SimuVersity Medical Center: Pain and Opioid Management Training in Diverse Patient Populations
2 other identifiers
interventional
74
1 country
1
Brief Summary
This study aims to compare the effectiveness of the new educational activity/game (a novel, engaging digital-training plus interaction with virtual patients to practice skills) in meeting clinical learning objectives and outcomes compared to traditional didactic (powerpoint slide-based training and text-base case scenarios) approaches to provider and student education and satisfaction.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P50-P75 for not_applicable
Started Apr 2025
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
September 25, 2024
CompletedFirst Posted
Study publicly available on registry
October 2, 2024
CompletedStudy Start
First participant enrolled
April 1, 2025
CompletedPrimary Completion
Last participant's last visit for primary outcome
July 31, 2025
CompletedStudy Completion
Last participant's last visit for all outcomes
July 31, 2025
CompletedAugust 11, 2025
August 1, 2025
4 months
September 25, 2024
August 8, 2025
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Pre-Post Training Knowledge Test
Multiple-choice knowledge test on diversity considerations in pain and opioid management
From enrollment to the end of the training and assessment (2 hours later)
Study Arms (2)
Training using AI-powered SimuVersity Training Platform
EXPERIMENTALStudents and faculty will receive training on diversity considerations in pain and opioid management via an online gamified platform with AI-powered virtual patients to apply knowledge.
Training using traditional text-base methods
ACTIVE COMPARATORStudents and faculty will receive training on diversity considerations in pain and opioid management via written materials and text-base case studies to apply knowledge.
Interventions
Use of a video game-based training platform
Use of a traditional text-based training platform
Eligibility Criteria
You may qualify if:
- Ages 18-80 years
- English-speaking
- Graduate-level health professional students and faculty at the Medical University of South Carolina
- Willingness to volunteer to play the new educational game and complete questionnaires regarding satisfaction, knowledge acquisition, value, ease of use and ability to meet learning objectives
You may not qualify if:
- Age outside the predefined range
- Not a student or faculty at MUSC
- Not willing or able to participate in the learning activity or complete study related questionnaires.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Medical University of South Carolina
Charleston, South Carolina, 29425, United States
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
September 25, 2024
First Posted
October 2, 2024
Study Start
April 1, 2025
Primary Completion
July 31, 2025
Study Completion
July 31, 2025
Last Updated
August 11, 2025
Record last verified: 2025-08
Data Sharing
- IPD Sharing
- Will share
- Shared Documents
- ICF
- Time Frame
- 8/31/2025
- Access Criteria
- Students and Faculty at the Medical University of South Carolina
Primary Outcomes