Serious Games for Serious Outcomes: Enhancing Cognition, Balance, and Quality of Life in Children With Cerebral Palsy
Games4CP
Effects of Serious Games on Cognitive Function, Balance, and Quality of Life in Children With Cerebral Palsy: a Randomized Controlled Trial
1 other identifier
interventional
30
1 country
1
Brief Summary
Children with cerebral palsy (CP) often face challenges with balance, movement, and skills such as memory, problem-solving, and attention. These difficulties can affect not only daily activities but also their quality of life. Rehabilitation usually focuses on physical therapy, but recent research shows that combining movement training with cognitive tasks may be even more effective. What we are studying. This study is focused at whether serious games from the Vana Vital platform-that was specifically designed for rehabilitation-can improve balance, cognition, and quality of life in children with CP. These games are not ordinary video games: they were created to encourage children to move, focus, and solve problems at the same time (dual-tasking). The expected benefits include:
- Better trunk control and stability.
- Improved memory, attention, and reasoning.
- Enhanced participation in daily life and overall well-being. Takeaway. This study is exploring an innovative approach to rehabilitation: using technology and games not only to strengthen the body but also to train the mind. If successful, this method may provide a fun, effective, and family-friendly addition to traditional therapies for children with CP.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Nov 2024
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
November 11, 2024
CompletedFirst Submitted
Initial submission to the registry
August 28, 2025
CompletedFirst Posted
Study publicly available on registry
September 5, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
January 2, 2026
CompletedStudy Completion
Last participant's last visit for all outcomes
January 2, 2026
CompletedSeptember 5, 2025
August 1, 2025
1.1 years
August 28, 2025
August 28, 2025
Conditions
Outcome Measures
Primary Outcomes (1)
Score of the Trunk control measurement scale (TCMS)
The TCMS is a standardized test used to evaluate trunk control in children with cerebral palsy. Trunk control is essential for posture, balance, and movement. A physiotherapist administers the test while the child sits without back or arm support and performs tasks that assess static sitting, selective trunk movements, and dynamic reaching. Each task is scored from 0 (unable) to 2 (able), with a maximum total of 58 points: 20 for static sitting, 28 for selective movement, and 10 for dynamic reaching. Higher scores indicate better trunk control and postural stability. Lower scores reflect greater difficulty with maintaining balance and controlling trunk movements. The test usually takes 15-20 minutes to complete and has been validated for children with CP. Changes in TCMS scores are considered clinically meaningful, as they reflect improvements in motor function, daily activities, and participation.
Baseline and 2 weeks
Secondary Outcomes (4)
Characteristics of the Static Balance Test
Baseline and 2 weeks
Score of the cognitive tests from Sway Medical platform
Baseline and 2 weeks
Score of the RAVEN's coloured progressive matrices (RCMP)
Baseline and 2 weeks
Score of the Pediatric Quality of Life Enjoyment and Satisfaction Questionnaire (PQ-LES-Q)
Baseline and 2 weeks
Study Arms (3)
Standard rehabilitation program + serious games
EXPERIMENTALParticipants in the experimental groups engage in daily sessions of serious games from the Vana Vital Platform. Each child play for 30 minutes per day over 10 training days. In addition, participants continue their intensive rehabilitation program.
Standard rehabilitation program + 30 extra minutes of physical therapy
ACTIVE COMPARATORParticipants receive their intensive rehabilitation program, with an additional 30 minutes of physical therapy
Standard rehabilitation program only
ACTIVE COMPARATORParticipants receive their intensive rehabilitation program.
Interventions
Participants in the experimental groups engage in daily sessions of serious games from the Vana Vital Platform (Super Surfer, Hungry Woo, Paddle Waddle, Woo's Wonderful World Adventure). Each child will for 30 minutes per day over 10 training days.
Participants receive their intensive rehabilitation program, which includes: 30 minutes of physical therapy (PT) 20 minutes of occupational therapy 5 minutes of spinal manipulative therapy 60 minutes of full-body massage with reflexotherapy 15 minutes of joint mobilization 15 minutes of treadmill gait training (with or without suspension) 15 minutes of strength training 30 minutes of group rhythmic gymnastics
Participants receive an additional 30 minutes of physical therapy (PT)
Eligibility Criteria
You may qualify if:
- Diagnosis of cerebral palsy
- Ability to attend the educational institutions
- GMFCS I, II, III
You may not qualify if:
- GMFCS IV, V
- Uncooperative behaviour
- Uncontrolled seizures
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Nataliya Hrabarchuklead
- Hasselt Universitycollaborator
Study Sites (1)
Elita Rehabilitation Center
Lviv, Lviv Oblast, 79019, Ukraine
Related Publications (7)
Endicott J, Nee J, Yang R, Wohlberg C. Pediatric Quality of Life Enjoyment and Satisfaction Questionnaire (PQ-LES-Q): reliability and validity. J Am Acad Child Adolesc Psychiatry. 2006 Apr;45(4):401-7. doi: 10.1097/01.chi.0000198590.38325.81.
PMID: 16601644BACKGROUNDPueyo R, Junque C, Vendrell P, Narberhaus A, Segarra D. Raven's Coloured Progressive Matrices as a measure of cognitive functioning in Cerebral Palsy. J Intellect Disabil Res. 2008 May;52(Pt 5):437-45. doi: 10.1111/j.1365-2788.2008.01045.x. Epub 2008 Feb 28.
PMID: 18312310BACKGROUNDHeyrman L, Molenaers G, Desloovere K, Verheyden G, De Cat J, Monbaliu E, Feys H. A clinical tool to measure trunk control in children with cerebral palsy: the Trunk Control Measurement Scale. Res Dev Disabil. 2011 Nov-Dec;32(6):2624-35. doi: 10.1016/j.ridd.2011.06.012. Epub 2011 Jul 14.
PMID: 21757321BACKGROUNDKushnir A, Kachmar O. Intensive Neurophysiological Rehabilitation System for children with cerebral palsy: a quasi-randomized controlled trial. BMC Neurol. 2023 Apr 20;23(1):157. doi: 10.1186/s12883-023-03216-4.
PMID: 37081406BACKGROUNDKachmar O, Kushnir A, Fedchyshyn B, Cristiano J, O'Flaherty J, Helland K, Johnson G, Puig D. Personalized balance games for children with cerebral palsy: A pilot study. J Pediatr Rehabil Med. 2021;14(2):237-245. doi: 10.3233/PRM-190666.
PMID: 33720857BACKGROUNDSzturm T, Parmar ST, Mehta K, Shetty DR, Kanitkar A, Eskicioglu R, Gaonkar N. Game-Based Dual-Task Exercise Program for Children with Cerebral Palsy: Blending Balance, Visuomotor and Cognitive Training: Feasibility Randomized Control Trial. Sensors (Basel). 2022 Jan 19;22(3):761. doi: 10.3390/s22030761.
PMID: 35161508BACKGROUNDStadskleiv K. Cognitive functioning in children with cerebral palsy. Dev Med Child Neurol. 2020 Mar;62(3):283-289. doi: 10.1111/dmcn.14463. Epub 2020 Jan 9.
PMID: 32010976BACKGROUND
Related Links
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- INVESTIGATOR, OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- INDUSTRY
- Responsible Party
- SPONSOR INVESTIGATOR
- PI Title
- Dr.
Study Record Dates
First Submitted
August 28, 2025
First Posted
September 5, 2025
Study Start
November 11, 2024
Primary Completion
January 2, 2026
Study Completion
January 2, 2026
Last Updated
September 5, 2025
Record last verified: 2025-08
Data Sharing
- IPD Sharing
- Will not share
This study involves children with cerebral palsy, who are considered a vulnerable population. Informed consent procedures clearly state that individual-level data will not be shared and that all personal information will remain coded and confidential. Therefore, no individual participant data (IPD) will be made publicly available. Only aggregated, de-identified results will be reported in scientific publications and presentations.