Squire's Quest! II: Implementation Intentions and Children's Fruit, Juice, and Vegetable (FJV) Consumption
SQ!II
2 other identifiers
interventional
800
1 country
1
Brief Summary
The primary purpose of this research is to test the effects of goal setting on fruit and vegetable goal attainment and consumption in a 10 episode video game. Factors associated with maintenance of behavior change will also be examined. Secondary purposes are to explore the impact of the intervention on psychosocial factors and the home environment. 400 parent-child pairs will be recruited for this research (800 participants total). Children will play the video game and participate in data collection activities. Parents will receive newsletters, have access to a healthy foods web site, and participate in data collection activities. A small subset will be randomly selected to participate in interviews about the intervention and its effect on the home food environment.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for phase_2 obesity
Started Oct 2009
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
October 1, 2009
CompletedFirst Submitted
Initial submission to the registry
October 28, 2009
CompletedFirst Posted
Study publicly available on registry
October 29, 2009
CompletedPrimary Completion
Last participant's last visit for primary outcome
March 1, 2011
CompletedStudy Completion
Last participant's last visit for all outcomes
March 1, 2011
CompletedJanuary 20, 2016
January 1, 2016
1.4 years
October 28, 2009
January 18, 2016
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Fruit and vegetable consumption
baseline, immediate post, 3 months later
Secondary Outcomes (1)
Goal attainment
during intervention
Study Arms (4)
simple goal setting
EXPERIMENTALThis group will only set a goal.
goal setting plus action intentions
EXPERIMENTALThis group will set goals and form action intentions (plans) to facilitate goal attainment.
goal setting plus coping intentions
EXPERIMENTALThis group will set goals and form coping intentions (plans) to facilitate goal attainment.
goal setting plus action intentions plus coping intentions
EXPERIMENTALThis group will set goals, form action intentions (plans), and form coping intentions (plans) to facilitate goal attainment.
Interventions
This group will set goals only
This group will set goals and form action intentions (plans)
This group will set goals and form coping intentions (plans)
This group will set goals and form action intentions and coping intentions
Eligibility Criteria
You may qualify if:
- child: 4th or 5th grade children who speak, write, and understand English; have access to a computer with high speed internet; provide written parental consent and child assent; and have a parent who speaks and understands English or Spanish who is willing to participate in the study
- Parents: parent or legal guardian of a child participating in the study
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Baylor College of Medicine
Houston, Texas, 77030, United States
Related Publications (4)
DeSmet A, Liu Y, De Bourdeaudhuij I, Baranowski T, Thompson D. The effectiveness of asking behaviors among 9-11 year-old children in increasing home availability and children's intake of fruit and vegetables: results from the Squire's Quest II self-regulation game intervention. Int J Behav Nutr Phys Act. 2017 Apr 21;14(1):51. doi: 10.1186/s12966-017-0506-y.
PMID: 28431547DERIVEDThompson D, Ferry RJ Jr, Cullen KW, Liu Y. Improvement in Fruit and Vegetable Consumption Associated with More Favorable Energy Density and Nutrient and Food Group Intake, but not Kilocalories. J Acad Nutr Diet. 2016 Sep;116(9):1443-1449. doi: 10.1016/j.jand.2016.05.002. Epub 2016 Jun 15.
PMID: 27316780DERIVEDThompson D, Bhatt R, Vazquez I, Cullen KW, Baranowski J, Baranowski T, Liu Y. Creating action plans in a serious video game increases and maintains child fruit-vegetable intake: a randomized controlled trial. Int J Behav Nutr Phys Act. 2015 Mar 18;12:39. doi: 10.1186/s12966-015-0199-z.
PMID: 25890060DERIVEDThompson D, Bhatt R, Lazarus M, Cullen K, Baranowski J, Baranowski T. A Serious Video Game to Increase Fruit and Vegetable Consumption Among Elementary Aged Youth (Squire's Quest! II): Rationale, Design, and Methods. JMIR Res Protoc. 2012 Nov 21;1(2):e19. doi: 10.2196/resprot.2348.
PMID: 23612366DERIVED
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- phase 2
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Purpose
- PREVENTION
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Associate Professor of Pediatrics
Study Record Dates
First Submitted
October 28, 2009
First Posted
October 29, 2009
Study Start
October 1, 2009
Primary Completion
March 1, 2011
Study Completion
March 1, 2011
Last Updated
January 20, 2016
Record last verified: 2016-01