Efficacy of Biofeedback-Based Serious Game for Pain Alleviation in Middle-Aged and Older Ovarian Cancer Patients: A Randomized Controlled Trial
1 other identifier
interventional
52
1 country
1
Brief Summary
Consistent pain affects most middle-aged and older ovarian cancer patients. Non-pharmacological pain interventions, such as serious games, offer a promising approach to alleviating this pain by providing an effective sense of immersion. However, current games on the pain alleviation lack examination of its efficacy in middle-aged and older population and real-time monitoring of immersion level, particular since immersion level is highly associated with pain alleviation effect and adjustable to challenging level of game difficulty. This study developed a serious game with biofeedback-driven dynamic difficulty. Then examined its feasibility and efficacy through a two-arm, single-blinded randomized controlled trial. A total of 52 participants were recruited and randomized into intervention group and control group to receive biofeedback-based dynamic-difficulty serious game or fix-difficulty serious game for 15 mins each, respectively. The primary outcome was the assessment of the pain level, measured using the Visual Analog Scale. The secondary outcomes included pain-related anxiety, immersion level, and user experience.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Aug 2023
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
August 1, 2023
CompletedPrimary Completion
Last participant's last visit for primary outcome
September 1, 2023
CompletedStudy Completion
Last participant's last visit for all outcomes
January 1, 2024
CompletedFirst Submitted
Initial submission to the registry
June 13, 2024
CompletedFirst Posted
Study publicly available on registry
September 25, 2024
CompletedSeptember 25, 2024
September 1, 2024
1 month
June 13, 2024
September 21, 2024
Conditions
Outcome Measures
Primary Outcomes (1)
Pain level
Patients' pain perception was assessed using the Visual Analog Scale (VAS), a widely accepted tool in clinical settings due to its convenience and ease of understanding. The VAS employs a 10-scale ruler from 1 to 10 with a movable marker, where higher number indicating a more severe level of pain. Patients are instructed to place the marker on the ruler at the point that corresponds to their current level of pain.
15 mins
Secondary Outcomes (2)
Pain related anxiety
15 mins
Immersion level
15 mins
Other Outcomes (1)
User experience
15 mins
Study Arms (2)
Intervention group
EXPERIMENTALThe intervention consist of 26 participants using biofeedback based dynamic-difficulty game for 15 mins each.
Control group
OTHERTwenty six participants in the control group played a serious game with a fixed difficulty level for 15 mins each
Interventions
A biofeedback based dynamic-difficulty serious game rooted in distraction therapy.
A fixed difficulty serious game rooted in distraction therapy.
Eligibility Criteria
You may qualify if:
- Meeting the diagnostic standards established by the International Association for the Study of Pain (IASP) and having a pain severity level between 3 and 6 (classified as mild to moderate) at the time of enrollment,
- Diagnosed with ovarian caner
- Demonstrating clear cognitive and expressive abilities,
- Being aged 45 or older,
- Providing voluntary consent after fully understanding the study's objectives.
You may not qualify if:
- Individuals with a history of mental illness or communication disorders,
- Those experiencing vision or cognitive impairments,
- Individuals undergoing pain medication treatment during the intervention period.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Jianan Zhao
Shanghai, Shanghai Municipality, 200021, China
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- INVESTIGATOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Principal Investigator
Study Record Dates
First Submitted
June 13, 2024
First Posted
September 25, 2024
Study Start
August 1, 2023
Primary Completion
September 1, 2023
Study Completion
January 1, 2024
Last Updated
September 25, 2024
Record last verified: 2024-09