Innovative Rehabilitation: Integrating VR-Based Sensorimotor Training Into Comprehensive Neck Rehabilitation
Virtual Reality Neck-based Sensorimotor Training Versus Sensorimotor Training in Mechanical Non-specific Neck Pain
1 other identifier
interventional
50
1 country
2
Brief Summary
The research aims to treat chronic non-specific neck pain using virtual reality (VR) technologies with sensory-motor training. Chronic neck pain is widespread and highly prevalent in Egyptian society due to many factors, such as sitting for long periods in front of a computer or smartphone, which leads to a decline in productivity at work and a constant feeling of fatigue. This problem is considered one of the widespread health problems that affect individuals of all ages and greatly affect their daily lives. This project was chosen based on the growing awareness of the need to search for innovative solutions to this health problem that hinders productivity and affects the general comfort of individuals. The reserch aims to integrate sensory-motor therapy with virtual reality, which helps patients improve movement and flexibility and reduce pain. It does this by simulating exciting interactive environments that engage their attention and help them relieve pain away from traditional treatment methods.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Jul 2024
2 active sites
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
July 1, 2024
CompletedFirst Submitted
Initial submission to the registry
December 16, 2024
CompletedFirst Posted
Study publicly available on registry
December 27, 2024
CompletedPrimary Completion
Last participant's last visit for primary outcome
December 30, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
March 30, 2026
CompletedApril 2, 2026
March 1, 2026
1.5 years
December 16, 2024
March 29, 2026
Conditions
Keywords
Outcome Measures
Primary Outcomes (10)
Measurement of pain intensity (VAS)
Asking the patient to put a horizontal mark on a continuous 10 cm line that represents his/her pain intensity, ranging from zero, which indicates no pain, or 29 discomfort to 10, which indicates the worst possible pain he could feel.
Before Treatment and after 6 weeks of treatment
Measurement of disability due to neck pain (NDI)
The patient will complete a condition-specific functional status questionnaire with 10 items. The NDI consists of 10 domains-pain intensity, personal care, lifting, reading, headache, concentration, work, driving, sleep, and recreation-designed to assess the level of disability in patients with neck pain. Patients self-report their level of function/disability in each domain, after which a composite score is calculated.
Before Treatment and after 6 weeks of treatment
Cervical proprioception and neck reposition sense
Cervical joint position error (JPE) Test is a measurement tool used to clinically assess an individual's cervicocephalic proprioception ability.
Before Treatment and after 6 weeks of treatment
Eye Movement Control (Gaze Stability)
The Dynamic Visual Acuity (DVA) test is used for assessing gaze stability.
Before Treatment and after 6 weeks of treatment
Cervical range of motion (ROM)
Cervical ROM results were calculated by averaging the three best values from each direction
Before Treatment and after 6 weeks of treatment
Cervical kinematics: Peak velocity (V peak /sec)
Calculated as the maximal angular velocity, from motion initiation to target hit.
Before Treatment and after 6 weeks of treatment
Cervical kinematics: Mean velocity (V mean /sec)
The mean angular velocity angular velocity, from motion initiation to target hit
Before Treatment and after 6 weeks of treatment
Cervical kinematics: Time to peak velocity percentage (TTP%)
The time from motion initiation to peak velocity moment, as a percentage of total movement time, representing the ratio between the acceleration to deceleration phase in the velocity profile
Before Treatment and after 6 weeks of treatment
Cervical kinematics: Static head stability (sway)
The sway in pitch and yaw from the mid-position and calculated in terms of 3D mean and standard deviation amplitude
Before Treatment and after 6 weeks of treatment
Cervical kinematics: Head movement accuracy
Motion accuracy was defined as the difference between the target position and the participant's head location. This difference (target position- player's head position)
Before Treatment and after 6 weeks of treatment
Study Arms (2)
Virtual Reality
EXPERIMENTALThe virtual reality group will engage in targeted cervical sensorimotor training through VR Oculus Quest 2 (OQ2)
Comprehensive Sensorimotor Training
ACTIVE COMPARATORAn exercise program consisting of Cervical JPSM, Cervical movement sense, and Oculomotor control exercises.
Interventions
An exercise program consisting of Cervical JPSM, Cervical movement sense, and Oculomotor control exercises.
Oculus Quest 2 (OQ2) advanced 256 GB all-in-one virtual reality headset, Wi-Fi will be used.
Eligibility Criteria
You may qualify if:
- Fifty patients diagnosed with mechanical neck pain between 18- and 40 years old with mechanical neck pain.
- Patients with pain intensity scores (\>3) on the visual analog scale (VAS; 0-100mm) for an average of three weeks before the study.
- Neck Disability Index (NDI) scoring 20%-60% (\>6) (moderate to severe disability).
You may not qualify if:
- Any history of lower extremity or spine trauma or surgery, recognized and observable spinal deformity, neurological disorders, cervical fracture/dislocation, whiplash injuries, neurological/cardiovascular/respiratory disorders affecting patients' physical performance, or inability to provide informed consent.
- Benign paroxysmal positional vertigo (BPPV), as confirmed by the Dix Hallpike test.
- Pregnancy.
- Patients who had received physical therapy interventions for neck pain within three months preceding the study were also ineligible for participation and were excluded.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- MTI Universitylead
- Cairo Universitycollaborator
Study Sites (2)
Cairo University
Cairo, Egypt
Physical Therapy
Cairo, Egypt
Study Officials
- PRINCIPAL INVESTIGATOR
Hadeer Maghraby, MSc
Assistant Lecturer
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Masking Details
- A blinded researcher will assess the patients during the trial, blinding will not be feasible for participants or therapists due to the layout of the VR therapy.
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Assistant Lecturer of Orthopedic Physiotherapy in MTI University
Study Record Dates
First Submitted
December 16, 2024
First Posted
December 27, 2024
Study Start
July 1, 2024
Primary Completion
December 30, 2025
Study Completion
March 30, 2026
Last Updated
April 2, 2026
Record last verified: 2026-03