Virtual Reality Intervention for Stroke Rehabilitation
1 other identifier
interventional
47
0 countries
N/A
Brief Summary
In Israel approximately 16,000 people have a stroke each year. Most of these people suffer from weakness or paralysis of half of their body which leads to difficulties performing basic activities of daily life (BADL) such as dressing and walking. Due to the stroke, these individuals need to undergo intensive rehabilitation. After rehabilitation, physical activity has been strongly recommended to maintain their functional level which was achieved during rehabilitation. In addition regular physical activity can prevent secondary condition However, recent findings suggest that people with stroke do not perform enough physical activity with their upper and lower extremities. The use of Virtual Reality (VR) for rehabilitation has been found to have potential for encouraging active purposeful movement. Many researchers have assessed the feasibility \& usability of different VR systems and environments for individuals with stroke. Costly VR systems in addition to off-the-shelf video game consoles (e.g. Sony PlayStation EyeToy, Nintendo Wii) have been found to have great potential to encourage active purposeful movement. However, to date, only a limited number of studies have investigated the effectiveness of VR therapy post-stroke. Since physical activity is important after stroke and the fact that individuals with stroke are not participating sufficiently in physical activity, I suggest to carry out this study. The overall aim of this study is to assess the effectiveness of using novel technology of VR therapy to promote the participation in daily physical activity of individuals with stroke. A 'Community based' VR program will be compared to a traditional therapy program in promoting daily physical activity of the lower and upper extremities. It is hypothesized that the VR intervention will be more efficient than the traditional therapy in promoting physical activity (walking and use of the weak upper extremity).
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P50-P75 for not_applicable stroke
Started Sep 2011
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
February 16, 2011
CompletedFirst Posted
Study publicly available on registry
February 25, 2011
CompletedStudy Start
First participant enrolled
September 1, 2011
CompletedPrimary Completion
Last participant's last visit for primary outcome
August 1, 2013
CompletedStudy Completion
Last participant's last visit for all outcomes
August 1, 2013
CompletedJune 23, 2015
June 1, 2015
1.9 years
February 16, 2011
June 21, 2015
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Physical activity of the lower and upper extremities
Physical activity of the lower and upper extremities will be measured using accelerometers to quantify the amount of hand usage, the number of steps taken per day and energy expenditure.
6 months
Secondary Outcomes (7)
The Fugl-Meyer Motor Assessment (FMA) (upper extremity subtest)
6 months
The Action Research Arm Test (ARAT)
6 months
The Box and Blocks test
6 months
The 10-meter walk test (10MWT)
6 months
Timed get up & Go Test
6 months
- +2 more secondary outcomes
Study Arms (2)
Virtual Reality Therapy
EXPERIMENTALThe VR-therapy will include the playing of various virtual reality or video-games which encourages the use of the extremities while sitting and standing.
Traditional Therapy
ACTIVE COMPARATORThe traditional therapy will include exercises for balance and walking and for the upper extremity using traditional therapeutic tools such as balls, weights, chairs, bands, steps, etc.
Interventions
The VR-therapy will include the playing of various virtual reality or video-games which encourages the use of the extremities while sitting and standing
The traditional therapy will include exercise for balance and walking and for the upper extremity using traditional therapeutic tools such as balls, weights, chairs, bands, steps, etc.
Eligibility Criteria
You may qualify if:
- Individuals who have sustained a stroke at least 6 months prior to the study.
- Are living in the community.
- Are not receiving rehabilitation treatments.
- Are experiencing difficulty using their legs and/or arms
- Are able to walk 10 meters (with or without assistance)
- Able to understand and follow simple instructions and to sign the informed consent form (assessed using MMSE score \< 20/30 points).
- Are willing to commit to attend two treatment sessions per week for 3 months.
You may not qualify if:
- Have suffered in the past from epilepsy seizures
- Have a neurological or orthopedic condition other than stroke that prevented independence in walking and BADL prior the stroke.
- Have uncontrolled high blood pressure or unstable cardio-vascular condition (according to a letter from the family doctor).
- Have vision deficits that cannot be corrected with glasses
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Sheba Medical Centerlead
- European Commissioncollaborator
Related Publications (1)
Givon N, Zeilig G, Weingarden H, Rand D. Video-games used in a group setting is feasible and effective to improve indicators of physical activity in individuals with chronic stroke: a randomized controlled trial. Clin Rehabil. 2016 Apr;30(4):383-92. doi: 10.1177/0269215515584382. Epub 2015 May 7.
PMID: 25952586DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- STUDY DIRECTOR
Debbie Rand, PhD
Tel Aviv University
- PRINCIPAL INVESTIGATOR
Harold Weingarden, MD
Sheba Medical Center
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER GOV
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Director of Day Rehabilitation Unit
Study Record Dates
First Submitted
February 16, 2011
First Posted
February 25, 2011
Study Start
September 1, 2011
Primary Completion
August 1, 2013
Study Completion
August 1, 2013
Last Updated
June 23, 2015
Record last verified: 2015-06