NCT01224340

Brief Summary

The hypothesis was that an active distraction is more effective than a passive distraction in conjunction with procedural pain in children. The specific aim in this study was to test how an active distraction, serious gaming and a passive distraction, the use of lollipops influence pain, distress and anxiety in children during wound care.

Trial Health

80
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
60

participants targeted

Target at P25-P50 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

Study Start

First participant enrolled

May 1, 2008

Completed
2.1 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

June 1, 2010

Completed
4 months until next milestone

First Submitted

Initial submission to the registry

October 13, 2010

Completed
7 days until next milestone

First Posted

Study publicly available on registry

October 20, 2010

Completed
Last Updated

October 20, 2010

Status Verified

May 1, 2007

Enrollment Period

2.1 years

First QC Date

October 13, 2010

Last Update Submit

October 19, 2010

Conditions

Outcome Measures

Primary Outcomes (1)

  • Self-reported pain intensity is measured on a Coloured Analogue Scale

    Primary outcome and calculation of sample size is based on self-reported pain scores. Data will be collected in conjunction with the children's first visit to the specialized wound care nurse after the trauma. Pain intensity as primary outcome is recorded at one occasion; pain intensity during the procedure is recorded after the wound care.

    Primary outcome, i.e. pain intensity during the wound dressing, is recorded after one wound dressing, an average time on 20 minutes.

Study Arms (3)

lollipop

EXPERIMENTAL

The lollipops varied in color and each color had its own flavor. The children chose between blue, green, red, orange or yellow lollipop colors. The children started to taste the lollipops approximately three to five minutes before the wound care and continued to do so during the whole session.

Behavioral: lollipop

serious games

EXPERIMENTAL

The serious game chosen, Tux Racer, contented a penguin that collected fishes at the same time as it did slalom in a path. The player got points for collected fishes but also credits for time of flying and speed.

Behavioral: serious games

control

EXPERIMENTAL

The participants in the control group were offered standard care without any specific distraction techniques, except consolation by the acting staff.

Other: control

Interventions

lollipopBEHAVIORAL

The lollipops varied in color and each color had its own flavor. The children chose between blue, green, red, orange or yellow lollipop colors. The children started to taste the lollipops approximately three to five minutes before the wound care and continued to do so during the whole session.

lollipop
serious gamesBEHAVIORAL

The serious game chosen, Tux Racer, contented a penguin that collected fishes at the same time as it did slalom in a path.

serious games
controlOTHER

The participants in the control group were offered standard care without any specific distraction techniques, except consolation by the acting staff.

control

Eligibility Criteria

Age5 Years - 12 Years
Sexall
Age GroupsChild (0-17)

You may qualify if:

  • Children aged five to twelve were recruited from the pediatric day care unit at the Queen Silvia Children's hospital, Gothenburg, Sweden. Included children had wounds that differed in size and location but were too extensive to be handled in a primary care setting. The wound dressing procedures were standardized and the pain experiences were expected to be similar in all included children.

You may not qualify if:

  • Children with longstanding wounds, care-related pressure wounds, and wounds in body areas with decreased sensitivity were excluded from this study.Children with cognitive impairments were excluded from the study, as were children or parents who did not have a good command of Swedish.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

The Queen Silvia Children's Hospital, Sahlgrenska University Hospital

Gothenburg, 416 85, Sweden

Location

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
SUPPORTIVE CARE
Intervention Model
PARALLEL
Sponsor Type
OTHER

Study Record Dates

First Submitted

October 13, 2010

First Posted

October 20, 2010

Study Start

May 1, 2008

Primary Completion

June 1, 2010

Last Updated

October 20, 2010

Record last verified: 2007-05

Locations