Ergonomic Protocol for Competitive E-Sport Athletes
The Effectiveness of an Ergonomic Protocol in Reducing Ergonomic Risk and Improving Performance for Competitive E-Sport Athletes
1 other identifier
interventional
12
1 country
1
Brief Summary
The goal of this clinical trial is to learn if this ergonomic protocol can improve performance and reduce ergonomic risk in esports athletes. It will also learn about the insight of esports athletes and their experience in implementing this new protocol. The main questions it aims to answer are: Does this ergonomic protocol improve performance? Does this ergonomic protocol reduce ergonomic risk? Researchers will assign the protocol to esports athletes who meet inclusion criteria and express interest in participating in the study. A pre-post design will be conducted to note any differences. Participants will:
- Participate in a 6-week study with 4 in-person visits
- Volunteers will be requested to participate in a focus group during Week 6.
- Implement the strengthening protocol 3x a week and a warm up/cool down protocol before and after each gaming session.
- Attend one educational session about gaming ergonomics during Week 1
- Complete the Rapid Entire Body Assessment, Kovaaks Asessment, and a Questionnaire during Week Zero, Week 3, and Week 6.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Feb 2025
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
January 13, 2025
CompletedFirst Posted
Study publicly available on registry
January 17, 2025
CompletedStudy Start
First participant enrolled
February 1, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 1, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
April 1, 2025
CompletedFebruary 27, 2025
February 1, 2025
2 months
January 13, 2025
February 26, 2025
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
Rapid Entire Body Assessment (REBA)
The REBA is a standardized ergonomic assessment tool used to evaluate the risk of musculoskeletal strain associated with specific body postures and tasks. In this study, the REBA is used to analyze the participants' gaming postures, focusing on key areas such as the neck, back, shoulders, arms, and wrists. Scores are generated based on observed postures and movements, with higher scores indicating greater ergonomic risk. This outcome measure helps identify and quantify changes in participants' ergonomic risk levels before, during, and after the intervention.
At intervals throughout the 6 week cycle.
Kovaaks
Kovaaks is a gaming performance training and evaluation software designed for esports athletes. It provides customizable scenarios to assess and improve critical gaming skills, such as aim, accuracy, and reaction time. In this study, Kovaaks is used as an objective measure to track changes in participants' gaming performance over the six-week protocol. Metrics such as actions per minute (APM), accuracy percentages, and reaction times are recorded to evaluate the impact of the ergonomic intervention on performance outcomes.
At intervals throughout the 6 week cycle.
Study Arms (1)
Ergonomic Protocol for Esports Athletes
EXPERIMENTALThis arm of the study involves the implementation of a six-week ergonomic protocol specifically designed for esports athletes who primarily use a PC setup (mouse and keyboard). The intervention includes an educational component on proper posture, warm-ups, and cool-down exercises, as well as a postural rehabilitation program to reduce the risk of repetitive strain injuries and improve gaming performance. Participants will attend four in-person sessions for assessments and training, with ergonomic risk and gaming performance evaluated at baseline, mid-point, and post-intervention. A focus group and long-term follow-up questionnaire will also be included to gather feedback and assess adherence to the protocol.
Interventions
The Esports Ergonomic Protocol is a six-week intervention designed to reduce the risk of repetitive strain injuries and enhance gaming performance for esports athletes. It includes an educational session on ergonomics, focusing on proper posture, body mechanics, and workstation setup. The protocol also incorporates warm-up and cool-down exercises to prevent strain and improve flexibility, as well as a postural rehabilitation program targeting the upper extremities and core muscles. Participants will attend four in-person sessions at specified intervals for ergonomic risk assessments (using REBA) and gaming performance evaluations (using Kovaaks). The intervention also features online resources, including exercise tutorials and ergonomic tips, to support adherence and long-term implementation. Feedback will be collected through post-intervention surveys and an optional focus group to refine the protocol for future use in the esports community.
Eligibility Criteria
You may qualify if:
- + years old
- Primarily participates in PC games(s) using mouse and keyboard for at least a year
- Plays at least 10 hours a week
- Must be affiliated with an established Esports team or organization
- Must have transportation
You may not qualify if:
- Individuals currently receiving treatment for self-reported pain related to prolonged gaming
- Those with a history of surgical procedures in the upper extremities
- Individuals with cognitive impairments
- Individuals with a history of a neck, shoulder, wrist, and/or back injury
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
University of Nevada, Las Vegas
Las Vegas, Nevada, 89154, United States
Related Links
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- PREVENTION
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Principal Investigator
Study Record Dates
First Submitted
January 13, 2025
First Posted
January 17, 2025
Study Start
February 1, 2025
Primary Completion
April 1, 2025
Study Completion
April 1, 2025
Last Updated
February 27, 2025
Record last verified: 2025-02
Data Sharing
- IPD Sharing
- Will not share
Breach of informed consent.