Effects of Kahoot-Based Learning on Anxiety, Stress Coping, and Motivation in Physiotherapy Students
1 other identifier
interventional
131
1 country
1
Brief Summary
This randomized controlled study aimed to investigate the effects of Kahoot-based learning on anxiety, stress coping, and motivation levels in physiotherapy and rehabilitation students. Participants were randomly assigned to either a Kahoot-based assessment group or a traditional paper-based assessment group. Outcomes were evaluated at baseline and after a 4-week intervention period.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P50-P75 for not_applicable anxiety
Started Oct 2025
Shorter than P25 for not_applicable anxiety
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
October 15, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
December 15, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
December 15, 2025
CompletedFirst Submitted
Initial submission to the registry
April 21, 2026
CompletedFirst Posted
Study publicly available on registry
April 28, 2026
CompletedApril 28, 2026
April 1, 2026
2 months
April 21, 2026
April 21, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Test Anxiety (Cognitive Test Anxiety Scale)
Test anxiety will be evaluated using the Cognitive Test Anxiety Scale, a 23-item validated self-report instrument adapted to Turkish. Items are rated on a 4-point Likert scale, with higher scores indicating greater test anxiety.
Baseline and after 4 weeks
Secondary Outcomes (4)
Trait Anxiety Level (State-Trait Anxiety Inventory - STAI-Trait)
Baseline and after 4 weeks
State Anxiety Level (State-Trait Anxiety Inventory - STAI-State)
Baseline and after 4 weeks
Stress Coping Styles (Stress Coping Attitudes Inventory)
Baseline and after 4 weeks
Learning Motivation (Instructional Materials Motivation Survey - IMMS)
At the post-test assessment (after 4 weeks)
Study Arms (2)
Kahoot Group
EXPERIMENTALControl Group
ACTIVE COMPARATORInterventions
Participants completed quizzes using the Kahoot! platform at the end of each lesson during the 4-week intervention period. Each session included 5-10 multiple-choice questions, and immediate feedback was provided following each response. The intervention aimed to enhance engagement through interactive and gamified learning.
Participants completed quizzes using traditional paper-based methods at the end of each lesson during the 4-week intervention period. Each session included 5-10 multiple-choice questions, and feedback was provided after completion of the quiz.
Eligibility Criteria
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Bezmialem Vakif University
Istanbul, Turkey (Türkiye)
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Asst. Prof.
Study Record Dates
First Submitted
April 21, 2026
First Posted
April 28, 2026
Study Start
October 15, 2025
Primary Completion
December 15, 2025
Study Completion
December 15, 2025
Last Updated
April 28, 2026
Record last verified: 2026-04