VIRTUAL REALITY IN CERVICAL RADICULOPATHY PATIENTS
EFFECT OF IMMERSIVE VIRTUAL REALITY ON PAIN, PROPIOCEPTION AND BALANCE IN CERVICAL RADICULOPATHY PATIENTS
1 other identifier
interventional
42
1 country
1
Brief Summary
PURPOSE: to investigate the effect of immersive virtual reality on pain, proprioception, and balance in cervical radiculopathy patients BACKGROUND: Cervical radiculopathy (CSR) is a disabling condition that significantly impairs a person's ability to function physically, The application of virtual reality (VR) in rehabilitation therapy offers new possibilities. In addition to the neck-specific sensorimotor training, which appears to improve neck mobility.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Oct 2025
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
September 19, 2025
CompletedFirst Posted
Study publicly available on registry
September 29, 2025
CompletedStudy Start
First participant enrolled
October 1, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
February 15, 2026
CompletedStudy Completion
Last participant's last visit for all outcomes
February 28, 2026
CompletedMarch 25, 2026
March 1, 2026
5 months
September 19, 2025
March 24, 2026
Conditions
Outcome Measures
Primary Outcomes (2)
Biodex balance system
The Biodex balance system considered a reliable evaluation tool for balance include overall stability index
six week
Neck Proprioception
Neck Proprioception by cervical joint position error via Overhead Laser Pointer
six week
Secondary Outcomes (3)
Cervical range of motion (CROM) goniometer device measurements
six week
Neck disability index
six week
Visual analogue scale for pain
six week
Study Arms (2)
study group
EXPERIMENTALreceived the selected physical therapy program in addition to virtual reality using Oculus glasses.
control group
EXPERIMENTALselected physical therapy program only
Interventions
The virtual reality (VR) technology is defined as a system that allows users to interact with images and sounds in a virtual environment, which can stimulate responses and provide real-time feedback concerning their performance.
selected physical therapy program only included: (Therapeutic Ultrasound device, Transcutaneous Electrical Nerve Stimulation (TENS) and Hot packs)
Eligibility Criteria
You may qualify if:
- Fourty two participants with unilateral cervical radiculopathy.
- Participants are complaining of neck pain radiating unilaterally down to one arm.
- Their ages range from 35-50 years.
- They are referred by a neurologist with a diagnosis of unilateral cervical radiculopathy.
You may not qualify if:
- \) Cervical myelopathy. 2) Patients with previous cervical surgery. 3) Inflammatory diseases such as rheumatoid arthritis or ankylosing spondylitis 4) Any other musculoskeletal disorders of the spine or upper extremity.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
October 6 university
Giza, Giza Governorate, 0020, Egypt
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Assistant Professor of Neurology and Neurosurgery Faculty of Physical Therapy October 6 University
Study Record Dates
First Submitted
September 19, 2025
First Posted
September 29, 2025
Study Start
October 1, 2025
Primary Completion
February 15, 2026
Study Completion
February 28, 2026
Last Updated
March 25, 2026
Record last verified: 2026-03