NCT07171736

Brief Summary

Schema therapy helps people understand which emotional needs were not met during childhood, and how they can take care of those needs now. One important part of the therapy is the chairwork exercise, where people imagine talking to different parts of themselves (like the strict parent or the hurt child) using empty chairs. These exercises can be very helpful, but they can also be difficult for people who find it hard to imagine things in their mind. Virtual Reality (VR) can make these exercises easier and more powerful. VR creates a 3D world that feels real, using special equipment like a headset. In this world, people can see and interact with virtual characters that represent different parts of themselves. This can make the therapy more concrete and easier to understand, especially for people who struggle with imagination. In this study, the investigators want to compare the regular imagination-based exercise with the chairwork exercise done in Virtual Reality. Everyone who joins the study will do both versions of the exercise-one with imagination and one with VR. The order will be random. Before and after each exercise, a short assessment will be conducted to see how people feel. At the end, there will also be a short interview about their experience. The whole session will take about 1.5 to 2 hours. The investigators want to know if people experience the VR exercise differently than the regular imagination exercise. The investigators also want to know if these differences depend on how well someone can imagine things in their mind.

Trial Health

77
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
30

participants targeted

Target at below P25 for not_applicable

Timeline
3mo left

Started Jan 2026

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Progress56%
Jan 2026Oct 2026

First Submitted

Initial submission to the registry

September 8, 2025

Completed
4 days until next milestone

First Posted

Study publicly available on registry

September 12, 2025

Completed
5 months until next milestone

Study Start

First participant enrolled

January 29, 2026

Completed
4 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

June 1, 2026

Completed
4 months until next milestone

Study Completion

Last participant's last visit for all outcomes

October 1, 2026

Expected
Last Updated

May 15, 2026

Status Verified

March 1, 2026

Enrollment Period

4 months

First QC Date

September 8, 2025

Last Update Submit

May 11, 2026

Conditions

Keywords

Schema TherapyVirtual RealityImaginationMental Imagery

Outcome Measures

Primary Outcomes (6)

  • Visual Analogue Scale (VAS) questions about schema modes

    VAS questions on schema modes (Momentary Schema Modes Questionnaire \[MSMQ\])

    Pre-, mid-, and post-assessment (within timeframe of 1.5 hours)

  • Visual Analogue Scale (VAS) questions about affect

    VAS questions on positive and negative affect that were derived from ESM studies and previous VR studies.

    Pre-, mid-, and post-assessment (within timeframe of 1.5 hours)

  • Visual Analogue Scale (VAS) questions Self-Compassion and self-Criticism Scales (SCCS)

    VAS questions on self-criticism and self-compassion (Self-Compassion and Self-Criticism Scales \[SCCS\])

    Pre-, mid-, and post-assessment (within timeframe of 1.5 hours)

  • Visual Analogue Scale (VAS) questions about self-esteem.

    VAS questions on self-esteem that were derived from ESM studies and previous VR studies.

    Pre-, mid-, and post-assessment (within timeframe of 1.5 hours)

  • Visual Analogue Scale (VAS) questions on therapeutic relationship

    Visual Analogue Scale (VAS) questions on therapeutic relationship (Session Rating Scale \[SRS\])

    Mid- and post-assessment (within timeframe of 1.5 hours)

  • Visual Analogue Scale (VAS) questions on immersion

    VAS questions on the Igroup Presence Questionnaire (IPQ)

    Mid- and post-assessment (within timeframe of 1.5 hours)

Secondary Outcomes (1)

  • Subjective experiences with both exercises

    Post-assessment (within timeframe of 1.5 hours)

Other Outcomes (4)

  • Mental Imagery Ability

    Pre-assessment (at the beginning of the 1.5h session, before the intervention)

  • Screening questionnaire of schema modes

    Screening (before start of intervention)

  • Demographic characteristics

    Pre-assessment (at the beginning of the 1.5h session, before the intervention)

  • +1 more other outcomes

Study Arms (2)

VR exercise then imagination exercise

EXPERIMENTAL

Receiving the VR exercise first and the imagination exercise second

Behavioral: Virtual Reality chairwork exerciseBehavioral: Imagination exercise

Imaginations exercise then VR exercise

EXPERIMENTAL

Receiving the imagination exercise first and the VR exercise second

Behavioral: Virtual Reality chairwork exerciseBehavioral: Imagination exercise

Interventions

A chairwork exercise from schema therapy, executed in Virtual Reality

Imaginations exercise then VR exerciseVR exercise then imagination exercise

A regular schema therapy imagination exercise

Imaginations exercise then VR exerciseVR exercise then imagination exercise

Eligibility Criteria

Age16 Years+
Sexall
Healthy VolunteersYes
Age GroupsChild (0-17), Adult (18-64), Older Adult (65+)

You may qualify if:

  • Undergraduate student
  • years or older
  • A score of ≥ 3 on (at least) one of the schema modes (Demanding Parent, Punitive Parent, and/or Vulnerable Child)

You may not qualify if:

  • Insufficient command of the Dutch Language

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

UMCG

Groningen, Provincie Groningen, 9713 GZ, Netherlands

RECRUITING

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
TREATMENT
Intervention Model
CROSSOVER
Model Details: The study will use a counterbalanced within-subjects crossover design, where all participants perform an assessment and then first perform one exercise (either VR or imagination), then do an assessment, following, the other exercise (either VR or imagination), next, another assessment and finally a qualitative interview. The order of exercises will be randomized.
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

September 8, 2025

First Posted

September 12, 2025

Study Start

January 29, 2026

Primary Completion

June 1, 2026

Study Completion (Estimated)

October 1, 2026

Last Updated

May 15, 2026

Record last verified: 2026-03

Data Sharing

IPD Sharing
Will share

Cleaned data will be shared via a repository after publication of the manuscript

Time Frame
After publication of the manuscript

Locations