Social Robots and Board Games for Children With Autism Spectrum Disorder
Effectiveness of Social Robot-Assisted Intervention Combined With Board Games on Socio-Emotional Skills in Children With Autism Spectrum Disorder: A Pilot Randomized Controlled Trial
2 other identifiers
interventional
20
1 country
1
Brief Summary
This pilot randomized controlled trial evaluates the effectiveness of combining social robot-assisted intervention with physical board games to improve socio-emotional skills in children with Autism Spectrum Disorder (ASD). Children with ASD often face challenges in emotion recognition, emotional regulation, and social interaction. This study aims to investigate whether integrating an interactive social robot (Kebbi) into board game activities can enhance children's social engagement, emotional comprehension, and cooperative behaviors compared to conventional occupational therapy. Participants will be randomly assigned to either the robot-assisted board game group or the conventional occupational therapy group.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Aug 2026
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
August 17, 2026
CompletedStudy Start
First participant enrolled
August 18, 2026
CompletedFirst Posted
Study publicly available on registry
August 20, 2026
CompletedPrimary Completion
Last participant's last visit for primary outcome
November 30, 2026
ExpectedStudy Completion
Last participant's last visit for all outcomes
December 31, 2026
August 20, 2026
August 1, 2026
3 months
August 17, 2026
August 17, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Change from Baseline in Social Responsiveness Scale, Second Edition (SRS-2) Total T-Score at Week 8
The SRS-2 is a 65-item parent-reported questionnaire evaluating social communication, social motivation, and autistic behaviors in children. Items are rated on a 4-point Likert scale. Raw scores are converted to standardized T-scores (mean = 50, SD = 10). Higher T-scores indicate more severe social responsiveness impairment (T-scores ≥ 60 indicate clinically significant impairment). Outcome is assessed as the score change from baseline to post-intervention (Week 8).
Baseline (pre-intervention) and post-intervention at Week 8
Secondary Outcomes (1)
Change from Baseline in Achenbach System of Empirically Based Assessment (ASEBA) Total Problems T-Score at Week 8
Baseline (pre-intervention) and post-intervention at Week 8
Study Arms (2)
Robot-Assisted Board Game Group
EXPERIMENTALParticipants receive an 8-week social robot-assisted intervention combined with physical acrylic emotion puzzle board games (1 session per week, 30 minutes per session), facilitated by a certified occupational therapist.
Conventional Occupational Therapy Group
ACTIVE COMPARATORConventional Occupational Therapy Group
Interventions
Comprises 14 structured social-emotional scenario scripts using the Kebbi Air interactive robot and a custom mobile application, paired with 5-piece modular acrylic emotion puzzle boards covering 7 basic and complex emotions.
Standard occupational therapy utilizing sensory integration equipment (e.g., swings, therapy rollers, jumping mats) and therapist-guided social interactive activities targeting emotional regulation and peer interaction.
Eligibility Criteria
You may qualify if:
- Children aged 4 to 10 years, of any biological sex.
- Confirmed clinical diagnosis of Autism Spectrum Disorder (ASD).
- Cognitive ability: Comprehensive Developmental Inventory for Infants and Toddlers (CDIIT) results indicating borderline to normal cognitive function, with a Developmental Quotient (DQ) \>= 70.
- Socio-emotional ability: CDIIT socio-emotional subscale indicating borderline development, with a Developmental Quotient (DQ) between 70 and 84.
- Legal guardian provides written informed consent and child provides assent where appropriate.
You may not qualify if:
- Inability to comprehend or engage in interactive activities involving the Kebbi Air robot or physical board games.
- Presence of other primary diagnoses affecting emotional or social functioning, such as severe neurodevelopmental disorders, psychiatric disorders, or ASD with severe emotional disturbances that prevent participation in intervention activities (CDIIT DQ \< 70).
- Inability to commit to regular weekly intervention sessions, or parental unwillingness to participate in required observational assessments and questionnaire completion.
- Strong behavioral resistance or severe aversion to digital interactive tools or board game activities.
- Inability to follow simple two-step verbal instructions after a preliminary 10-minute trial assessment conducted by the occupational therapist.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
National Taiwan University Hospital Yunlin Branch
Huwei, Yunlin, Taiwan
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
August 17, 2026
First Posted
August 20, 2026
Study Start
August 18, 2026
Primary Completion (Estimated)
November 30, 2026
Study Completion (Estimated)
December 31, 2026
Last Updated
August 20, 2026
Record last verified: 2026-08
Data Sharing
- IPD Sharing
- Will not share