NCT06963931

Brief Summary

The purpose of this research study is to determine the effectiveness of the Change4Better (C4B) mobile app at reducing the severity of problem gambling as compared to standard treatment as usual (TAU).

Trial Health

77
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
128

participants targeted

Target at P50-P75 for not_applicable

Timeline
19mo left

Started May 2025

Typical duration for not_applicable

Geographic Reach
1 country

4 active sites

Status
recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

Study Progress39%
May 2025Dec 2027

First Submitted

Initial submission to the registry

May 1, 2025

Completed
Same day until next milestone

Study Start

First participant enrolled

May 1, 2025

Completed
8 days until next milestone

First Posted

Study publicly available on registry

May 9, 2025

Completed
2.6 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

December 1, 2027

Expected
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

December 1, 2027

Last Updated

May 9, 2025

Status Verified

May 1, 2025

Enrollment Period

2.6 years

First QC Date

May 1, 2025

Last Update Submit

May 1, 2025

Conditions

Keywords

Problem gamblingmobile app

Outcome Measures

Primary Outcomes (1)

  • Change in gambling symptom severity

    Change in gambling symptom severity as measured monthly by the Gambling Symptom Assessment Scale (G-SAS) from baseline to 6 months. Each item is scored on a 5-point scale from 0 (no symptoms) to 4 (extreme symptoms). The total score ranges from 0 to 48.

    Baseline to 6 months

Secondary Outcomes (5)

  • App engagement-Days Used

    Randomization through week 12

  • App engagement- Topics completed

    Randomization through week 12

  • App engagement- Practice exercises

    Randomization through week 12

  • App engagement- Weekly usage

    Randomization through week 12

  • App engagement- Total time

    Randomization through week 12

Study Arms (2)

Change4Better (C4B) app plus Treatment As Usual (TAU)

EXPERIMENTAL

Participants will work with a mobile app that teaches skills for managing gambling. They will learn skills that may help with cognitive distortions related to gambling - for example, how seemingly unrelated events might be related to gambling outcomes. Participants will be taught how to use the mobile app by a staff member and will be asked to spend about 8 hours using the program (approximately 30-45 minutes per module) at home and will be encouraged to complete over the course of 12 weeks. Monthly follow-up will occur for an additional 12 weeks at which time the mobile app will also be available to participants.

Behavioral: Change4Better (C4B) mobile app

Treatment As Usual (TAU)

NO INTERVENTION

Treatment As Usual (TAU) will consist of standard services provided at outpatient clinics within the Bettor Choice Programs. TAU will be tailored to the participants needs, and generally includes individual and/or group therapy sessions. Sessions will generally last for 1 hour one time per week for the first 12 weeks and include issues such as: * Teaching about the treatment program at the clinic * Teaching important ideas about recovery * Increasing knowledge about specific problems participants may have about with gambling * Demonstrating new ways of coping with skills designed to fit participants lifestyle.

Interventions

The content of the C4B app is designed to teach key CBT strategies to address gambling behaviors. The content targets concerns that people with gambling problems often experience (gambling debts, cognitive distortions related to gambling - for example, how unrelated events might be related to gambling outcomes). We have designed the content such that people using the app can see the pattern of progress, identify mistakes and setbacks, and learn from common experiences of people with gambling disorder

Change4Better (C4B) app plus Treatment As Usual (TAU)

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • years of age or older;
  • able to speak, read and write in English;
  • report gambling in the past month (28 days);
  • meet DSM-5 criteria for gambling disorder within past 12 months as determined by the Structured Clinical Interview for Pathological Gambling - DSM-5 version (SCI-PG-DSM);
  • at least mild gambling severity as measured by GSAS (Total \>8)
  • seeking or currently enrolled in treatment for gambling; if seeking treatment, must be deemed appropriate for outpatient level of care by treatment facility clinical team
  • own a smartphone with internet access.

You may not qualify if:

  • unwilling or unable to provide informed consent due to severe cognitive impairment or inability to read;
  • deemed to have current untreated psychosis or mania;
  • active suicidal ideation;
  • physical dependence on opioids and/or alcohol requiring medical detoxification.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (4)

CommuniCare

New Haven, Connecticut, 06511, United States

RECRUITING

Connecticut Renaissance

Norwalk, Connecticut, 06852, United States

RECRUITING

United Community & Family Services

Norwich, Connecticut, 06360, United States

RECRUITING

MCCA

Waterbury, Connecticut, 06710, United States

RECRUITING

Study Officials

  • Brian Kiluk, PhD

    Yale Universaity

    PRINCIPAL INVESTIGATOR

Central Study Contacts

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
TREATMENT
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
SPONSOR

Study Record Dates

First Submitted

May 1, 2025

First Posted

May 9, 2025

Study Start

May 1, 2025

Primary Completion (Estimated)

December 1, 2027

Study Completion (Estimated)

December 1, 2027

Last Updated

May 9, 2025

Record last verified: 2025-05

Data Sharing

IPD Sharing
Will not share

Locations