NCT06912256

Brief Summary

The goal was to evaluate the influence that chronic sleep restriction may have on football players tactical performance during small-sided games. By using a relative sleep restriction (i.e., by reducing the normal sleep duration by 15%) instead of an absolute sleep restriction (e.g., 3-4 hours), different sleep schedules were applied, according to the players individual sleep profile. It was hypothesized that the player's performance would be impaired, particularly their tactical behaviors when performing a 4x4 small-sided game format.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
16

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started May 2023

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

Study Start

First participant enrolled

May 1, 2023

Completed
1 month until next milestone

Primary Completion

Last participant's last visit for primary outcome

May 31, 2023

Completed
7 months until next milestone

Study Completion

Last participant's last visit for all outcomes

December 31, 2023

Completed
1.2 years until next milestone

First Submitted

Initial submission to the registry

March 23, 2025

Completed
12 days until next milestone

First Posted

Study publicly available on registry

April 4, 2025

Completed
Last Updated

April 4, 2025

Status Verified

March 1, 2025

Enrollment Period

1 month

First QC Date

March 23, 2025

Last Update Submit

March 28, 2025

Conditions

Keywords

sleep restrictionperformancetacticalsmall-sided gamessoccer

Outcome Measures

Primary Outcomes (1)

  • Game Performance Assessment Instrument (GPAI)

    According to study purposes, tactical performance was defined as the main variables. Tactical analysis was performed using the Game Performance Assessment Instrument (GPAI), a tool designed to evaluate the individual tactical behavior (Memmert \& Harvey, 2008; Oslin, Mitchell, \& Griffin, 1998). It consists of seven components, two of which are evaluated when the player has the ball and the remaining five when the player does not have the ball possession. For example, decisions made about what to do with the ball during the game, and motor skill execution were classified as appropriate/efficient or inappropriate/inefficient. The main index proposed by Oslin et al. (1998) was calculated: Game Performance (GP). Based on actions deemed appropriate or inappropriate, the final score can range from 0 to 100%, with higher values denoting better outcomes.

    Applied once in week 1 and once again in week 2

Secondary Outcomes (1)

  • Sleep efficiency

    Collected daily during the two weeks of the intervention

Study Arms (2)

Sleep restriction

EXPERIMENTAL

During the intervention period (i.e., 9 consecutive days), the intervention group started the sleep protocol, sleeping only the quantity of hours defined for their individual chronic partial sleep restriction (15% of usual daily sleep hours). The amount and quality of sleep obtained were daily monitored through actigraphy devices, and all the players filled in a sleep diary when they woke up. During this period, players performed the SSGs in two different moments (moment 1 and moment 2), interspersed by 4 days.

Behavioral: Sleep restriction

Controls

NO INTERVENTION

Same intervention (i.e., soccer training and tests) as the other arm, but with no sleep restriction.

Interventions

During the intervention period (i.e., 9 consecutive days), the intervention group started the sleep protocol, sleeping only the quantity of hours defined for their individual chronic partial sleep restriction (15% of the usual sleep time). The amount and quality of sleep obtained were daily monitored through actigraphy devices, and all the players filled in a sleep diary when they woke up. During this period, players performed the SSGs in two different moments (moment 1 and moment 2), interspersed by 4 days.

Sleep restriction

Eligibility Criteria

AgeUp to 19 Years
Sexmale
Healthy VolunteersYes
Age GroupsChild (0-17), Adult (18-64)

You may qualify if:

  • Soccer players classified as Tier 3, corresponding to the National Level in accordance to McKay et al. (2022), as they represented the under-19 team playing in the Portuguese National Championship 1st Division.

You may not qualify if:

  • \) players with previously identified sleep disorders;
  • \) players with injuries that prevented them from playing SSGs.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Faculty of Sport, University of Porto

Porto, Porto District, 4200-450, Portugal

Location

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
BASIC SCIENCE
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
SPONSOR INVESTIGATOR
PI Title
Supervisor of the lead author's Master Thesis

Study Record Dates

First Submitted

March 23, 2025

First Posted

April 4, 2025

Study Start

May 1, 2023

Primary Completion

May 31, 2023

Study Completion

December 31, 2023

Last Updated

April 4, 2025

Record last verified: 2025-03

Data Sharing

IPD Sharing
Will not share

Sensitive data belonging to a club, so we only had permission to report the statistical treatment, but not sharing the IPD.

Locations