Virtual Reality Music in Geriatric Inpatients
Virtual Reality Based Music Intervention in an Acute Geriatric Setting
1 other identifier
interventional
30
1 country
1
Brief Summary
Older adults, especially those in acute care require accessible non-pharmacological interventions, such as music to improve their mental health. Immersive 360 virtual reality (VR), is an innovative technology that has been found to be feasible, safe, and enjoyable by older adults. However, VR based music intervention to improve older adults' mental health has not been studied in acute in-patient settings.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started May 2024
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
May 22, 2024
CompletedStudy Start
First participant enrolled
May 22, 2024
CompletedFirst Posted
Study publicly available on registry
July 25, 2024
CompletedPrimary Completion
Last participant's last visit for primary outcome
November 22, 2024
CompletedStudy Completion
Last participant's last visit for all outcomes
May 22, 2025
CompletedJuly 25, 2024
July 1, 2024
6 months
May 22, 2024
July 22, 2024
Conditions
Outcome Measures
Primary Outcomes (3)
Feasibility of the music VR program
The recruitment goals will be met (n=30) within 6 months, attrition will be ≤ 20% for follow-up. Intervention drop-out will be ≤30% (i.e. fail to attend 50% of the intervention), and VR participants will have \<1 major technical issues
2 Days
Tolerability of the music VR program
The intervention will be acceptable and well-tolerated according to the Simulator Sickness Questionnaire (SSQ). The SSQ questionnaire consists of 16 symptoms including fatigue, headache and nausea which are rated from 0 (none) to 4 (severe). Cut-off for tolerability is \< 10 over 64 years of age.
2 days
Acceptability of the music VR program
Participants randomized to VR will be willing to use VR again compared to the non-VR group. This means that they will have higher presences, according to the Slater-Usoh-Steed Presence Questionnaire (SUS) score 0-100, i.e. a significantly higher SUS score compared to the non-VR group. The intervention will be acceptable to patients and won't have an impact on the clinical load of the clinical team.
2 Days
Secondary Outcomes (2)
Preliminary efficacy of the VR based music intervention in improving positive emotions
2 Days
Preliminary efficacy of the VR based music intervention in improving pain
2 days
Other Outcomes (3)
preliminary efficacy of the VR based music intervention in improving mental well-being
2 Days
preliminary efficacy of the VR based music intervention in improving symptoms of anxiety
2 Days
preliminary efficacy of the VR based music intervention in improving symptoms of depression.
2 Days
Study Arms (2)
VR Music- Intervention
EXPERIMENTALTreatment Group: music intervention via virtual reality (VR) The music intervention aims to reproduce the experience of a musical performance. During the intervention, the participants will wear a VR headset which will give them an immersive experience of attending a virtual performance. During the intervention, the participants will be able to see the musicians (and the stage, empty auditorium, etc.) and hear the music. The participants in the VR intervention will be seated during the 15 minutes of intervention and the research assistant will stay at their side during the entire intervention. There will be no hand-help components to the VR intervention. Should the participant express any discomfort or have any questions/concerns with the intervention, the research assistant will be available and able to answer/assist the participants.
Music- Active Control
ACTIVE COMPARATORThe participants in the active control group will listen, via a headband, the same music as the VR music intervention group. These participants will therefore not have an "immersive" experience as they will only hear the music (i.e they will not be able to see the musicians playing). The participants in the music intervention via headband will remain seated during the 15 minutes of the intervention. During the intervention, the research assistant will stay at their side. Should the participant express any discomfort or have any questions/concerns with the intervention, the research assistant will be available and able to answer/assist the participants.
Interventions
The VR music intervention consists of musical performance which were already recorded. This is accessible classic music. During the intervention, the participants will be able to see the musicians (and the stage, empty auditorium, etc.) and hear the music.
The control group consists of the same musical performances, with the audio only
Eligibility Criteria
You may qualify if:
- Age of 60 years or older;
- Medical stability to participate in the trial as determined by treating physician (defined as stable vital signs, absence of new medical events and deteriorating signs),
- Admitted to the GAU (5 north) at St. Mary's hospital.
You may not qualify if:
- Medical instability which limits ability to participate in the study (unstable vital signs, delirium, new medical events, deteriorating signs),
- Unablility to communicate in English or French,
- Behavioural issues/delirium that limit participation in the study,
- Those who have very severe dementia (using the Reisberg stage 7 which is defined by very limited communication ability, and dependence for all self-care
- Those without sufficient auditory acuity to undergo assessment and participate in the intervention, which affects their ability to communicate their consent for this study and to listen to music
- Ophthalmological conditions which affects their ability to participate in the immersive VR (recent eye surgery, severe macular degeneration, severe glaucoma, epilepsy and seizures, etc.).
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
St.Mary's Research Centre
Montreal, Quebec, H3T 0A2, Canada
Central Study Contacts
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Assistant Professor and Associate Scientist
Study Record Dates
First Submitted
May 22, 2024
First Posted
July 25, 2024
Study Start
May 22, 2024
Primary Completion
November 22, 2024
Study Completion
May 22, 2025
Last Updated
July 25, 2024
Record last verified: 2024-07
Data Sharing
- IPD Sharing
- Will not share