Comparison of Vestibulo-Ocular Reflex and Cognitive Functions in E-Athletes and Non-Athletes
Comparison of Functional Vestibulo-Ocular Reflex and Cognitive Functions in E-Athletes and Non-Athletes: A Cross-Sectional Case-Control Study
2 other identifiers
observational
36
1 country
1
Brief Summary
This study aims to compare cognitive functions and functional vestibulo-ocular reflex (VOR) between e-athletes and non-athletes. Participants aged 17-27 years will complete the Stroop Test, Corsi Block-Tapping Test, and Functional Head Impulse Test (F-HIT) during a single baseline session. Cognitive measures will include attention, response inhibition, and visuospatial memory, while F-HIT will assess dynamic gaze stability. The study uses a cross-sectional design to explore potential differences between groups. Findings are expected to provide preliminary evidence on whether competitive gaming is associated with cognitive advantages or vestibular adaptations.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for all trials
Started May 2021
Shorter than P25 for all trials
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
May 27, 2021
CompletedPrimary Completion
Last participant's last visit for primary outcome
June 6, 2021
CompletedStudy Completion
Last participant's last visit for all outcomes
September 23, 2021
CompletedFirst Submitted
Initial submission to the registry
September 22, 2025
CompletedFirst Posted
Study publicly available on registry
October 7, 2025
CompletedOctober 7, 2025
September 1, 2025
10 days
September 22, 2025
September 30, 2025
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Stroop Test Part V Completion Time (seconds)
Completion time on Stroop Part V and errors on Part IV/V, indexing selective attention and inhibition. Participants are shown color-word stimuli and must name ink colors as quickly and accurately as possible.
Day 1 (Baseline, during a single test session)
Secondary Outcomes (5)
Stroop Test Part IV Errors (number of incorrect responses)
Day 1 (Baseline, during a single test session).
Stroop Test Part IV Corrections (number of corrected errors)
Day 1 (Baseline, during a single test session).
Corsi Block-Tapping Test - Forward Span (maximum sequence length)
Day 1 (Baseline, during a single test session).
Corsi Block-Tapping Test - Backward Span (maximum sequence length)
Day 1 (Baseline, during a single test session).
Functional Head Impulse Test (F-HIT) Percent Correct Answers (%CA)
Day 1 (Baseline, during a single test session).
Study Arms (2)
E-Athletes
Healthy volunteers aged 17-27 years with at least 4 years of competitive esports experience and a minimum of 20 hours per week of training. All had normal or corrected-to-normal vision, normal Montreal Cognitive Assessment (MoCA) scores, and no neurological or psychiatric disorders or neck movement limitations. Participants were adaptable to cognitive and vestibular testing.
Non-Athlete Controls
Healthy volunteers aged 17-27 years with no prior competitive esports or organized sports training. All had normal or corrected-to-normal vision, normal Montreal Cognitive Assessment (MoCA) scores, and no neurological or psychiatric disorders or neck movement limitations. Participants were adaptable to cognitive and vestibular testing.
Eligibility Criteria
Healthy young adults (17-27 years), including 18 esports athletes and 18 age-matched non-athlete controls, recruited from a university esports center and surrounding community.
You may qualify if:
- Age between 17 and 27 years
- Normal or corrected-to-normal vision
- Montreal Cognitive Assessment (MoCA) score within normal limits
- No neurological or psychiatric disorder
- No neck movement restriction
- Ability to adapt to cognitive and vestibular tests
- For e-athlete group: ≥4 years of esports experience and ≥20 hours per week of training
- For control group: No prior competitive esports or organized sports training
You may not qualify if:
- Hearing loss or tinnitus affecting functional performance
- History of dizziness within the last 3 months
- Active or diagnosed migraine with vestibular involvement
- Benign paroxysmal positional vertigo (BPPV)
- History of head trauma
- Systemic or neurological diseases affecting cognitive or vestibular function
- Visual impairments not corrected with glasses or lenses
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Yusa Basoglulead
- Istanbul Medipol University Hospitalcollaborator
Study Sites (1)
Istanbul Medipol University
Istanbul, BEYKOZ, 34810, Turkey (Türkiye)
Related Publications (1)
Olcek G, Basoglu Y, Basoglu I, Tomac S. Comparison of functional vestibulo-ocular reflex and cognitive functions in e-athletes and non-athletes. BMC Sports Sci Med Rehabil. 2026 Jan 27. doi: 10.1186/s13102-026-01546-7. Online ahead of print.
PMID: 41593662DERIVED
Study Design
- Study Type
- observational
- Observational Model
- CASE CONTROL
- Time Perspective
- CROSS SECTIONAL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR INVESTIGATOR
- PI Title
- Assistant Professor of Audiology
Study Record Dates
First Submitted
September 22, 2025
First Posted
October 7, 2025
Study Start
May 27, 2021
Primary Completion
June 6, 2021
Study Completion
September 23, 2021
Last Updated
October 7, 2025
Record last verified: 2025-09