NCT07454798

Brief Summary

The goal of this clinical trial is to learn whether a home-based virtual reality (VR) neurofeedback program is feasible and acceptable for adolescents with migraine. The study will also explore whether the program may improve headache-related outcomes. The main questions it aims to answer are: Is it feasible to enroll, randomize, and retain adolescents with migraine in this study? Do participants complete the VR sessions and study procedures as intended? Are there preliminary signals that the VR neurofeedback program may improve headache-related disability and symptoms? Researchers will compare Immersive Neurofeedback Self-Regulation Training (INSeRT), which uses brain activity recorded from a wearable electroencephalogram (EEG) headband to guide the VR experience, to a comparison VR program that presents immersive imagery without neurofeedback or guided relaxation training. Participants will: Complete a 4-week baseline period that includes headache logs, questionnaires, and a laboratory EEG assessment Be randomly assigned to one of two VR programs Complete VR sessions at home three times per week for 4 weeks Complete questionnaires at the end of treatment and again approximately 3 months later Repeat the laboratory EEG assessment at the end of treatment

Trial Health

77
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
38

participants targeted

Target at P25-P50 for not_applicable

Timeline
24mo left

Started May 2026

Typical duration for not_applicable

Geographic Reach
1 country

1 active site

Status
recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Progress4%
May 2026May 2028

First Submitted

Initial submission to the registry

February 18, 2026

Completed
16 days until next milestone

First Posted

Study publicly available on registry

March 6, 2026

Completed
2 months until next milestone

Study Start

First participant enrolled

May 13, 2026

Completed
2.1 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

May 31, 2028

Expected
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

May 31, 2028

Last Updated

June 3, 2026

Status Verified

June 1, 2026

Enrollment Period

2.1 years

First QC Date

February 18, 2026

Last Update Submit

June 1, 2026

Conditions

Keywords

Pediatric migraineAdolescentsNeurofeedbackVirtual realityElectroencephalogramEEGCortical excitabilitySelf-regulationBiofeedbackMind-body therapy

Outcome Measures

Primary Outcomes (8)

  • Feasibility of Recruitment and Enrollment

    Recruitment feasibility will be assessed by the number of participants screened and enrolled per month and the proportion of eligible participants who consent to participate.

    From study initiation through completion of enrollment (approximately 24 months)

  • Feasibility of Randomization and Treatment Initiation

    Proportion of enrolled participants who complete the baseline/run-in phase, are successfully randomized, and complete the initial intervention training call prior to starting treatment.

    From enrollment through completion of pre-treatment preparation phase (approximately 6 weeks after enrollment)

  • Treatment Credibility (Child-Adapted Credibility/Expectancy Questionnaire - Credibility Subscale)

    Adapted 3-item Credibility scale derived from the Credibility/Expectancy Questionnaire (CEQ), modified for developmental appropriateness for youth ages 10-16. Items rated on a 5-point Likert scale; higher scores indicate greater perceived treatment credibility.

    Pre-treatment

  • Percent of Prescribed Virtual Reality Sessions Completed

    Adherence to the virtual reality intervention measured as the percent of prescribed sessions completed during the 4-week intervention phase. Participants were prescribed 3 sessions per week for 4 weeks (12 total sessions). Percent adherence will be calculated as: (number of completed sessions ÷ 12) × 100, based on portal-derived usage analytics. Higher values indicate greater adherence.

    During the 4-week intervention phase

  • Mean Duration of Virtual Reality Sessions

    Adherence to the virtual reality intervention measured as the average duration (in minutes) of completed VR sessions during the 4-week intervention phase, based on portal-derived usage analytics. Higher values indicate longer session engagement.

    During the 4-week intervention phase

  • Cybersickness Symptoms Questionnaire (CSQ-VR) Mean Total Score

    Cybersickness symptoms will be assessed using a child-adapted version of the Cybersickness Symptoms Questionnaire in Virtual Reality (CSQ-VR). Participants rate the extent to which they experienced symptoms such as nausea, dizziness, visual discomfort, and imbalance during or after VR sessions on a 1 to 5 scale (1 = Not at all, 5 = A lot). Item scores will be averaged to create a mean total score, with higher scores indicating greater cybersickness symptoms. Spontaneously reported adverse events will also be recorded in the study adverse event log and summarized descriptively as an indicator of treatment tolerability.

    Post-treatment survey window (Day 72 through Day 86 after baseline)

  • Child-Adapted System Usability Scale (SUS) Total Score

    A child-adapted version of the System Usability Scale (SUS) will be used to assess perceived usability of the virtual reality system. The SUS is a 10-item self-report questionnaire rated on a 5-point Likert scale (Strongly Disagree to Strongly Agree). Scores are calculated using standard SUS scoring procedures and transformed to a total score ranging from 0 to 100, with higher scores indicating greater perceived usability.

    Post-treatment survey window (Day 72 through Day 86 after baseline)

  • Retention Through 3-Month Follow-Up

    Proportion of randomized participants who complete the 3-month follow-up questionnaires and diary collection period.

    Up to approximately 162 days after baseline/enrollment

Secondary Outcomes (7)

  • Change in Pediatric Migraine Disability Assessment (PedMIDAS) Score (30-day)

    Baseline through 3-month follow-up (approximately 90 days after completion of the 4-week treatment phase)

  • Change in Headache Frequency

    Baseline 4-week run-in period compared to 3-month follow-up diary period (approximately 90-118 days after completion of the 4-week treatment phase).

  • Change in Patient-Reported Outcomes Measurement Information System (PROMIS) Pediatric Anxiety T-Score (8-Item Short Form)

    Baseline through 3-month follow-up (approximately 90 days after completion of the 4-week treatment phase)

  • Change in Patient-Reported Outcomes Measurement Information System (PROMIS) Pediatric Depression T-Score (8-Item Short Form)

    Baseline through 3-month follow-up (approximately 90 days after completion of the 4-week treatment phase)

  • Change in Perceived Stress Scale (PSS-10) Total Score

    Baseline through 3-month follow-up (approximately 90 days after completion of the 4-week treatment phase).

  • +2 more secondary outcomes

Other Outcomes (3)

  • Change in Resting EEG State EEG Spectral Power

    Baseline to post-treatment EEG assessment window (approximately Day 72 + 21 days from baseline)

  • Changes in Movement-Related EEG Spectral Power During Finger-Tapping Task

    Baseline to post-treatment EEG assessment window (approximately Day 72 + 21 days from baseline)

  • Changes in Finger-Tapping Reaction Time

    Baseline to post-treatment EEG assessment window (approximately Day 72 + 21 days from baseline)

Study Arms (2)

Immersive Neurofeedback Self-Regulation Training (INSeRT)

EXPERIMENTAL

Participants receive a home-based immersive virtual reality intervention that integrates real-time EEG signals from a wearable headband to provide neurofeedback during virtual reality sessions. Sessions are completed three times per week for approximately 8 minutes per session over 4 weeks.

Behavioral: Immersive Neurofeedback Self-Regulation Training (INSeRT)

Virtual Reality Imagery (No Neurofeedback)

ACTIVE COMPARATOR

Participants receive a home-based immersive virtual reality imagery experience without neurofeedback and without guided relaxation training. Sessions are completed three times per week for approximately 8 minutes per session over 4 weeks.

Behavioral: Virtual Reality Imagery (No Neurofeedback)

Interventions

A home-based behavioral intervention that integrates real-time EEG signals from a wearable headband into a virtual reality environment to provide neurofeedback during brief self-regulation training sessions. Participants complete sessions three times per week for approximately 8 minutes per session over 4 weeks.

Immersive Neurofeedback Self-Regulation Training (INSeRT)

A home-based virtual reality imagery experience delivered without neurofeedback or guided relaxation training. Participants complete sessions three times per week for approximately 8 minutes per session over 4 weeks.

Virtual Reality Imagery (No Neurofeedback)

Eligibility Criteria

Age10 Years - 16 Years
Sexall
Healthy VolunteersNo
Age GroupsChild (0-17)

You may qualify if:

  • Age 10-16 years (inclusive)
  • Diagnosis of migraine (with or without aura, or chronic migraine) by a qualified headache specialist
  • At least 4 migraine headaches per month
  • Presence of headache-free periods between migraine episodes

You may not qualify if:

  • Significant physical, psychiatric, or developmental conditions that would limit ability to participate in study procedures
  • Clinically elevated Pediatric Vestibular Symptoms Questionnaire (PVSQ) score (\>0.68) or new/worsening vestibular symptoms prior to randomization
  • Initiation of a new migraine preventive medication within 4 weeks prior to randomization
  • Current participation in behavioral treatment for migraine (e.g., cognitive behavioral therapy or biofeedback)
  • History of epilepsy or photosensitive seizures

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Children's Mercy

Kansas City, Missouri, 64108, United States

RECRUITING

Related Publications (1)

  • Connelly M, Boorigie M, McCabe K. Acceptability and Tolerability of Extended Reality Relaxation Training with and without Wearable Neurofeedback in Pediatric Migraine. Children (Basel). 2023 Feb 9;10(2):329. doi: 10.3390/children10020329.

    PMID: 36832458BACKGROUND

MeSH Terms

Conditions

Migraine DisordersHeadache Disorders, PrimarySelf-Control

Interventions

Mutagenesis, Insertional

Condition Hierarchy (Ancestors)

Headache DisordersBrain DiseasesCentral Nervous System DiseasesNervous System DiseasesSocial BehaviorBehavior

Intervention Hierarchy (Ancestors)

Protein EngineeringGenetic EngineeringGenetic TechniquesInvestigative TechniquesMutationGenetic VariationGenetic PhenomenaMutagenesis

Study Officials

  • Mark A Connelly, PhD

    Children's Mercy

    PRINCIPAL INVESTIGATOR

Central Study Contacts

Mark A Connelly, PhD

CONTACT

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
TRIPLE
Who Masked
CARE PROVIDER, INVESTIGATOR, OUTCOMES ASSESSOR
Masking Details
Participants are not masked because assignment is apparent based on the specific treatment materials the participant is provided. Randomization is implemented using coded group labels. Investigators, care providers, and outcome assessors remain blinded to allocation. A designated research assistant responsible for distributing intervention materials is unblinded and does not conduct outcome assessments or analyses.
Purpose
TREATMENT
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Professor of Pediatrics

Study Record Dates

First Submitted

February 18, 2026

First Posted

March 6, 2026

Study Start

May 13, 2026

Primary Completion (Estimated)

May 31, 2028

Study Completion (Estimated)

May 31, 2028

Last Updated

June 3, 2026

Record last verified: 2026-06

Data Sharing

IPD Sharing
Will share

De-identified individual participant data underlying published results will be shared. This includes summary-level questionnaire scores, clinical and demographic variables, intervention usage metrics, and processed EEG data suitable for spectral and event-related potential analyses. Associated data dictionaries, analytic code, and study documentation will also be made available. Raw EEG data will be available upon reasonable request to qualified investigators under appropriate data use agreements.

Shared Documents
STUDY PROTOCOL, SAP, ICF, ANALYTIC CODE
Time Frame
Data will be made available no later than the time of publication of the primary study results or by the end of the NIH-funded project period, whichever occurs first, and will remain available for at least 10 years following project completion.
Access Criteria
De-identified datasets and supporting materials will be publicly available via NIH-compliant repositories. Requests for raw EEG data will require a methodologically sound proposal and execution of a data use agreement in accordance with institutional and NIH policies.

Locations