Effect of Dual Task Virtual Reality Training on Hand Function , Attention and Activity of Daily Life in Children With Hemiplegia
DT
Effect of Dual-task Virtual Reality Training on Hand Function, Attention and Activity of Daily Life in Children With Hemiplegia
1 other identifier
interventional
40
0 countries
N/A
Brief Summary
this study will be conducted to evaluate the effect of dual task virtual reality training on hand function (bilateral hand use and upper limb coordination), attention (divided and sustained) and activity of daily life in children with hemiplegic cerebral palsy.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Jul 2026
Shorter than P25 for not_applicable
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
July 10, 2026
CompletedFirst Posted
Study publicly available on registry
July 15, 2026
CompletedStudy Start
First participant enrolled
July 25, 2026
CompletedPrimary Completion
Last participant's last visit for primary outcome
March 20, 2027
ExpectedStudy Completion
Last participant's last visit for all outcomes
March 20, 2027
July 15, 2026
July 1, 2026
8 months
July 10, 2026
July 10, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
bilateral hand use
The Bruininks-Oseretsky Test of Motor Proficiency (BOT-2) will be used to assess bilateral hand use. It is a standardized norm-referenced measure for evaluating fine and gross motor skills in children and adolescents aged 4 to 21. It includes 8 subtests with 4 motor areas: fine manual control, manual coordination, body coordination, and strength and agility. The child's performance will be recorded and scored on each item, then later, each item will be converted from raw score to point score and from point score to scale score and at the end, from scale score to standard score
up to three months
Secondary Outcomes (2)
attention
up to three months
life disability
up to three months
Study Arms (2)
Dual Task Virtual Reality Training
EXPERIMENTALtwenty hemiplegic child will receive Dual Task Virtual Reality Training plus traditional physical therapy three time per week for 3 months
traditional physical therapy
ACTIVE COMPARATORtwenty hemiplegic child will receive traditional physical therapy three time per week for 3 months
Interventions
Children in this group will receive 45\_60 minutes of dual task VR training. each session will consist of: Games will be in the form of a series of kinect adventure game,big league game, forza horizon, sports island freedom and Kinect sports game designed for Xbox 360 Kinect console which targeting bilateral hand use and attention. The games will be projected onto a 24-Inch screen monitor. Each session consisted of playing 1-2 trials in a row of each of 5 game.Time of each game will be 5-10 minutes. plus tradional therapy
Children in this group will receive designed occupational therapy training for 45-60 minutes. each session will consist of:Ball activities: catching and throwing ball (large balls for 2 hand use) while following rules as pick only red balls,Transfer cubes from one hand to the other hand and counting out load while transferring, Clapping with both hands while increaseing speed, Opening and closing a jar while focusing on steps,Towering cubes while focusing to put large then small cubes, Turning cards and react only when target card appears,Transfer cubes from one colored container to another,Pick objects from a toy bag and to range them according to their colors, shapes (triangles, rectangle, circular), and size (small, medium, big) and naming each object with their color and shape.
Eligibility Criteria
You may qualify if:
- Their age will be ranged from 7-12 years.
- Their degree of spasticity will be ranged from 1 to 1according to the Modified Ashworth Scale
- They will be on level 1 or II on Gross Motor Function Classification System (GMFCS)
- Their manual ability to handle objects in daily activities will be at level II according to Manual Ability Classification System (MACS)
- Children can understand and follow instructions.
You may not qualify if:
- The participants will be excluded if they have one of the following criteria:
- Severe sensory ,visual, auditory and cognitive impairments.
- Structural or fixed soft tissue deformities of the upper extremities.
- Botulinum toxin injections within the last six months.
- Unstable seizures.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Cairo Universitylead
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Masking Details
- opaque sealed envelope
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- principle investigator : yosra magdy soliman
Study Record Dates
First Submitted
July 10, 2026
First Posted
July 15, 2026
Study Start
July 25, 2026
Primary Completion (Estimated)
March 20, 2027
Study Completion (Estimated)
March 20, 2027
Last Updated
July 15, 2026
Record last verified: 2026-07