NCT07366073

Brief Summary

Dementia is a growing public health concern, and improving knowledge and attitudes toward dementia is important for reducing stigma and promoting supportive care. Virtual reality (VR) has been increasingly used as an educational tool because it can provide immersive and engaging learning experiences. The purpose of this study is to examine the effects of different types of virtual reality-based dementia education on college students' knowledge of dementia and their attitudes toward people living with dementia. College students were randomly assigned to one of two educational approaches: a VR-360 experience based on real-life scenarios or a computer-generated VR (CG-VR) learning environment. Participants completed questionnaires assessing dementia-related knowledge and attitudes before and after the educational intervention. By comparing changes between the two groups, this study aims to determine whether different VR formats lead to different learning outcomes. The findings of this study may help inform the design of future dementia education programs using immersive technologies.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
129

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Jun 2024

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

Study Start

First participant enrolled

June 11, 2024

Completed
8 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

February 14, 2025

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

February 14, 2025

Completed
11 months until next milestone

First Submitted

Initial submission to the registry

January 17, 2026

Completed
9 days until next milestone

First Posted

Study publicly available on registry

January 26, 2026

Completed
Last Updated

January 26, 2026

Status Verified

January 1, 2026

Enrollment Period

8 months

First QC Date

January 17, 2026

Last Update Submit

January 17, 2026

Conditions

Keywords

Virtual realityDementia educationCollege studentsAttitudes toward dementiaHealth education

Outcome Measures

Primary Outcomes (2)

  • Attitudes Toward Dementia

    Attitudes toward dementia were measured using a self-administered questionnaire before and after the intervention.

    Baseline (pre-intervention) and immediately after the intervention

  • Dementia Knowledge

    Dementia-related knowledge was assessed using a structured questionnaire before and after the virtual reality-based educational intervention.

    Baseline (pre-intervention) and immediately after the intervention

Study Arms (2)

VR-360 Group

EXPERIMENTAL

Participants in this arm received a virtual reality 360-degree (VR-360) dementia education intervention based on immersive real-life video scenarios designed to improve dementia-related knowledge and attitudes.

Other: VR-360 Dementia Education

CG-VR Group

EXPERIMENTAL

Participants in this arm received a computer-generated virtual reality (CG-VR) dementia education intervention delivered through an interactive virtual learning environment to enhance dementia-related knowledge and attitudes.

Other: CG VR Dementia Education

Interventions

An immersive virtual reality 360-degree educational program designed to improve dementia-related knowledge and attitudes through real-life video scenarios.

VR-360 Group

A computer-generated virtual reality educational program designed to enhance dementia-related knowledge and attitudes using an interactive virtual learning environment.

CG-VR Group

Eligibility Criteria

Age20 Years+
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Individuals aged 20 years and older.
  • College students who are able to participate in virtual reality-based teaching activities and complete questionnaire assessments.
  • Willingness to participate and provide written informed consent.

You may not qualify if:

  • Individuals with visual or auditory impairments that may interfere with virtual reality use.
  • Individuals with abnormalities of the head or face that prevent wearing virtual reality equipment.
  • Individuals who are unable to adapt to virtual reality devices (e.g., experiencing severe motion sickness).

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

University in Central Taiwan

Taichung, Taiwan

Location

MeSH Terms

Conditions

Health Education

Condition Hierarchy (Ancestors)

Adherence InterventionsMedication AdherencePatient CompliancePatient Acceptance of Health CareTreatment Adherence and ComplianceHealth BehaviorBehavior

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
OTHER
Intervention Model
PARALLEL
Model Details: Participants were randomly assigned to one of two parallel groups and received a single type of virtual reality-based dementia education (VR-360 or computer-generated VR) throughout the study period.
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

January 17, 2026

First Posted

January 26, 2026

Study Start

June 11, 2024

Primary Completion

February 14, 2025

Study Completion

February 14, 2025

Last Updated

January 26, 2026

Record last verified: 2026-01

Data Sharing

IPD Sharing
Will not share

Locations