Kinematics of Movements Provoked by an Augmented Reality App
Kinematics of Upper Limb Movements Provoked by an Augmented Reality App in Comparison to Therapy Exercises.
1 other identifier
observational
32
1 country
1
Brief Summary
Introduction: Home-based rehabilitation has the potential to reduce healthcare costs. However, due to less supervision in the home situation, it is possible that movements are made incorrectly. Therefore it is important to gain insight in which movements are made with a home-based rehabilitation system and what effects instructions could have on these movements. The current study investigated these movements made by the Rehabilitation Gaming System (RGS) app, this app uses augmented reality to provoke upper limb movements. Methods: 16 healthy elderly and 16 stroke survivors participate in this study. Each participant was invited to the rehabilitation clinic for a one time measurement of 1.5 hours. During this measurement, four therapy exercises and four games on the RGS-app are performed. Each game should provoke a similar movement as one of the therapy exercises. Participants start with performing the therapy exercises for two minutes each. Thereafter they receive a video instruction on how to perform one of the games of the RGS-app, and they will play this game for 2 minutes. Thereafter the group is randomized into two conditions. The first group receives the same video instruction, while the second group receives a personalized live instruction based on the first two minutes of playing. After the new instruction, participants will play the game for two minutes again. This is repeated for all four games. Both the order of the therapy exercises and RGS-app games are randomized. During the study, participants wear Inertial Measurement Units (IMU's).
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for all trials
Started May 2023
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
May 13, 2023
CompletedFirst Submitted
Initial submission to the registry
March 6, 2024
CompletedFirst Posted
Study publicly available on registry
July 23, 2024
CompletedPrimary Completion
Last participant's last visit for primary outcome
December 1, 2024
CompletedStudy Completion
Last participant's last visit for all outcomes
December 1, 2024
CompletedJuly 23, 2024
July 1, 2024
1.6 years
March 6, 2024
July 17, 2024
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Average movement velocity
Average velocity of every 2-minute session. Velocity is measured at the hand relative to the sternum.
Measured when using the RGS-app during the one-time measurement of 1.5 hours
Secondary Outcomes (4)
Elbow mean angular velocity
Measured when using the RGS-app during the one-time measurement of 1.5 hours
Pelvis mean angular velocity
Measured when using the RGS-app during the one-time measurement of 1.5 hours
Elbow Range of motion
Measured when using the RGS-app during the one-time measurement of 1.5 hours
Pelvis range of motion
Measured when using the RGS-app during the one-time measurement of 1.5 hours
Study Arms (2)
Healthy elderly
Group of participants who have no prior history of stroke
Stroke survivor
Group of participants who have been through a stroke
Interventions
Participants use the RGS-app on a smartwatch once for 1.5 hours during the measurement. The RGS-app consists of augmented reality games to provoke upper limb movement.
Eligibility Criteria
Stroke survivors will be recruited through a Rehabilitation physician at the Sint Maartenskliniek and if needed through social media. Healthy elderly will be recruited using social media.
You may qualify if:
- People who suffered from a stroke at least 2 months ago.
- Smartphone users
- Mild to moderate upper limb impairment (Medical Research Council Scale for Muscle Strength (MRC) ≥ 2)
You may not qualify if:
- Severe cognitive impairment (Montreal Cognitive Assessment \< 19)
- Visual impairments (which cannot be corrected with glasses)
- Upper limb impairments not caused by the stroke
- years or older
- Smartphone users
- Visual impairments (which cannot be corrected with glasses)
- Upper limb impairments which can affect smartphone use
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Sint Maartensklinieklead
- Eodyne Systems SLcollaborator
Study Sites (1)
Sint Maartenskliniek
Ubbergen, Gelderland, 6574 NA, Netherlands
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Noël Keijsers, Prof.
Donders Institute for Brain, Cognition and Behavior, Radboud University
Central Study Contacts
Study Design
- Study Type
- observational
- Observational Model
- CASE ONLY
- Time Perspective
- CROSS SECTIONAL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
March 6, 2024
First Posted
July 23, 2024
Study Start
May 13, 2023
Primary Completion
December 1, 2024
Study Completion
December 1, 2024
Last Updated
July 23, 2024
Record last verified: 2024-07
Data Sharing
- IPD Sharing
- Will not share