Educational VR Game Intervention to Enhance Hygiene Practices in Primary School Children
An Educational Intervention Using a Virtual Reality Game to Improve Compliance With Coronavirus 2019 Disease-related Hygiene Practices and Participation in Severe Acute Respiratory Syndrome Virus 2 (SARS-CoV-2) Screening, for the Prevention of SARS-CoV-2 Transmission Between Primary Schoolchildren in Communities: a Stratified Cluster-randomised Controlled Trial
1 other identifier
interventional
2,160
1 country
1
Brief Summary
The goal of this observational study is to investigate if VR game-based educational intervention can enhance primary schoolchildren's compliance with hygiene practices to prevent the transmission of SARS-CoV-2 and other upper respiratory pathogens in the community. The main questions the study aims to answer are, after receiving the VR game-based education intervention:
- Does VR game-based educational intervention improve hygiene-practice compliance in primary schoolchildren?
- What are the bacterial loads on primary schoolchildren's hands?
- What are the rates of infections caused by SARS-CoV-2 and other respiratory viruses in primary schoolchildren? Researchers will compare the interventional group to the control group to see if VR game-based educational intervention can enhance primary schoolchildren's hygiene practices. Participants will
- Receive in a training programme on hygiene practices through playing VR games for two weeks, 1 hour per week.
- Do a questionnaire on hygiene knowledge before and after receiving the education programme
- Provide hand swabs and saliva samples before and after receiving the education programme
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P75+ for not_applicable
Started May 2023
Typical duration for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
May 2, 2023
CompletedFirst Submitted
Initial submission to the registry
July 17, 2025
CompletedFirst Posted
Study publicly available on registry
September 11, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
October 31, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
December 1, 2025
CompletedSeptember 11, 2025
June 1, 2025
2.5 years
July 17, 2025
September 4, 2025
Conditions
Keywords
Outcome Measures
Primary Outcomes (4)
Change from baseline in the compliance with hygiene practices immediately after intervention
Knowledge of hygiene practices assessed through a true/false questionnaire.
Day 0, Month 1, Month 2
Change from baseline in the number of participants who comply with hand washing procedures immediately after intervention
Hand washing procedure compliance measured using video recordings.
Day 0, Month 1, Month 2
Change from baseline in the number of bacteria on the hands of the participants immediately after intervention
Bacterial counts on the hands of participants will be assessed using hand swab sampling and quantitative microbiological analysis. Specifically, hand swabs will be collected from the participants before and after intervention. This will be followed by using plate count method to detect the number of bacterial cells present on the hand swabs collected from the participants.
Day 0, Month 1, Month 2
Change from baseline in the vaccination uptake rates by the participants immediately after intervention
Data on vaccination uptake rates will be collected from the participants using a standardized questionnaire before and after intervention. The data will be aggregated to calculate the percentage change in vaccination uptake rates from pre- to post-intervention.
Day 0, Month 1, Month 2
Study Arms (2)
Intervention group
EXPERIMENTALSchool children will participate in a VR game-based education programme
Control group
NO INTERVENTIONSchoolchildren in this group will receive the usual health education
Interventions
The schoolchildren in the intervention group participate in an innovative VR game-based educational programme featuring: (1) Web-based health education on (i) SARS-CoV-2 and Influenza virus transmission, (ii) proper hand and respiratory hygiene practices and (iii) the importance of rapid screening and vaccination in the prevention of upper respiratory tract infections.
Eligibility Criteria
You may qualify if:
- Primary schoolchildren aged 6-12 years.
- Able to communicate in Chinese and to read Chinese.
You may not qualify if:
- Reported mental or physical health disorders.
- Participated in other health educational programs related to hygiene practices 2 months or less before recruitment.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
The Hong Kong Polytechnic University
Hong Kong, China
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- PARTICIPANT
- Purpose
- PREVENTION
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
July 17, 2025
First Posted
September 11, 2025
Study Start
May 2, 2023
Primary Completion
October 31, 2025
Study Completion
December 1, 2025
Last Updated
September 11, 2025
Record last verified: 2025-06
Data Sharing
- IPD Sharing
- Will not share