STIs and unintended pregnancy; challenge HIV stigma and harmful gender norms; and promote parent-child dialogue.

Tumaini Mobile Phone Game

Eligibility Criteria

Age11 Years - 14 Years
Sexall
Healthy VolunteersYes
Age GroupsChild (0-17)

You may qualify if:

  • Aged 11-14 at time of recruitment
  • Resident in Nyanza region, Kenya
  • Having basic literacy in English
  • Only one child enrolled per family

You may not qualify if:

  • Aged \<11 or \>14 at time of recruitment
  • Not resident in Nyanza region, Kenya
  • Without basic literacy in English
  • Sibling to a child already enrolled in the study
  • Participant in formative research to inform the study

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Kenya Medical Research Institute

Kisumu, Kenya

Location

Related Publications (3)

  • Winskell K, Sabben G, Akelo V, Ondeng'e K, Obong'o C, Stephenson R, Warhol D, Mudhune V. A Smartphone Game-Based Intervention (Tumaini) to Prevent HIV Among Young Africans: Pilot Randomized Controlled Trial. JMIR Mhealth Uhealth. 2018 Aug 1;6(8):e10482. doi: 10.2196/10482.

  • Sabben G, Akelo V, Mudhune V, Ondeng'e K, Ndivo R, Stephenson R, Winskell K. A Smartphone Game to Prevent HIV Among Young Africans: Protocol for a Randomized Pilot Study of a Mobile Intervention. JMIR Res Protoc. 2019 Mar 27;8(3):e11209. doi: 10.2196/11209.

  • Sabben G, Mudhune V, Ondeng'e K, Odero I, Ndivo R, Akelo V, Winskell K. A Smartphone Game to Prevent HIV Among Young Africans (Tumaini): Assessing Intervention and Study Acceptability Among Adolescents and Their Parents in a Randomized Controlled Trial. JMIR Mhealth Uhealth. 2019 May 21;7(5):e13049. doi: 10.2196/13049.

MeSH Terms

Conditions

Acquired Immunodeficiency Syndrome

Condition Hierarchy (Ancestors)

HIV InfectionsBlood-Borne InfectionsCommunicable DiseasesInfectionsSexually Transmitted Diseases, ViralSexually Transmitted DiseasesLentivirus InfectionsRetroviridae InfectionsRNA Virus InfectionsVirus DiseasesSlow Virus DiseasesGenital DiseasesUrogenital DiseasesImmunologic Deficiency SyndromesImmune System Diseases

Results Point of Contact

Title
Kate Winskell Enger PhD
Organization
Emory University

Study Officials

  • Kate Winskell, PhD

    Emory University

    PRINCIPAL INVESTIGATOR

Publication Agreements

PI is Sponsor Employee
Yes

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
OTHER
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Associate Professor

Study Record Dates

First Submitted

February 13, 2017

First Posted

February 15, 2017

Study Start

March 20, 2017

Primary Completion

June 19, 2017

Study Completion

June 19, 2017

Last Updated

October 17, 2019

Results First Posted

October 17, 2019

Record last verified: 2019-09

Data Sharing

IPD Sharing
Will not share

Locations