NCT07141290

Brief Summary

This study investigates whether auditory feedback improves the performance of people training squats or kicking movement with a computer game that gives feedback on the user's performance. During the study participants are wearing sensors that record the movement of their upper and lower leg and the muscle activity of the muscles used to perform squatting and kicking. At the beginning of the measurement participants will be asked to perform 10 squats, 10 half squats, and to hold some positions for a short period. Then participants will be allocated to group 1 or group 2 by a draw. Group 1: plays the exergame without sound Group 2: plays the exergame with sound Participants play four rounds of a squatting and four rounds of a kicking game. After playing the game they are again asked to perform 10 squats, 10 half squats, and to hold some positions for a short period. Furthermore, they fill a questionnaire in which they indicate whether they liked the game. The researchers use the measurements taken prior and after the game to see whether participants improved in kicking and squatting. Furthermore they compare which group scores better in the game to see whether auditory feedback helps to understand the game story.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
14

participants targeted

Target at P25-P50 for early_phase_1

Timeline
Completed

Started Apr 2025

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Start

First participant enrolled

April 4, 2025

Completed
7 days until next milestone

Primary Completion

Last participant's last visit for primary outcome

April 11, 2025

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

April 11, 2025

Completed
3 months until next milestone

First Submitted

Initial submission to the registry

July 21, 2025

Completed
1 month until next milestone

First Posted

Study publicly available on registry

August 26, 2025

Completed
Last Updated

August 26, 2025

Status Verified

July 1, 2025

Enrollment Period

7 days

First QC Date

July 21, 2025

Last Update Submit

August 18, 2025

Conditions

Keywords

Home-based exergameauditory feedback

Outcome Measures

Primary Outcomes (1)

  • Knee angle error

    The knee angle is defined as the angle between the calibrated coordinate system of the mid-shank and that of the BF of the non-dominant leg measured by means of inertial measurement units. This value is compared to the desired knee angle.

    Baseline and Day1

Secondary Outcomes (4)

  • User experience questionnaire (UEQ)

    Day 1

  • Muscle activity and coordination

    baseline and Day1

  • Motivation

    Day1

  • In game performance

    baseline and Day 1

Study Arms (2)

Auditory feedback group

EXPERIMENTAL

Participants play the game with auditory feedback

Device: Sound supported fish and bunny game

Control group

ACTIVE COMPARATOR

Participants play the game without auditory feedback

Device: Silent fish and bunny game

Interventions

Participants play two levels of a computer game. In one level they need to squat at different levels to make a bunny jump and catch some carrots. In the other level they need to catch fiches by adjusting the extension of their leg.

Control group

In the auditory feedback group sound is used to transfer the Knowledge of Results. The sound is linked to the joint position.

Auditory feedback group

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • years or older
  • Healthy based on self-report

You may not qualify if:

  • Pregnancy based on self-report
  • Orthopedic problems, musculoskeletal disorder, or prior surgery on the lower extremities based on self-report
  • Abuse of drugs, growth hormones, anabolic steroids, or performance enhancing substances based on self-report
  • Participants with a known plaster or metal allergy based on self-report
  • Not being able to follow the instructions given in Dutch or English
  • Not willing to wear shorts/ expose the skin of the legs for any reason

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

University of Groningen

Groningen, Netherlands

Location

Study Design

Study Type
interventional
Phase
early phase 1
Allocation
RANDOMIZED
Masking
NONE
Purpose
TREATMENT
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

July 21, 2025

First Posted

August 26, 2025

Study Start

April 4, 2025

Primary Completion

April 11, 2025

Study Completion

April 11, 2025

Last Updated

August 26, 2025

Record last verified: 2025-07

Data Sharing

IPD Sharing
Will not share

Locations