Comparing CIMT With Virtual Reality to CIMT
Blinded, Randomized Trial Comparing Constraint Induced Movement Therapy With Virtual Reality to Constraint Induced Movement Therapy Alone and the Correlation of Patient Characteristics With Responsiveness to Intervention
1 other identifier
interventional
24
1 country
1
Brief Summary
This study is being done to compare constraint induced movement therapy (CIMT) to CIMT combined with virtual reality technology (CIMT+VR) and its impact on how the children with unilateral cerebral palsy use their arm. CIMT is an intensive upper limb therapy for children with one sided (unilateral) cerebral palsy where the child wears a constraint (splint or mit) on their dominant hand so that they use the involved (weaker) side to do activities. Both groups will work on using both arms together to complete activities (bimanual training) as a way to transfer newly learned skills with one hand into two handed tasks. Assessments before and after the intervention will include clinical assessments (where a research team member observes the child doing tasks and ask questions), motion capture (where the child's movement is recorded using multiple cameras), and wearable sensors on the wrists (like a watch).
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started May 2021
Typical duration for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
May 17, 2021
CompletedPrimary Completion
Last participant's last visit for primary outcome
July 22, 2022
CompletedStudy Completion
Last participant's last visit for all outcomes
May 1, 2024
CompletedFirst Submitted
Initial submission to the registry
May 29, 2024
CompletedFirst Posted
Study publicly available on registry
July 17, 2024
CompletedJuly 17, 2024
May 1, 2024
1.2 years
May 29, 2024
July 11, 2024
Conditions
Outcome Measures
Primary Outcomes (1)
Assisting Hand Assessment (AHA)
assessment of bimanual hand skills in children with cerebral palsy well the involved hand performs during two handed activities,
Baseline, pre-intervention and immediate post-intervention
Secondary Outcomes (7)
Melbourne Unilateral Upper Limb Assessment (MUUL)
Baseline, pre-intervention and immediate post-intervention
ICF Brief Core Set for Cerebral Palsy
Baseline, pre-intervention
Hypertonia Assessment Tool Assessment Tool (HAT)
Baseline, pre-intervention and immediate post-intervention
Canadian Occupational Performance Measure Occupational Performance Measure (COPM)
Baseline, pre-intervention and immediate post-intervention
sensory assessment
Baseline, pre-intervention and immediate post-intervention
- +2 more secondary outcomes
Study Arms (2)
CIMT
ACTIVE COMPARATORBoth groups will participate in 60 hours of intensive therapy over 10 days at SRC (6 hours per day Monday-Friday) following the established 'Pirate Camp' CIMT protocol. The full protocol can be found at: https://twu.edu/occupational-therapy/Camp-Based-Augmented-CIMT-Guide/. Both groups will participate in child friendly outdoor and indoor activities that promote the use of the involved side for example; parachute games, sock toss, penny pick up.
CIMT+VR
EXPERIMENTALThe CIMT+VR group will use the VR technology to work on upper limb motor skills for approximately two hours per day (4 of the activities described under Key Information at the beginning of this form) while the CIMT-only group will participate in traditional motor-based task-specific activities. Both the VR games and traditional intervention will target the improvement of the same upper limb domains.
Interventions
CIMT is an intensive upper limb therapy for children with unilateral (one sided) cerebral palsy where the child wears a constraint (splint or mit) on their dominant hand so that they use the involved (weaker) side to do activities
Participants in the CIMT+VR group of this study protocol will do everything the CIMT group does PLUS will utilize at least 4 of the following VR technologies each day of intervention: FitMi, Tyromotion Pablo® UpperExtremity, Hocoma Armeo® Spring Pediatric, Nintendo Wii, and Parrot Drone.
Eligibility Criteria
You may qualify if:
- have cerebral palsy (a brain injury that causes muscle movement problems) or are a non-progressive brain injury to the developing brain and have difficulty using one of your arms
You may not qualify if:
- unable to complete assessment protocol
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Scottish Rite for Children
Dallas, Texas, 75219, United States
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
May 29, 2024
First Posted
July 17, 2024
Study Start
May 17, 2021
Primary Completion
July 22, 2022
Study Completion
May 1, 2024
Last Updated
July 17, 2024
Record last verified: 2024-05
Data Sharing
- IPD Sharing
- Will not share