rTMS Induced Reduction in M1 Excitability
The Effects of rTMS Induced Reduction in M1 Excitability on Early-online Learning and Retention in Dexterous Video-game Task
1 other identifier
interventional
32
1 country
1
Brief Summary
When learning a new skill, much of the improvement comes from small alterations the brain makes with each repetition during practice, but this isn't the only time that improvements are made during the learning process. Individuals also get better at the motor skills during the time between practices, through a process called "consolidation." It is known that an area of the brain called the primary motor cortex is involved in learning during active practice, but the investigators want to study if the primary motor cortex is important for consolidation. The investigators will examine how lowering the activity in this brain region affects your ability to consolidate learning to play a song on the videogame Guitar Hero.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Apr 2026
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
April 23, 2026
CompletedFirst Submitted
Initial submission to the registry
May 1, 2026
CompletedFirst Posted
Study publicly available on registry
May 14, 2026
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 23, 2027
ExpectedStudy Completion
Last participant's last visit for all outcomes
April 23, 2027
May 14, 2026
May 1, 2026
1 year
May 1, 2026
May 8, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Gaming outcome
Primary outcome measures will include comparing video game performance (number of correct notes played, overstrums) across the three testing sessions.
3 sessions, sessions 1 & 2 on the first day and session 3 on the follow-up day (next day)
Secondary Outcomes (1)
Cortical Changes
3 sessions, sessions 1 & 2 on the first day and session 3 on the follow-up day (next day)
Study Arms (2)
rTMS stimulation group
EXPERIMENTALthis group will receive 15 minutes of repetitive transcranial magnetic stimulation of the motor cortex while seated quietly
SHAM stimulation group
PLACEBO COMPARATORThis group will have the same stimulating wand placed over the head, but at a distance far enough away as to not activate the cortical neurons.
Interventions
in the arm/group descriptions
Eligibility Criteria
You may qualify if:
- Between ages 18 and 45 years old (to avoid any changes in the developing brain, or with aging).
- Answer 'no' to questions 2 through 17 on the brain stimulation questionnaire as these factors can increase likelihood of adverse events with brain stimulation.
- No neurological damage, disease, or dysfunction (nerve damage, chronic pain disorders, diabetic neuropathy, epilepsy) that affect the upper limbs and limit the ability to complete the study, and/or compromise the objectives of the study
- No significant visual impairment that would prevent them from playing a video game.
You may not qualify if:
- Currently prescribed and taking stimulant medication (Adderall, Ritalin, Vyvanse, etc.)
- Consumption of over-the-counter stimulants such as caffeine or nicotine (coffee, soda, supplements, energy drinks, tobacco products, or other nicotine containing products such as gum, vape pens, etc...) 12 hours prior to entering the lab on the day of testing as this can directly affect cortical excitability. If a subject takes any of these substances 12 hours prior to the study visit they will be asked to reschedule for a later date.
- Have played a real stringed instrument in the last 12 months (e.g. guitar, bass, violin)
- Have played the videogame "Guitar Hero" on a traditional guitar controller in the last 12 months.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
National Institute for Fitness and Sport
Indianapolis, Indiana, 46202, United States
Study Officials
- PRINCIPAL INVESTIGATOR
Zachary Riley
Professor
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Masking Details
- The sham group will still receive the 'stimulation' but the stimulation wand will be positioned far enough away from the surface of the brain to not cause any changes in cortical activity.
- Purpose
- BASIC SCIENCE
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Associate Professor
Study Record Dates
First Submitted
May 1, 2026
First Posted
May 14, 2026
Study Start
April 23, 2026
Primary Completion (Estimated)
April 23, 2027
Study Completion (Estimated)
April 23, 2027
Last Updated
May 14, 2026
Record last verified: 2026-05
Data Sharing
- IPD Sharing
- Will not share
We do not plan to share study participant data