NCT06750718

Brief Summary

The research aims to treat chronic non-specific neck pain using virtual reality (VR) technologies with sensory-motor training. Chronic neck pain is widespread and highly prevalent in Egyptian society due to many factors, such as sitting for long periods in front of a computer or smartphone, which leads to a decline in productivity at work and a constant feeling of fatigue. This problem is considered one of the widespread health problems that affect individuals of all ages and greatly affect their daily lives. This project was chosen based on the growing awareness of the need to search for innovative solutions to this health problem that hinders productivity and affects the general comfort of individuals. The reserch aims to integrate sensory-motor therapy with virtual reality, which helps patients improve movement and flexibility and reduce pain. It does this by simulating exciting interactive environments that engage their attention and help them relieve pain away from traditional treatment methods.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
40

participants targeted

Target at P25-P50 for not_applicable

Timeline
Completed

Started Jul 2025

Geographic Reach
1 country

2 active sites

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

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Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

December 16, 2024

Completed
11 days until next milestone

First Posted

Study publicly available on registry

December 27, 2024

Completed
6 months until next milestone

Study Start

First participant enrolled

July 1, 2025

Completed
6 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

January 1, 2026

Completed
4 months until next milestone

Study Completion

Last participant's last visit for all outcomes

May 15, 2026

Completed
Last Updated

May 19, 2026

Status Verified

May 1, 2026

Enrollment Period

6 months

First QC Date

December 16, 2024

Last Update Submit

May 15, 2026

Conditions

Keywords

Virtual Reality (VR)Non specific Neck Pain (NSNP)Neck-based Training Sensorimotor TrainingSensorimotor Training

Outcome Measures

Primary Outcomes (1)

  • Cervical proprioception and neck reposition sense

    Cervical joint position error (JPE) Test is a measurement tool used to clinically assess an individual's cervicocephalic proprioception ability.

    Before Treatment and after 6 weeks of treatment

Secondary Outcomes (4)

  • Measurement of pain intensity (VAS)

    Before Treatment and after 6 weeks of treatment

  • Measurement of disability due to neck pain (NDI)

    Before Treatment and after 6 weeks of treatment

  • Cervical range of motion (ROM)

    Before Treatment and after 6 weeks of treatment

  • Eye Movement Control (Gaze Stability)

    Before Treatment and after 6 weeks of treatment

Study Arms (2)

Virtual Reality

EXPERIMENTAL

The virtual reality group will engage in targeted cervical sensorimotor training through VR Oculus Quest 3 Pro (OQ3 Pro)

Device: Virtual Reality (VR)

laser-guided Sensorimotor Training

ACTIVE COMPARATOR

An exercise program consisting of Cervical JPSM, Cervical movement sense

Other: laser-guided Sensorimotor Training

Interventions

Oculus Quest 3 Pro (OQ3 Pro) advanced 256 GB all-in-one virtual reality headset, Wi-Fi will be used.

Also known as: Oculus Quest 3 Pro (OQ3 Pro)
Virtual Reality

An exercise program consisting of Cervical JPSM and Cervical movement sense

laser-guided Sensorimotor Training

Eligibility Criteria

Age18 Years - 40 Years
Sexall
Healthy VolunteersNo
Age GroupsAdult (18-64)

You may qualify if:

  • Fourty patients diagnosed with mechanical neck pain between 18- and 40 years old with mechanical neck pain.
  • Patients with pain intensity scores (\>3) on the visual analog scale (VAS; 0-100mm) for an average of three weeks before the study.
  • Neck Disability Index (NDI) scoring 20%-60% (\>6) (moderate to severe disability).

You may not qualify if:

  • Any history of lower extremity or spine trauma or surgery, recognized and observable spinal deformity, neurological disorders, cervical fracture/dislocation, whiplash injuries, neurological/cardiovascular/respiratory disorders affecting patients' physical performance, or inability to provide informed consent.
  • Benign paroxysmal positional vertigo (BPPV), as confirmed by the Dix Hallpike test.
  • Pregnancy.
  • Patients who had received physical therapy interventions for neck pain within three months preceding the study were also ineligible for participation and were excluded.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (2)

Cairo University

Cairo, Egypt

Location

Physical Therapy

Cairo, Egypt

Location

Study Officials

  • Hadeer Maghraby, MSc

    Assistant Lecturer

    PRINCIPAL INVESTIGATOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
OUTCOMES ASSESSOR
Masking Details
A blinded researcher will assess the patients during the trial, blinding will not be feasible for participants or therapists due to the layout of the VR therapy.
Purpose
TREATMENT
Intervention Model
PARALLEL
Model Details: Fourty patients with mechanical neck pain patients will be randomly allocated into 2 equal groups; group (A) received VR neck-based sensorimotor training only, group (B) received comprehensive sensorimotor training only. (Parallel Group Two-Armed Comparative Randomized Controlled Trial)
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Associate Lecturer in Physiotherapy

Study Record Dates

First Submitted

December 16, 2024

First Posted

December 27, 2024

Study Start

July 1, 2025

Primary Completion

January 1, 2026

Study Completion

May 15, 2026

Last Updated

May 19, 2026

Record last verified: 2026-05

Locations